Oh lawd, it's another Podtoid. Somebody call the po-lice.
Tonight, Jim, Aaron, Topher and myself will discuss Sega's decision to stop producing hardware, how fans "should" react to preview info about games they're really looking forward to, and Jim's recent Ten Golden Rules article.
As you might have guessed, we'll need listener questions after we're done with all that. The best one will net the person who asked it a Dtoid swag bag, which you could hypothetically show off to your friends. Hit the jump and start asking stuff.
Additionally, if your first question is "did Tiff respond to your phone message," the answer is, as of today, no.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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Will anyone be stupid enough to buy it when you can buy the GC originals for less than a tenner second hand.
Also, bob: great troll or greatest troll
http://www.bobsgame.com/
If he is a troll, he's a dedicated one.
Can SEGA (the evil scientist) even MAKE a doomsday device at all without a successful blue henchman?
She said that as an artist it is frustrating to see some of the female characters drawn out in video games. For instance, large boobs flopping around, female designs, and how they run.
Everytime she sees a character with large tits flopping around, she says "My god, her back must be hurting or she has the best bra ever made to support her rack."
She's also noticed that some female characters have pronounced shoulders and neck lines, though that's what men have and women generally have less pronounced shoulders and smaller neck muscles.
And lastly, some of the characters she's noticed run using their shoulders, but women generally run with their hips. This is all frustrating to her since she's an artist. Have you guys noticed this in video games (besides the massive tits flopping around) as well? Do you all agree or disagree with my sister?
The world and industry is ran by mediocre commercialization games, and is on the brink of collapse as our once innocent children are now meaty masses that gobble up Halo 30 and Generic Game 12 Starring Mtn Dew (actual name). Developers are frequently whipped to produce such things, and anyone who dares try to deviate from this unspoken charter is found and brutally murdered.
As a member of a growing resistance movement that stands for all that is good in entrainment and games against a dystopian society, what would your code-names be and your distinct "place" in the resistance? Please take into account that you will all be Brad Nicholson buff from the resistance training and have all your shirts stained with Doritos.
Do you think we'll see a cliche that resonates politically, scientifically, or personally? Like some sort of cyborg republican that makes you feel insecure by bringing up your father issues?
Where did the 10 things about me fad come from? Why is it people like to put things in a list, and also tell all about your skeletons!?
I have much respect for those that do it, but I'm a bit paranoid.
Every generation of gaming has some aspect that we are eventually thankful to see go away. Whether its getting stuck on "THE END" screen after the credits roll at the end of an old 8-bit game or the "EXTREME" nature of much of the 16 bit era, we are all reminded of these things at some point and are thankful at their departure. My question is what common aspect in this generation of gaming do you think we will see go and be thankful for the departure?
A few things I would like to add: "Play it Loud" was awesome if only for the Kirby Superstar commercial; Jim's 10 golden rules article was brilliant; and holy shit Dead Rising 2.
What games have lasted each of you the longest? TF2 has had me gripped since its release, a rare thing for me.
One example: Developers are turning more towards making health restoration dependent on just waiting around for your bar to fill up.
Do you find yourself craving for peanut butter?
For me, it's Street Fighter III: Third Strike (for obvious reasons). With Akuma, I'm damn near unstoppable but I have a feeling if I entered any sort of tournament I'd get my ass handed to me, and I don't need an abasing of that colossal magnitude.
Eagerly awaiting SFIV... But the absence of Parrying has me worried.
What do you think?
My guesses
Topher - Apache gunship pilot
Aaron - Male escort for high class old ladies
Jim - Seamstress in a knicker factory
Rev - Lion tamer
I posted it on the forums last night. Just to see if I was heading in the right direction with it. What does everyone think?
Including Linde's Ocarina shirt?
Two of my favourite games of all times would be the No One Lives Forever Games by Monolith. Though critically acclaimed these titles suffered from low sales. The publisher apparently attributed this to the fact that the players were forced to take the role of a strong female character. Therefore they "forced" Monolith to make the expansion "Contract Jack" which had the player take the role of a male protagonist, which flopped mostly because it was a hastily assembled piece of shit.
Do you think that the chracter of Cate Archer was the reason for the serie's low sales and do you think that in these days a continuation of the series would be successful, seeing as gaming is now pretty much accepted in the general public and there are a lot more female gamers than there were back in 2002?
What traits of a well written character role do you think make that role only portray able by a character of a specific gender, if any at all?
If my question was a little confusing, here are some examples that might make it a bit clearer:
Ex 1:Would Alyx Vance have been as great a character if she had been a male? Would that role have to be changed too drastically to accommodate such a change?
Ex 2:Would Aaron Linde's Bonerquest have been as great if you were helping the Queen find a boner instead of helping the King get a boner? Would the game have to have been changed a lot to accommodate such a change?
Ex 3:In MGS3, The Boss was used to achieve a motherly figure to Snake/Big Boss. Could such an effect have been achieved if The Boss were a male character being a fatherly figure to Snake/Big Boss?
Anyhow, I hope my question came across well enough that you guys could talk about it. Happy podcasting.
I think my question is what games have you played (recently or whenever) that you feel started off well but ended on a completely non sequitur note? Not exactly a bad ending per se, but more like Metal Gear ending with a clip from Seinfeld.
Do you see any possible revolutions in the future of story-telling in video games, like true dynamic storylines that have completely different narrative paths through a world to a hundred different possible endings, unlike the current good ending/bad ending shenanigans? Or will we always be limited software costs and time-constraints?
Is this simply a matter of perspective/taste?
Because of this it'll make sense for gaming companies to try to cut costs in whatever ways they can. Which parts of the production process should get a bit of budget taken away?
Are we willing to sacrifice gorgeous 3D graphics just so a game can come out and actually make a profit?
Personally I believe that the marketing budgets could be reduced, because they're huge and more often than never it's this expense that creates a level of hype that no game could ever live up to.
Right now.
O yeah.
They were once people, possibly with families. Maybe pets. Jobs.
What if your significant other turned into a zombie?
What if you saw someone you knew, and they were a Zombie? WHAT WOULD YOU DO?!?
I really enjoyed both games and found them to be a lot like warioware but with more plot
Why do I feel like everyones going to say Snake or Gordon Freeman>
i.e. prettyboy protagonist, camp diabolical antagonist, hard as fuck miniboss, butt viking, random spawing swarm minions etc.
He has the most stereotypically american accent I have ever hear.
I heard his voice and I thought, "This guy eats bald eagles and shits apple pies."
Make it happen.
I have a suggestion. The first name starts with L, and last name with K.
What is your favorite mario game?
and/or
if you got to choose which mario costume david bowie would have to cosplay in. Which would it be?
10 seconds later you say you want a Ferrari and on the fly it reprograms and your in a Ferrari. 2 minutes later you you want a bear cannon on the roof of your Ferrari and there it is, as long as you can think of it it can make it.
All that will be left is a youtube for games where people put up there best ideas.