The Xbox 360 version of Titanfall is out as of today and here's a better look at how it stacks up to its newer-gen counterpart courtesy of Digital Foundry.
The fact that we only recently got to see much of anything about this port handled by Bluepoint Games was worrying -- such silence doesn't tend to mean good things -- but I'm impressed by what was achieved on the aging console. I also like that players can choose between having an unlocked frame rate or a locked 30 frames per second that does away with screen tearing.
Digital Foundry's preliminary verdict was that the port "is Titanfall, and it does appear to be feature-complete on the older console. With just one tenth of the available RAM and far less capable silicon, it's safe to say that Bluepoint Games has more than exceeded expectations."
Performance analysis: Titanfall on Xbox 360 [Eurogamer]