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THQ shelves Red Faction franchise due to bad performance photo

In a conference call concerning THQ's fiscal 2012 First Quarter results, sales of Red Faction: Armageddon, licensed kids titles (Penguins of Madagascar, Barbie Jet, Set and Style), and UFC Personal Trainer have "adversely impacted the quarter," according to CEO Brian Farrell.

As a result of the bad performance and an increase of net losses, from $30.1 million in fiscal Q1 2011 to $38.4 million this past quarter, Farrell noted that "given that that title, now in two successive versions, has [only] found a niche, we do not intend to carry forward with that franchise in any meaningful way."

Farrell went on to say that the game "did not resonate with a sufficiently broad console gaming audience" and that "in today's hit-driven, core gaming business, even highly-polished titles with a reasonable following like Red Faction face a bar that continues to move higher and higher."

It looks like the move to turn the well-received Red Faction: Guerilla, with its open world gameplay, into a more linear shooter affair with Red Faction: Armageddon to release alongside Duke Nukem Forever has not paid off. I don't think anyone did not see that coming.

It's a shame to see the destruction-fest of Red Faction disappear from the gaming landscape, and perhaps Volition will be able to license it's Geo-Mod engine to other developers so we'll see it return in other games.

Worth pointing out is that the additional $8.3 million net loss compared to the same quarter last year comes alongside an increase of net sales revenue from $149.4 million to $195.2 million. These are GAAP numbers, or a standardized set of accounting principles that make financial reports by companies more comparable.

On a non-GAAP basis, which in this case includes impact of deferred revenue, business realighment expenses, stock-based compensation and related costs, and capitalization of interest, THQ actually reports that quarterly net sales went down to $141.2 million from $160.3 million and net losses increased to $64.4 million compared to $14.4 million in the same quarter last year. The vast majority of the difference between the GAAP and non-GAAP reported numbers is due to deferred revenue (costs in this case) -- money THQ is set to receive or lose on titles for which the online service is "determined to be a deliverable over the estimated online service periond" -- so take that as you will.

While THQ has been evangelizing a transmedia strategy for it's franchises, it also makes one wonder if making that Red Faction: Origins SyFy movie -- which wasn't terrible by SyFy standards but still pretty bad -- was a worthwhile investment. Especially since the franchise is now dead for all intents and purposes with nothing to gain from an increase in consumer awareness.

Since Ubisoft and EA have had success with it a more cross-platform approach to franchise integration through the Assassin's Creed's Project Legacy and Dragon Age Legends Facebook games, and Insomniac's upcoming Global Resistance looking like another solid example of promoting a new title, perhaps using a movie to promote a game was not the best idea.

The same can be said for iOS games as EA's Q1 2012 fiscal report recently revealed that on a non-GAAP basis, the publisher's quarterly revenue for its mobile division makes up for 11% of the total -- more than half the PS3's 21%. Between EA's mobile offerings for its franchises (Dead Space, EA Sports) and other publishers' adoptation of mobile platforms to strengthen their brands across multiple platforms, which does not necessarily cut into console or PC sales but might actually increase them, perhaps THQ would be wise to adopt a more cross-media approach in addition to its transmedia strategy.

As for Volition, the studio is still busy with its Saints Row games, as well as the Insane game-that-might-be-a-trilogy they are making in collaboration with Guillermo Del Toro. Perhaps now they can work on a new downloadable episodic Descent or Freespace title with the team that was focusing on Red Faction? The numbers don't seem to be in favor of such a thing, but one can hope.

Fun fact: "gaap" means "yawn" in Dutch.

THQ Phases Out Red Faction Franchise Following 'Disappointing' Sales [Gamasutra]








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Maurice Tan Maurice Tan does his Associate Editing from The Netherlands in a reality-shattering time zone. After working as a university lecturer in Psychology and Communications teaching game studies and the merits of Keyboard Cat, he now spends most of his time posting news, previews, reviews, and features about industry stuff or all things PC and strategy. He is also a connoisseur of licensed games, as long as they have achievements. Likes Deus Ex, Colonization, Mass Effect, TIE Fighter, and his iPod Touch. Meet the rest of the team



