games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



It’s really just a bizarre twist of fate that I happened to have a chance to play both Rockstar’s Grand Theft Auto IV and Volition's Saint’s Row 2 during the same week. Volition’s near-launch Xbox 360 open-world driving/shooting/crime-spree simulator was a solid title, but garnered more than a few comparisons to Rockstar’s now classic series. Some went as far as to call it a “good Grand Theft Auto ripoff,” and for good reason -- it kind of was.

But when Saint’s Row 2 ships to stores on August 26, gamers are going to find that those comparisons, in many ways, are no longer apt. Put it this way -- if Rockstar’s this-gen iteration of GTA is a $200-a-head Las Vegas illusionist performance featuring Pamela Anderson, then Volition’s sequel is a balls-to-the-wall, over-the-top Coney Island sideshow starring a limbless, glass-eating female midget named Senorita Cobrita. To be clear, one approach isn’t necessarily “better” than the other, and it’s evidently Volition’s intentions for Saint’s Row 2 to be the most ridiculous gangster/crime fantasies in videogames. A faithful adaptation of violent street and gang life this is not.

As for the phrase “balls-to-the-wall,” it gets thrown around a lot, but in Saint’s Row 2 they’re taking it literally. Morbid curiosity forces you to hit the jump.

The sequel picks up 15-years after the events of the first title, in which the game’s main player-created character (spoiler alert, folks!) is double-crossed and caught in a devastating explosion. Not dead, but severely disfigured, you wake up in a hospital and due to the miracles of re-constructive surgery are given a second chance at the gangster’s life. This is the perfect set-up for Saints Row 2’s new, deeper character customization.

So about that “ball” thing I mentioned earlier -- in the first game, you were only given the option to create a male character. In Saint’s Row 2, the depth of customization has expanded with the addition of a pair of X chromosomes. But if you’re supposed to be playing as the protagonist from the first title, how is that possible? Simple answer -- you lost your balls in the “accident” that closed out the first game. Starting with a clean slate, the miracle of modern medicine has given you the choice -- would you like to sit or stand while peeing? While I wasn’t able to confirm the “your balls came off” plot device with the folks at THQ or Volition, there’s really no other reasonable explanation, is there?

With Saint’s Row 2’s character creation -- the first thing you’ll be asked to do when you start your first game -- Volition seems to have taken a page from the book of another popular THQ franchise, Smackdown vs. Raw. The level of customization is astonishing, with modification sliders for every possible nook and cranny of a face and body that you could imagine, and some you probably couldn’t. While creating my character for my demo run, I found one particular slider that seemed to determine how more or less male or female your character would appear. While I had determined early on that my character would be (an extremely ugly) female, moving the slider far enough along stripped my character of the default pink bikini and replaced the chest with that of a man’s … but kept the female features in the face. The end result was frightening and a bit upsetting, but a good indicator that the game will let you loose to do as you see fit. (In the end, my character was an obese, dark-skinned man/woman/thing with a Fu-Manchu-style goatee and beard.)

Once my look was complete, it wasn’t over -- I’d have to pick a taunt. Not an easy task, considering there are dozens of taunt animations, each one more inappropriate then the next. Flipping the bird, taking an imaginary dump, making a “jerking off motion” with your hand … you get the idea. A lot of these taunts can be seen in some of the new Saint’s Row 2 marketing spots that must have had THQ’s marketing department working over time. Called “Gary Moments,” these spots feature none other than the certifiably psychotic actor Gary Busey, as he cackles and howls about pissing off “hardcore gangbangers.”

Once my thing-out-of-a-nightmare was completed, I was taken to my crib or safe house, another customizable feature found in Saint’s Row. While I didn’t get a chance to mess around with this particular feature, it appeared that a number of different styles and objects were available, including pool tables and other things which (I can only assume) thugs like to keep lying about the house. It’s not clear how, if at all, this will impact gameplay, but if there’s one thing 17- to 28-year-old males like doing it’s playing house.

There’s a game in here somewhere, and here’s the good news -- Saint’s Row 2’s campaign/story mode can be played entirely with a friend via Xbox LIVE or PlayStation Network. This will be a “hop-in, hop-out” experience, with players being able to join any hosts game in progress. For the most part, the story will remain identical whether played alone or with a friend (save for a few co-op exclusive missions), so you won’t be getting a watered down experience if you’re playing with a friend.

Fortunately, the demo stations were linked for co-op, and I had a chance to get some time with some of the game’s helicopter missions. Not unexpectedly, in this mode, one player will control a helicopter and the other will get to blow things up. I had the distinct pleasure of piloting the aircraft -- the A button made the copter rise; the X button would make it descend. Our mission was to protect one of our “homeboys” who was involved in a highs-speed chase with some unrelenting authorities. I’ve never flown a helicopter before, so maybe it seems ridiculous to say that the controls seemed a bit “floaty.” I mean, that’s what helicopters do, right? Whatever the case, I can’t say I felt entirely in control of the copter, and after smashing it into a few buildings (and ultimately the ground), it went up in a flaming ball of smoke. Pro tip: don’t let me control vehicles in games. Ever.

