Thats the go big or go home mentality for ya. Publishers don't seem to want to allow devs to swing the bat unless they swing for the fences. Most of the time you pop out to center field, and its on to the next guy to give it a shot.
Now that counting your chickens before they hatch.
Unfortunately, THQ have themselves to blame for making the game so formulaic and repetitive. There was a good foundation, but the endless room clearing, relying on the same melee combos over and over just wasn't enough to make for a standout game in this crowded market.
Anyhow, I'd like to see a sequel. I enjoyed Space Marine a shit tonne, its Relic getting the 40K universe right again, as they did with Dawn of War. I enjoyed it more than Gears of War 3.
I love MMO's, been playing them for over a decade, but its a misstep to let something as good as Space Marine rot for one. They'd have to make some serious money off of it to warrant that kind of choice.
@Cryotek
Yeah, talk about not finishing up your story. It was absolutely criminal how T:SCC ended.
I would DEFINITELY go all in for more Space Marine games though. Its one of the few games I have that are really fine through and through, both Single Player and Multiplayer.
The MMO sounds especially cool though. The details imply some spiritual overlap, at least in Space Marine mechanics and gameplay ideas. Maybe they can find a way to close/continue Titus's ark there.
As for Relic spending all their time making a MMO doesnt really sit with me as ive no intrest in playing such timesinks, ild much rather have them get to making Homeworld 3
So so sad that everybody is jumping on the World of Warcraft bandwagon. Especially now that they are devoting all their time into it. Are we even getting Dawn of War 3?
As if this industry wasn't doing enough to piss people off these days with online passes, overpriced DLC, unfinished buggy software, over-saturation of multiplayer and just the general dumbing down. Now we have devs who can't even provide proper endings to a successful title.
A fantastic storyline for a video game but the episodic cliffhanger they have is the pits
Or at least at some campaign or missions based on the fate of Titus on other WH 40k games.
Unfortunately, this kind of stuff DOES work sometimes... But ultimately I feel like the most successful game series start off assuming they need to put their all into the game at hand and not hold back some punches for a sequel or DLC.
As for MMOs, I really think they did their homework on what made WoW so successful from the outset: An established universe that people ALREADY have an encyclopedic knowledge of. A popular lead-in game (As Warcraft 3 was for WoW.)
I think it can do well if it's done properly... and by that I mean being actually fun to play.
I think what happens to Titus is he gets an offer he can't refuse from the Ordo Malleus to be a bodyguard/heavy for an inquisitor. He will probably be:
1.) branded with sigils and holy ecclesiarchy literature that contain or at least reduces and malign influence the potential taint within him,
2.) regularly undergo grueling examinations by a sanctioned psyker, possibly the inquisitor himself,
3.) possibly be accompanied by a null/pariah-gene who can shut him down,
4.) have a much enhanced level of mental conditioning applied to him
5.) be classified as a bound daemon
6.) Be made to understand that he may be turned into a servitor cyborg if he does not obey the inquisitor satisfactorily
7.) Be used in mostly suicide missions and treated as an expendable
8.) and maybe even have an explosive collar put on so they can remotely blow up his head if he sprouts claws or horns and starts saying something that sounds demonic or seemingly falls under the control of a heretic, rogue psyker, witch, cultist, daemon, or whatever.
Well Vigil is doing the MMO (and the Darksiders sequel) while Relic did 40K: Space Marine using the Darksiders engine. I suspect that what is meant by 'no room for a SM sequel' is that the 40K MMO will be action based and probably too similar to a Space Marine sequel to justify having both games on the market at the same time.

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