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50 comments | showing # 1 to 50
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FrankYorkMorgan's Avatar - Comment posted on 07/28/2011 08:22
FrankYorkMorgan
And just when I wanted to give the franchise a try
tuoman's Avatar - Comment posted on 07/28/2011 08:24
tuoman
Gaaaaaaaaaaaaaaaaaaap. THQ, if you had bothered to ask me if UFC Personal Trainer and Barbie Jet would sell, I would have told you "no" and saved you tons of money.
RTD Spector's Avatar - Comment posted on 07/28/2011 08:26
RTD Spector
This was actually a well written article. WAY TO GO BUDDY!
Epic-Kx's Avatar - Comment posted on 07/28/2011 08:26
Epic-Kx
I haven't tried Guerilla yet. Maybe this is the moment when I do?

I'm starting to think Volition is working on their Saints Row series more.
Jawmuncher's Avatar - Comment posted on 07/28/2011 08:27
Jawmuncher
THQs lineup was pretty crap earlier this year. Hopefully Space Marine, Darksiders 2, and Saints Row 3 make up for it.

As for red faction IMO the franchise took a hit with guerilla and went even further down thanks to Armageddon. I won't be surprised to see red faction return, but back in it's FPS Form. RF1 and 2 were the best ones. RF2 did have a weak campaign but honestly had a very very strong MP component. One of my favorites from last gen.

It's just a Shame the series has to take a break on such a Meh game like armaggedeon.

At least it didn't suffer the same fate as Dino crisis. End on a absolutely terrible game and then never mention it again. Then forget the series ever existed
GRiVEN's Avatar - Comment posted on 07/28/2011 08:30
GRiVEN
Called it.

Armageddon was actually a good game, but people ignored it because it wasn't a sandbox game.
OneRed's Avatar - Comment posted on 07/28/2011 08:31
OneRed
"Given that that title, now in two successive versions, has just found a niche, we do not intend to carry forward with that franchise in any meaningful way,"

This is an awful, if not honest, statement that says a lot about what happened to gaming this generation. It is one thing to use crummy business models to kill niches off, and its another to imply the concept of a niche altogether is unacceptable in the gaming industry.

So, what he is saying is that they took the "niche" success of Armageddon (I use it loosely, as a third person shooter the likes of Armageddon is niche), and wanted to build a mainstream game out of it. Then, when this blatant and ridiculous mainstreaming fails, suddenly the whole thing was niche and therefor no longer worth pursuing. This is such a massive logic fail that I'm pretty sure I can hear brain cells dying.

Publishers are hamstringing themselves, and the more they put all their eggs into the mainstream market, the more "niche" formerly mainstream games become. The industry cant afford to diversify its product, and the more money they are forced to pour into broad appeal type games, the larger the bubble grows.
OneRed's Avatar - Comment posted on 07/28/2011 08:32
OneRed
^ I meant Guerilla with that whole niche success thing.
ZeeJayTL's Avatar - Comment posted on 07/28/2011 08:33
ZeeJayTL
1. Make red faction guerrilla.
2.Remove everything that made it fun.
3.Add things that make it even less fun.
4. No profit.
Occams electric toothbrush's Avatar - Comment posted on 07/28/2011 08:35
Occams electric toothbrush
I liked destroying buildings in that earlier Red Faction game but the story and all that kinda got in the way of me destroying buildings with a sledgehammer.
Ayrton's Avatar - Comment posted on 07/28/2011 08:36
Ayrton
The series just took such a dive after the first game. It doesn't really help that Mars is a brutally uninteresting setting without the resistance theme. If they'd had set up one of the current-gen games to be going after the mining corporation back on Earth with a nice colourful setting, Mercenaries-like factions and the same emphasis on environmental destruction - I'd have been quite interested.
Sexualchocolate's Avatar - Comment posted on 07/28/2011 08:37
Sexualchocolate
I was never much impressed by Red Faction myself anyway.
SirNinjaFace's Avatar - Comment posted on 07/28/2011 08:41
SirNinjaFace
The last Red Faction game i liked was 2, it was a fast paced and fun shooter! I had a lot of fun with the splitscreen multiplayer. I didn't like Guerilla, so i didn't buy Armageddon!
5hourgamer's Avatar - Comment posted on 07/28/2011 08:47
5hourgamer
I has a sad. I enjoyed every one of that series.
Wolfy-Boey's Avatar - Comment posted on 07/28/2011 08:47
Wolfy-Boey
What about De Blob, THQ?

