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THQ's WWE SmackDown vs. Raw games to remain annual photo

After sales of THQ's UFC Undisputed franchise fell by 200,000 units year-over-year, the company stated last week that it was thinking about extending the series' development cycle from one year to 15, 18, or even 21 months. Wondering if the publisher was considering the same approach for its wrestling franchise, WWE SmackDown vs. Raw -- which has seen at least one release every year since it debuted on the PlayStation in 2000 as WWF SmackDown! -- I mentioned the new UFC Undisputed plan to SvR's creative director, Cory Ledesma, in a Q&A session at a preview event for SvR 2011 this weekend in Los Angeles.

But Ledesma quickly dismissed the idea, citing THQ's wrestling pedigree: "We've been doing this for 12 years now [ed. note: 1999's WWF WrestleMania 2000 was THQ's first WWF/WWE game], so I think we have a pretty good track record of delivering quality each year." Indeed, the SvR franchise has racked up more than 50 million sales worldwide in its ten years of existence, so the numbers would seem to indicate that WWE fans haven't yet tired of the annual cycle.

Ledesma pointed out that the same plan isn't necessarily applicable across the UFC Undisputed and SvR franchises, which are at very different stages:

UFC is a new franchise; it's still fresh; it's got some adjustments to make in order to address some of the fans' requests and to really hit [the developers'] stride as far as the franchise [goes]. I think that strategy makes sense for them.

He did leave open the possibility of discussing an extended development cycle for SvR -- if the series ever suffers because of its yearly release schedule. "If it comes to the point that quality ever drops substantially, then of course I think any game developer would look at that strategy. [...] But it's something that we haven't explored on WWE, and we like to consider our strategy to be the best approach to delivering good content in a timely manner."

I don't think he's wrong when it comes to WWE SmackDown vs. Raw 2011, the twelfth entry in the franchise, which looks innovative and impressive so far. Check back this afternoon for my full preview.








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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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15 comments | showing # 1 to 15
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carg0's Avatar - Comment posted on 08/18/2010 10:05
carg0
*looks at pic

who's the red-headed albino?
Nkiller's Avatar - Comment posted on 08/18/2010 10:26
Nkiller
Thats Sheamus, fella (note, you must be an actaul fan of wrestling to get what I just said)!
Nkiller's Avatar - Comment posted on 08/18/2010 10:28
Nkiller
Heres more info (as I can't edit previous posts)

http://en.wikipedia.org/wiki/Sheamus
ralphster's Avatar - Comment posted on 08/18/2010 10:34
ralphster
seamus and the miz sucks
Sæglópur's Avatar - Comment posted on 08/18/2010 10:41
Sæglópur
Sheamus and The Miz are great heels.

Anyways, big mistake, THQ. This franchise has been on the decline and needs new technology badly. The animations are so dated.
Themightylebeau2009's Avatar - Comment posted on 08/18/2010 10:42
Themightylebeau2009
@ Nkiller - I got it.....Was well pissed off at what happened at Summerslam lol

Anyword on the Nexus? I dont mind them being DLC. From what Ive heard and read and seen this is shaping up to be quite good and actually worth an upgrade.
Perfidious Sinn's Avatar - Comment posted on 08/18/2010 11:01
Perfidious Sinn
This is a series that does not need to be annual. Madden barely changes things each year, but at least those games are playable.

Smackdown vs. Raw has broken controls that they 'tweak' every year (by 'tweak' I mean 'change for no reason and make the game even more unplayable') and they obviously haven't changed the animations since 2005.

Fuck this series.
Themightylebeau2009's Avatar - Comment posted on 08/18/2010 11:14
Themightylebeau2009
^^^ Know your role and shit your mouth you ROOOODY POO candy ass...
meteorscrap's Avatar - Comment posted on 08/18/2010 11:28
meteorscrap
I can't say I'm a fan of ANY annually released games. A twelve-month development cycle on a $69.99 title means a lot of recycled code and resources that I bought last year for another $69.99. Buying the title essentially means I'm rewarding a company for lazy, profiteering work.

Why not split the difference? Release Madden/UFC/Smackdown one year as a disc, then the next iteration of the series as DLC that changes the title and adds a few achievements/trophies? Allows for Roster/Faction/Whatever changes and gives the developers more time.

A one-year development cycle essentially guarantees that the developers don't have the time to plan, produce, and properly playtest new ideas. So we either don't get to try anything new at all or we get something that's buggy as hell and doesn't play quite as seamlessly as the rest.

Back in the days of the PS2/Xbox/Gamecube, when the idea of DLC was a foreign animal to the average console user, it was an acceptable practice to release a "new" game annually. These days, not so much.
FPS Baby Jesus's Avatar - Comment posted on 08/18/2010 11:33
FPS Baby Jesus
Have 2 agree with Prefidious Sinn. Smackdown hasn't been great since Here Comes The Pain on PS2. There are animations and move that haven't even been changed since dat gane or longer. And that online play is laggy as shit every single year. Every year I hear about how this game looks more innovative and instead I get a game that simply swaps control schemes but plays exactly like the ps2 games.
Hasney's Avatar - Comment posted on 08/18/2010 11:33
Hasney
@Themightylebeau2009

In an interview, A dev guy said "No comment" about Nexus and NXT being in the game.

Guess we'll have to wait until the full roster reveal, but really hoping for Nexus/Daniel Bryan
fozzyozzy's Avatar - Comment posted on 08/18/2010 11:54
fozzyozzy
Faster roster updates need to happen. Either that, or THQ really needs to get with WWE and work out storylines that don't feel super old by the time the game comes out.

As for NXT guys, just give out the guys who are obviously getting the push and leave it at that (Barret, Bryan, "Kaval"). The rest could be DLC.
Amnesiac's Avatar - Comment posted on 08/18/2010 13:33
Amnesiac
Put in Daniel Bryan at least. Please.
Artemus's Avatar - Comment posted on 08/18/2010 14:07
Artemus
THQ's WWE SmackDown vs. Raw games to remain poo.
mgspada's Avatar - Comment posted on 08/18/2010 16:19
mgspada
If the SmackDown games constantly updated the roster with downloadable new superstars, revamped themes, entrances and attires as they happened, and basically kept the game feeling up to date as far as the wrestlers went, I wouldn't care if they released a new game every few years.

I just hate playing SmackDown vs. Raw 2010 right now and seeing that half the roster isn't in the company anymore, and one of them is even dead. I hate trying to keep my titles up to date but not having the current champions in my game. I could not care less about adding new match types and minor tweaks here and there. I could play last year and this year's game for years at a time if they kept the rosters up to date.
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