Quantcast
Tokyo Game Show: Highest attendance ever, next year dated - Destructoid




Tokyo Game Show: Highest attendance ever, next year dated


10:30 AM on 09.22.2011
Tokyo Game Show: Highest attendance ever, next year dated photo



The folks at the CESA have just sent along the final numbers for the 2011 Tokyo Game Show. The event broke attendance records again for the second year in a row with a final number of 222,668 people pouring in and out of the doors of Makuhari Messe. I think I touched about 40 percent of those people. I think I pushed about 5 percent of those people. I'm a dick.

The single day record was also topped on Saturday with 86,251 in attendance, as we told you last week. Compare that number with this year's business day attendance numbers, which sat around 25,000, and you can see why it's so much easier to get work done before the public shows up.

TGS 2012 is scheduled to be held again at Makuhari Messe from Thursday, September 20 to Sunday, September 23 of next year. That puts the event at about one week later than this year's. I hope that helps a bit with a heat and humidity.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Industry Bull

3:15 PM on 08.20.2014
IGDA survey: Game devs want to work at Valve

The Independent Game Developers Association surveyed over 2,200 developers on where they'd like to work, with Valve winning out. Even over working for themselves. Maybe they wouldn't have liked their boss. Or just w...more



2:15 PM on 08.20.2014
Infamous developer Sucker Punch sees layoffs

With development on the standalone Infamous: First Light wrapping up, developer Sucker Punch has seen a round of layoffs. Sony confirmed in a statement to Eurogamer, "SCEE can confirm a reduction in workforce h...more



6:00 PM on 08.19.2014
Bungie ordered to return stock to fired composer Marty O’Donnell

In April, Bungie fired its longtime composer, Marty O'Donnell. O'Donnell, one of the remaining original Bungie employees, was responsible for the music in Halo and the upcoming Destiny. He claimed he was "terminated...more



View all Industry Bull






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more