And with that, the super helpful, nicely-produced WarioWare D.I.Y. tutorial videos from Nintendo of America Treehouse have come to a close. Since the game has been out in the wild for a while now, this final set delves into more advanced subject matter.
Part one shows off some neat pseudo 3D effects, while the second video -- thrown after the break, in case you were wondering -- is more focused on showing inventive microgames rooted in touch control.
With are discussion of Ron Carmel and Pixel's involvement in WarioWare D.I.Y., you might think we've gone overboard. Normally I would agree, but the game is awesome in a "I'd never expect them to make something like this ... how did this ever happen?" sort of way.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
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This game seems to have way much more programming complexity than I expected, it's impressive.
#corrections
Best regards, Katya, CEO of dvd burner software, iscsi target port