They seemed to have big plans for that franchise after the success of the first game on the Wii. With the sequel, they went multiplatform and had an animated series planned with SyFy Kids. Seemed like they had high hopes for the series.

But when De Blob 2 finally released, they had shipped limited quantities, they had no marketing surrounding it and the animated series was never heard from after the initial announcement. Since Febuary, I haven't heard THQ say a single word about anything De Blob related. It's like the games never even existed. Even now, in their first quarter finical report; nothing.

At least they respected the Red Faction franchise enough to tell fans that it was dead.
Epic-Kx's Avatar - Comment posted on 07/28/2011 08:56
Epic-Kx
@Wolfey
I actually saw a bunch of commercials and billboards in Chicago regarding De Blob 2. They went the same approach as last year with their marketing, and that sold well. Maybe they're trying to repeat success?
SpineStomper's Avatar - Comment posted on 07/28/2011 09:05
SpineStomper
WHAT the FUCK do you think will happens, when you turn a sandbox game to a linear game.... WHAT ARE PPL THINKING!!!!!...
KingSigy's Avatar - Comment posted on 07/28/2011 09:17
KingSigy
A bit shocking, but considering THQ dumped the original, stupid formula with Guerrilla and then went back to it, what can you expect?
Nobunaga Oda's Avatar - Comment posted on 07/28/2011 09:20
Nobunaga Oda
The First 2 faction games were like Cult Hits. Guerrilla was a big game and it's multiplayer was fun too. But it wasn't the next Call Of Duty fame wise. I didn't even know Armageddon even existed. Why would they go from a sandbox game that WORKED to something that is overused and wasn't going to work.
ZeniGeva's Avatar - Comment posted on 07/28/2011 09:22
ZeniGeva
Didn't a crappy SyFy movie come out for this?

If so: .____.
masterninja's Avatar - Comment posted on 07/28/2011 09:32
masterninja
Im sad...
Lycan XIII's Avatar - Comment posted on 07/28/2011 09:57
Lycan XIII
Homefront lives! WOO!
Drakengard's Avatar - Comment posted on 07/28/2011 10:07
Drakengard
Armageddon just didn't look good from the get go. Guerrilla was fun, but even that wasn't worth any more than $40 out of the gate and I'm glad I didn't play that until it was down to $20.

It's a shame, but oh well. Just another reason why PC gaming is looking better to me. It seems that if you want to play things that aren't mainstream you either have to go to PC where PC mainstream isn't really the same, or jump to handhelds and downloadable titles.
mix's Avatar - Comment posted on 07/28/2011 10:10
mix
Maybe if they went back to their roots I would have bought the new one, thre first Red Faction was amazing.
dr spaceman's Avatar - Comment posted on 07/28/2011 10:12
dr spaceman
Too bad to see a series evaporate, especially one that had a decent following just poor design choices.

also,

IT REALLY WAS RED FACTION ARMAGEDDON
MCBattery's Avatar - Comment posted on 07/28/2011 10:13
MCBattery
So was Guerrilla any good? It's on PSN for $9.99 this week and I might get it if it's worth it.
Jack Dandy's Avatar - Comment posted on 07/28/2011 10:17
Jack Dandy
MAKE THEM WORK ON DESCENT AGAIN.
mix's Avatar - Comment posted on 07/28/2011 10:19
mix
@MCBattery
I bought it for $20 and played it enough to make it worth $20 so I would say it is worth $10 but I don't think it will suck you in enough to want to beat it.

