Traditional RTS and MOBA merge in Sins of a Dark Age
The next project from Ironclad Games, the studio behind Sins of a Solar Empire, has been announced ahead of the Game Developers Conference. Sins of a Dark Age may sound like a spin-off set in a different period, but it's actually a brand new IP -- one that shouldn't be so initially overwhelming.
"Like Sins of a Solar Empire, which blended 4x with real-time strategy, we've taken our favorite elements of traditional RTS and action RTS and added our own twists and turns that result in a completely new and unrivaled strategy experience," comments Ironclad co-founder Blair Fraser.
Competing teams will consist of a Commander -- who handles base building, among other important tasks -- and a group of Heroes that push the fight forward. I'm curious to see how these two strategy genres mesh, because the setup sounds incredibly promising. I need screenshots!
Given the MOBA inspiration, Sins of a Dark Age will in fact be free to play. They say this will entail cosmetic purchases; "Players never buy power and never grind to unlock the fun." If you head to the official site, you can register to hopefully get in this summer's beta.
Photo Gallery: (2 images) Setup email comments
Click to zoom - browse by swipe, or use arrow keys
Please report harassment, spam, and hate speech to our community fisters
, and flag the user (we will ban users dishing bad karma
). Can't see comments?
Apps like Avast
or browser extensions
can cause it. You can fix it by adding *.disqus.com to your whitelists.