Then there's me and and the other friends, who aren't being blinded by PR hype and Dyack's ego. The game is mediocre at best. I imagine this game would've been super rad had it come out TEN YEARS AGO on the Nintendo 64, but we're living in 2008, not 1998.
I might rent this game and ATTEMPT to play it, if for nothing else but to have ammo against all the Dyack Defenders. But considering I just bought a PS3 and just began my MGS4 journey a few hours ago, I don't imagine I'll find much time to play through Too Human.
Except Final Fantasy (my favorite series) because, generally, it's press confirm button until your asked to change the disk 15 hours later, repeat. It makes me feel good.
The game can be completed in 10 hours. To me that says it can indeed be told in one installment given that most RPGs have considerably more to their main storyline. It is more a case of not wanting to tell it in one installment and wanting to make three games to try and recoup the many years they threw down the drain on a shit game because the tech has been finished now.
Well fuck Microsoft and fuck Denis "I'm so highbrow" Dyack, you won't be getting a penny from me for this ass game.
Try putting everything you can into the first game and if people like that, expand on it in further installments. I hear that works better than taking a story and cutting it up to try and get 3x the sales for essentially one game. God fucking damn I really despise pretty much everything about the games industry these days. I feel like one of the Fast Show's grumpy Old Men.
The thing that pisses me off most about Too Human is that it was chosen over an Eternal Darkness sequel.
@hjd_uk
Agreed. It's Advent Rising all over again.
I definitely feel where you are coming from with this article. I hear the plot just teases you along, and gives you a "to be continued" ending, which is pretty weak.
If they can't give me a reason to play through the first one, why am I going to stick it out over three installments? Devs should put everything they have into one game to hook the demographic first, else this happens.
And not to start a flame war, but Eternal Darkness was horrible IMO. Looks like the only thing these guys did right was the first Legacy of Kain :)
Also, Jim, you're pretty much spot on with this one. Dyack is delusional and Microsoft is trying to back him up because they've told him they'd make three of his games when they likely realize it's shit. At least they should, otherwise they're blind themselves.
They're just grasping at straws at this point. The sales will show us all how epic the game really is, but I highly doubt it will be anywhere CLOSE to the hit they claim it will end up being... eventually... once we all comprehend its majesty.
He provides free entertainment though as I laugh at pretty much all of his comments. The Dyack chronicles brought to us by Jim have been highly entertaining to say the least, and you don't even have to buy this laughable game to enjoy them.
Sound familiar? Cough, cough, Fable 1, cough, cough. At least with the case of Fable, they admitted they missed what they were after and look to be making up for it in the second one. Maybe that'll be the case with Too Human 2.
But...it's like they never learn. Wait to see what the gamers say...don't tell us what we should think of your game.
You've gotta be FUCKING kidding me!! They made this stupid game INSTEAD OF ANOTHER ETERNAL DARKNESS!!!!
My hate for this game keeps multiplying, soon it will become self-aware and I'll shit out a second version of me made entirely of loathing.
This whole "Too Human" business is really starting to bore me. If you doubt that the game is bad or mediocre, just play the demo and you'll see the truth.
If "Too Human" really becomes a trilogy I will personally award Dennis Dyack the "Bullshitter of the Century" award for actually being able to bullshit consumers and producers into supporting him and helping him make three (probably) horrible games.
Dennis Dyack may have a mouth on him, but his game is good.
But, yeah. Metal Gear Solid has more right to claim that title, and is humble enough not to do it!
If they want to add some new features to part 2 and part 3 of whatever planned trilogy is, fine, but for god sakes, make each game stand as a complete story and not an arbitrary episode of "lost" or "24" with a vague promise that if you stick it out for the better part of the decade you'll be really happy you did.
Game technology and design changes too fast for me to be waiting around to see if SK or any other company will make it all worthwhile if I hang in there.

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