Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Tokyo Crash Mobs

Review: Tokyo Crash Mobs

2:00 PM on 02.03.2013 // Jonathan Holmes

A game where you throw human beings at other human beings

In the mid 90's, games produced on "CD ROM" format became available to the mass market for a relatively low cost. With a vastly expanded capacity for storage to work with, developers jumped at the chance to integrate "Full Motion Video" into their projects at a record pace. 

When human beings suddenly can do something, they will do it, regardless if they should. That's why Christopher Walken, Dennis Hopper, and Cory Haim all threw in with some of the strangest, technically unsound narratives in the history of storytelling (in gaming or otherwise). It was a "look before you leap" time in development, one that yielded the kinds of games you just don't see much of anymore. 

Tokyo Crash Mobs marks the return of the kind of surrealistic FMV gaming that I once thought was gone for good. The developers at Mitchell Corp. were clearly excited to try their hand at crafting some live action 3D cut scenes, though it's not entirely clear that they had any sort of "plans" or "direction" before they started production. What they did have is a green screen, a few models, some oversized business casual suits, and a ninja costume. The end results are nothing short of magical. 

Oh, and they also made a pretty good puzzle game too.

Tokyo Crash Mobs (3DS eShop)
Developer: Mitchell Corp.
Publisher: Nintendo
Release: January 17, 2012
MSRP: $6.99

Tokyo Crash Mobs is a match three puzzle game where you play as one or two young women who throw or roll human beings at other human beings wearing the same colored clothes. This makes the human beings form "cliques," then disintegrate. At first, the two women appear to have different motivations for taking action in this way. Grace wants to have a fun time at the club, but she's at the back of the line. Only the first ten people of the line will get in. Her solution to this problem is to kill everyone in front of her using her mysterious disintegration magic until she gets to the front. 

Savannah, the game's other protagonist, is in a less aggressive position. She a sleepy college student who is either dreaming, hallucinating, or something else. The game's loading screens read with the text "Delusion Now." Does that mean the whole game is just a surreal trip into the subconscious? Regardless, poor Savannah isn't trying to get into any club. She's just trying to stop a group of soulless Scenesters from getting to a giant button. If they get to the button before she can evaporate them all, they'll send her into a cosmic limbo where she'll be presumably trapped forever. For Grace, it's all about the club. For Savannah, it's exterminate or be be exterminated. 

Eventually, the two women meet in a scene that can only be described as "important." From there, they take on the important task of disintegrating colorful ninja clones. Unlike the Scenesters, these ninjas are not afraid to get violent. Savannah and Grace will have to dodge attacks and remember that offense if the best defense if they want to get out of this alive. 

It may sound pretty silly, but for the most part, these dialogue-free cut scenes don't appear to be played for laughs. Besides all the story based moments, there are plenty of shots of trees, and skyscrapers, and just ... stuff. Why these moments, or any of the games FMV moments exist, is anyone's guess. You'd be better off trying to figure out why Iwata was being so coy about those bananas. Regardless of what it all means, Tokyo Crash Mobs shows that Nintendo is willing to get weirder than ever. I couldn't be happier about that. 

While the game's FMV portions are clearly the star of the show, the underlying game here offers an admirable attempt to make a relatively tired puzzle formula feel fresh and fun again. The actual game parts of Tokyo Crash Mobs are a riff on Mitchel Corps' 1999 puzzle game Puzz Loop (also known as Magnetica).

The match three theme remains throughout, though there are plenty of variations on that theme. As the game progresses, Scenesters get more active and will jump and move out of the way of your attacks. Environmental obstacles show up that force you to rethink your shots. Scoring combos will help you get a gold medal. An exploding beachball may fuck up your shit. The ninja "boss fight" sections even offer some surprisingly fun (but optional) motion controlled segments. 