Unlike Michael Jackson, I never beat it.
Fugly Duckling's Avatar - Comment posted on 07/28/2011 10:28
Fugly Duckling
Red Faction was always kind of a one trick pony. I think it's pretty clear that the goofy stuff in those games like the ostrich hammer or Toots The Farting Unicorn were the things where their creativity shined through, not their level or mission structure. I'm sad to see it go because Volition is a pretty cool company, but I think it's a good thing in that they can try something new and more in line with their talent.
Sæglópur's Avatar - Comment posted on 07/28/2011 10:31
Sæglópur
I'm shelving THQ due to bad performance.
Bibbly's Avatar - Comment posted on 07/28/2011 10:40
Bibbly
I forecast this. Check out my CBlog just to see how I did it.
Monodi's Avatar - Comment posted on 07/28/2011 10:50
Monodi
What a shame, I still haven't played RF:G long enough due to my graphic card issues, but I found it to be plenty of fun so far on what I tried. I should try getting through the originial too though the keyboard controls were a bit awkward for me at first.
LazyAza's Avatar - Comment posted on 07/28/2011 10:52
LazyAza
For anyone who doesn't know; Guerilla is the game you want to play, Armageddon is the one you do not. Armageddon sucked because they changed basically everything that made Guerilla good. Amazing that just because it sold awfully (rightfully so) they assume people don't like the franchise anymore, bloody idiots.
Mr Andy Dixon's Avatar - Comment posted on 07/28/2011 11:05
Mr Andy Dixon
Sad, but I guess that's what happens when they abandon the direction they were going with Guerilla, since that was the best game in the series by far.
fish taco's Avatar - Comment posted on 07/28/2011 11:22
fish taco
why would they think anybody would want to play as a bald guy?
32BitSin's Avatar - Comment posted on 07/28/2011 11:32
32BitSin
And now I hate them that much more. I did enjoy Guerrilla. Just not enough to do it twice. Armageddon was basically an attempt to cash in on that slightly above average success, but that's not what we really wanted. I demand a reboot of the series, call it Red Faction 3 and go back to FPS. It can and will be done.
JynxShot's Avatar - Comment posted on 07/28/2011 11:34
JynxShot
Armageddon wasn't terrible, but you can't really follow up Guerilla with Armageddon and expect it to do well. Guerilla had me excited from the get-go, but Armageddon just left me bored.
runtheplacered's Avatar - Comment posted on 07/28/2011 12:00
runtheplacered
I'll take some new freespace.
colt4by5's Avatar - Comment posted on 07/28/2011 12:16
colt4by5
They should take the multiplayer from Guerrilla, make it first person, and sell it for $10 on the markets. I will buy that.
tonelowke's Avatar - Comment posted on 07/28/2011 12:21
tonelowke
I tried the demo and thought it was fun. I just miss the things that made the series special from the beginning... Mining your way through rock to come out to a different area, flanking your enemies, etc.
flea friend's Avatar - Comment posted on 07/28/2011 12:56
flea friend
I did like RF:G, but it wasn't without its problems, chief among them being the whole GFWL thing. Perhaps one day, I'll be able to download patches through that service...
Corduroy Turtle's Avatar - Comment posted on 07/28/2011 13:25
Corduroy Turtle
I agree with Andy.

In other news, THQ will continue to pump out Spongebob games forever. You're welcome.
Davedude's Avatar - Comment posted on 07/28/2011 13:40
Davedude
Guerilla = good, Armageddon = meh by all standards.
SlyKill's Avatar - Comment posted on 07/28/2011 16:58
SlyKill
So how did Guerilla warfare do in comparison? I bought GW, but not Armageddon.
deathmetalpizza's Avatar - Comment posted on 07/28/2011 17:53
deathmetalpizza
The first Red Faction was the bomb. the rest were all... bombs?
bickle's Avatar - Comment posted on 07/28/2011 18:47
bickle
@MCBattery: A lot of sites had it in the running for game of the year. It was certainly one of my favorites as well. I paid full price and it was totally worth it. Actually, I paid full price twice, since I bought a second as a gift.
Drakengard's Avatar - Comment posted on 07/28/2011 21:52
Drakengard
@ SlyKill

Guerrilla was a sleeper hit. It didn't sell crazy amounts, but it was general received as a decent game by most people and often recommended by people when the price went down.

I wasn't a huge fan of Guerrilla until I got the jetpack. The jetpack turned the game around in a lot of ways and took me from being bored to pretty darned impressed.
Cody Kings's Avatar - Comment posted on 08/09/2011 22:07
Cody Kings
Maybe they shouldn't have fucked Red Faction up with this stupid aliens nonsense.
fetusmilk's Avatar - Comment posted on 08/10/2011 11:22
fetusmilk
no eposodic anything.
redrum331's Avatar - Comment posted on 08/13/2011 02:52
redrum331
They should have just kept running with the FPS with an open world like Guerilla or remade RF 2 because the multiplayer REALLY deserved online play.
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