"When we're born, the first thing we need to do is learn how to control our bodies," Irrational Games co-founder and creative director Ken Levine tells us, "control our bowels, control our legs. Because without that, if you can't control your body, you can't control the powers you have. How do you control your destiny?"
BioShock Infinite (PC, PlayStation 3, Xbox 360)
The demo opens with DeWitt and Elizabeth exploring a small shop, "Major's Notions, Sundries, and Novelties." It's littered with antique-looking knickknacks and trinkets celebrating the history of the United States. American flags are draped on the walls, faux-gold busts of the nation's Founding Fathers sit on shelves, and red, white, and blue fireworks sit for sale in baskets.
"Elizabeth," he says tentatively. "Elizabeth, I will stop him."
Bioshock Infinite has been out for a little while now. The spoiler police are starting to doze off at their posts. The game's harshest critics and most passionate fans have seemingly declared a temporary cease fire (at least...more
Irrational Games has teamed up with NECA Toys to produce cute little Songbird plushies. The plushie comes in at 7" tall, has an outstretched wingspan of 14" from tip to tip, and is going for $55. The design was created by sen...more
Following a swift completion of BioShock Infinite's 1999 mode last week, I was hit with a particularly potent wave of boredom. Quelling the bubbling cauldron of monotony was easy while skating through the battle-torn dystopia...more