In terms of replay value, the game has a relatively lengthy "story" mode (took me about two and a half hours to get through), an endless challenge mode, and an appropriately difficulty to navigate movie gallery mode. If you play just for the story, you may find the game's $8 price tag to be a bit hefty, but if you plan on playing challenge mode, you'll get your money's worth. 

So that's Tokyo Crash Mobs, a game that I truly did not see coming. Fans of surreal FMV and/or match three puzzle games should check it out.



Tokyo Crash Mobs - Reviewed by Jonathan Holmes
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Jonathan Holmes, Bad Joke Uncle
 Follow Blog + disclosure Tips
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Ju... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Tokyo Crash Mobs

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Indivisible exposes why forced diversity and its proponents keep failing

Steam Controller Review

RAE - Back in Town

Thankful it's ov

Half - Life 3 FINALLY 100% confirmed...maybe.

Surprisingly... I'm *really* enjoying Fallout 4!!

Where the Hell is Breath of Fire?

Comments of the Week - バーガーベスト, ですよね?

My Month in Games - November 2015

Cblogs of 11/28/15 - Lonely Thanksgiving, Gatchaman Crowds, and more

 Add your impressions

Status updates from C-bloggers

The Dyslexic Laywer avatarThe Dyslexic Laywer
I really hope Xenoblade become it's own franchise, it has way too much potential to simply being reduced to 2 games.
Sotanaht avatarSotanaht
Touchable Holograms? When this eventually matures and hits market, almost all our regulars will vanish for weeks.
Serethyn avatarSerethyn
Xenoblade Chronicles Wii for €10? Sure, Nintendo, don't mind if I do!
KnickKnackMyWack avatarKnickKnackMyWack
Super Smash Bros. 4 has too much content. So much so I almost don't want a sequel. I honestly hope that NX gets a "Super Smash Bros. For NX" port rather than a new installment. It could be a GOTY edition and come with all of the DLC.
Batthink avatarBatthink
Flegma avatarFlegma
Bought my first full-priced physical 3DS game ever - New Style Boutique 2: Fashion Forward. I'll try to write a post on the previous game at some point before doing the same with NSB2.
Terry 309 avatarTerry 309
How do you guys manage to buy all these games at day 1 with such huge backlogs?
FlanxLycanth avatarFlanxLycanth
Guys if I were to do a thing, how many of you would watch my thing because I was thinking of doing a thing but I dunno if people really like that kinda thing so I just wanted to know if you liked that thing because I'm thinking of doing a thing, you know?
Atleastimhousebroken avatarAtleastimhousebroken
Bayonetta 2 is 40% off in the EU Nintendo eShop today. If you have a WiiU and don't have this game you are a horrible person and I want nothing to do with you. You can amend your errors by buying it. Xenoblade Wii is also 50% off as well.
El Dango avatarEl Dango
SeymourDuncan17 avatarSeymourDuncan17
Protag shipping is best shipping. [img][/img]
El Dango avatarEl Dango
My dreams are really weird and scary, so I hope it's okay if I let them be dreams.
Fenriff avatarFenriff
Finally played the last two Shantae games. Risky's Revenge wasn't bad, but Pirate's Curse was damn good.
Flegma avatarFlegma
Memo to self: spend your time cleaning before wasting ten or so hours on a cblog you'll end up just scrapping because you're incompetent and incapable of writing on the subject.
Is there an occupation out there for people who want to give up and not worry about shit for a while until they can recompose themselves before going back into society?
Parismio avatarParismio
That test was pretty raw. Some decisions cut deep, some I didnt care for at all. But im satisified with the end result.
Lawman avatarLawman
Torchman avatarTorchman
MeanderBot avatarMeanderBot
People are having serious anthropological discussions about video games and here I am reminding people that they have one more day to get a dumb card I painted:
Sr Churros avatarSr Churros
I just finished this thing here: I'm mostly happy with my results, altough it lacks some stuff like Skyward Sword or Sonic & Knuckles [img][/img]
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -