Strap yourselves in and prepare for yet another post-apocalyptic shooter, folks! THQ has revealed that it is publishing a new first-person-shooter from Ukrainian studio 4A Games. According to THQ, Metro 2033 presents a "terrifying vision of the future" as players battle through a decimated future Moscow in a world based upon a Russian novel.
"The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside."
AGOURA HILLS, Calif.--(BUSINESS WIRE)--THQ Inc. (NASDAQ: THQI) today announced Metro 2033TM, a new first person shooter for Xbox 360® and PC based on the best-selling Russian novel of the same name by Dmitry Glukhovsky. Developed by Ukrainian studio 4A Games, and built with the cutting edge, proprietary 4A Game Engine, Metro 2033 is set to deliver a gripping, atmospheric experience. The PC version supports NVIDIA® PhysX® technology to enhance the incredibly realistic worlds and provide even more immersive gameplay. Metro 2033 is scheduled for release in early 2010, and the first trailer is available to view on the official website at www.Metro2033Game.com.
"Metro 2033 will plunge gamers into a terrifying vision of the future," said Richard Williams, vice president of global brand management, THQ. "4A Games have worked closely with Dmitry Glukhovsky to deliver a unique game world, a compelling, cinematic story and an incredible, atmospheric experience to rival anything in the category."
“Metro 2033 boasts some of the most advanced graphics and PhysX effects we’ve ever seen,” said Ujesh Desai, vice president of GPU business at NVIDIA. “From what we’ve seen so far, this will be a showcase PC gaming title for 2010!”
About Metro 2033
Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands.
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age.
The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside.
You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.
About Dmitry Glukhovsky
Dmitry Glukhovsky, (born 12th June 1979) is a Russian author and journalist.
Glukhovsky’s first novel, Metro 2033, was originally made freely available via his own website in 2002 and quickly became a cult classic, attracting thousands of readers. A publishing deal followed, and Metro 2033 was eventually released in hard copy in 2005. It has since sold 450,000 copies in Russia, whilst online readers have topped 2 million. The rights have been sold to more than 20 countries, including Germany where the book has already been released to critical acclaim; and the UK, where it goes on sale later this year. Metro 2033 the game has been in development at 4A Games for just over two years, and the film rights are currently in negotiation with a number of Hollywood studios.
As a journalist, Dmitry Glukhovsky has worked for EuroNews TV in France, Deutsche Welle, and the Russian Television station, RTtv. He writes columns for Harper’s Bazaar, l’Officiel and Playboy.
Glukhovsky has lived in Israel, Germany and France and speaks English, French, German, Hebrew and Spanish apart of his native Russian.
Something fallout 3 lacked.
I'm talking single player FPS/RPG hybrid, not necessarily Fallout 3/Post Apoc. Other than Borderlands, Bioshock and Bethesda games (wow, the three "Bs"), you don't see too many good ones out there.
Morrowind is leaps and bounds better than Fallout 3, in my opinion.
Based off of that short trailer with no gameplay I'm interested. Although it sounds pretty vanilla right now, at least the source material is supposedly very engaging.
However, the post-apocalypse genre is getting really tedious and overdone to death. What about the pre-apocalypse genre? Or DURING an apocalypse genre? How about a POST post-apocalypse genre (i.e. people getting their shit together after some time of scavaging for shit and wearing tattered clothes).
"The only thing RPG about Fallout 3 was the VATS system."
And the SPECIAL stats; and the perks; and the dialog trees; and the non-linear gameplay. You can't pigeonhole statistics and call them "non-RPG".
If the game wasn't supposed to be an RPG, you wouldn't be punished for not using VATS: it's like KOTOR, it's all dice rolls, which is an RPG-style: Morrowind had dice rolls as well. Now I'd argue that Oblivion was more action-based, and devoid of dice rolling...but that's Oblivion.
When you look at things like Sci-Fi humans vs. aliens, WWII games, and generic D&D fantasy, post-apocalypse sounds like a concept that's still fresh and young.
Anyways, the concept for this sounds interesting. Not too many games set in Russia, so it could be cool.
Just bought it. Thanks for the recommendation!
"The only thing RPG about Fallout 3 was the VATS system."
Wow, so I guess Dialoge, Moral Choices, Perks, Leveling system, and a story don't count as RPG anymore? Just cause it's not turn based doesn't mean it's not RPG.
@ Steel Brotha - "Fallout 3 was overrated Magnalon. You know it's true."
Wow again, it only won quite a few GOTY's and the vast majority of XPLAYS Viewer choice awards. You may not have liked it, but I friggin loved it and thought it was one of the most immersive, and addicting games of all time, all time. - Kanye
@ Magnalon - I am hoping more RPG as well, the setting could be fantastic, but the likely hood of great execution is low.
@ stevenxonward - The context is a winner for me, but we'll see how the game is played. This looks almost like a 12 Monkey's type world. Russia seems so harsh as it is, let a lone a post apocalyptic Russia.
@ 20 Sided Death - I'm with you I was thinking something similar, the Russian language adds so much intrigue for the western audience.
Fallout 3 is a excelent games, but it really needs improvements on the story and combat. On the other hand, Fallout 1 & 2 are my favorite games of all time.
You have the power
You have the control
Only you can save the world
of METRO
TWENTY THIRTY THREE
**buy snackysmores**
It was a PC exclusive from Russia, where the PC rules everything, and THQ is just forcing them to make a quick and dirty 360 port. Even the press release spends most of its time talking about PC features and what a PC showcase the game will be, even if Jim didn't quote it.
So, you have been warned.
I really liked Cryostasis and STALKER, so these russians seem to know what they are doing, making real PC games. I am enthused.
Most likely not, but when the world is decimated, the last thing you're worried about are the unreachable and perhaps already dead survivors in London, Madrid, Berlin, Bern, Vienna, Helsinki, Tokyo, Beijing, D.C., Pittsburgh, L.A., New York, etc. I mean, kinda hard to give a crap when you're trying to make it through each day in the underground of the ruins of civilization...
can't we have the apocalypse without them for once god dammit
I can see it now...Call of Duty 7, 8, 9 and 10...Mutant Warfare.