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Torment fans vote for turn-based combat in Numenera

12:30 PM on 12.09.2013 // Joshua Derocher
  @Josh_Derocher

Combat will be like Wasteland 2's

inXile asked Kickstarter backers what type of combat they would like to see in Torment: Tides of Numenera, and turn-based came out slightly in the lead. The votes were so close that inXile said it was basically a tie, but they have decided to implement the turn-based system despite half their backers voting for a real-time alternative.

inXile believes that turn-based combat is "better suited for the kind of tactical complexity we're looking for." They are hoping to be able to please fans who voted for real-time combat by addressing their concerns with most real-time combat mechanics.

I am a little disappointed to see inXile make this decision, but I hope that the game will be amazing regardless. I like turn-based combat too, but I was hoping to see a system similar to the original Planescape Torment.

Updated our Journal (26): Decision [Torment: Tides of Numenera Kickstarter via VG24/7]

 




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Joshua Derocher, PC Contributor
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Josh is a PC gamer. He can usually be found flying around in EVE Online. He's been known to enjoy playing role-playing games like Dragon Age: Origins, Skyrim, and Planescape Torment. He starte... more   |   staff directory

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Torment: Tides of Numenera


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