On foot, I had more luck, and it gave me the opportunity to check out Saints Row 2’s tweaked aiming system. Like the original, the sequel gives you freedom in where you can aim your reticule at all times. There is no lock on like you might find in Crackdown or even GTA IV. Clicking in the right analog stick, however, zoomed and changed the angle to a closer over-the-shoulder view that’s all the rage, made popular by Resident Evil 4. The game also features a new hostage system where you can use enemies and civilians as shields. And once you’re done with them -- why not? -- throw ‘em through a window.

The build on display at the THQ Gamer’s Day was a pre-alpha, which in layman’s terms means it’s nowhere near its retail form. But with the game shipping in August, it has to be said that it appears there’s a lot of work that needs to be done before it’s ready for prime time. Putting the obvious bugs or glitches aside, the frame rate is in dire need of optimization, but more puzzlingly, the visuals didn’t even seem to hold up to that of the original. It’s a bit troubling when the game is only four months out from release, though if memory serves me correctly, the original Saint’s Row was a bit messy leading up to the 360’s launch, but was solid when it shipped a few months later. There’s little doubt that Volition will have time to pull it together.

Really, it looks like Volition are bringing back everything people liked about Saint’s Row and just kind of taking it to the next level. Everything from the look of the game to the customization options is crazier than ever, and anyone looking for a wild (and possibly mindless) romp should keep their eye on this one when it ships later this year.


LAUNCH GALLERY (10 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More THQ stories





prev next

32 comments | showing # 1 to 32

Cheeburga's Avatar
Cheeburga at 04/04/2008 17:47
wat.
Nick Chester's Avatar
Nick Chester at 04/04/2008 21:32
Uh ... what? Did you even read this?
TentuX's Avatar
TentuX at 04/04/2008 21:38
cross gender gangster....now thats a first.
manasteel88's Avatar
manasteel88 at 04/04/2008 21:43
I liked Saints Row...but I still think that this game needs to fear the GTA giant.
scottoid's Avatar
scottoid at 04/04/2008 21:48
bah....GTA IV should be a lot better. i dont know why they think they could compete with rockstar.
Jaren Face's Avatar
Jaren Face at 04/04/2008 21:50
...when I do create a female character, I'll just pretend that everything in the first game happened to her... HER.

...whatever makes me sleep better, you know?
Professor Pew's Avatar
Professor Pew at 04/04/2008 22:06
Adding the Y chromosome gives you the choice to be female? Tranny power!

But it sounds like as much fun as the first one, this will fill the post-GTA void nicely :)
elpoopacabra's Avatar
elpoopacabra at 04/04/2008 22:12
er a Y chromosome makes you a male... eh most of the time

unless you are like a freaky fused male and female embryo or suffer from klinefelter syndrome

genetics this semester ftw!
Eschatos's Avatar
Eschatos at 04/04/2008 22:14
Looks nice.
Nick Chester's Avatar
Nick Chester at 04/04/2008 22:16
pew/elpoo:

I'm an idiot, and I wrote this when I very, very tired and cramped on a plane. Fixed,, and embarrassed.
Sadie G's Avatar
Sadie G at 04/04/2008 22:17
I can't wait, loved the first one.
Cheeburga's Avatar
Cheeburga at 04/04/2008 22:20
I did read this. I just broke the internets and saw the post before it even had any text.

But i'm interested. Saint's Row 1 held my attention for a long enough time until Crackdown came out.
Professor Pew's Avatar
Professor Pew at 04/04/2008 22:39
We all make freudian tranny mistakes some time man.
TrailerParkJesus's Avatar
TrailerParkJesus at 04/04/2008 23:03
You had me at "limbless, glass-eating female midget"

This gives me this summer to check out the first one.
Darkknight37's Avatar
Darkknight37 at 04/04/2008 23:58
I so need to play the first one, hopefully by tomorrow. Needless to say, I'll pimp the first one before GTA IV comes out, then take a vacation from Liberty City and do SR II.

Sandbox whore = $59.99 + tax already waiting for this.

NOTE: Default bra makes me violent.
mistic's Avatar
mistic at 04/05/2008 00:50
I guess I'll rent it for a weekend of bizaare over the top fun :-)
Necros's Avatar
Necros at 04/05/2008 02:09
Wait, how does a gangster get enough money to receive flawless (if you choose) reconstructive surgery?
Kyousuke Nanbu's Avatar
Kyousuke Nanbu at 04/05/2008 02:21
I liked the original Saint's more than San Andreas the sequel is fully co-op, I'm buying on this day one.
Rabite's Avatar
Rabite at 04/05/2008 03:44
Sounds awesome. I'll pick up the Playstation 3 version soon after it comes out most likely. Was disappointed with GTA:SA so I'll wait on GTAIV.
Darkjad's Avatar
Darkjad at 04/05/2008 04:03
Actually sounds like a lot of fun. I'm glad they aren't competing with GTA directly (trying to make it serious and relatively realistic); I always had a lot of fun with Saints Row because it was just so ridiculous. The sequel sounds like a buy to me.

And Necros; if the main character is anything like the last one, he'll have PILES of cash, despite the double crossing. By the end of the last SR, I had enough money for flawless reconstructive surgery. Of course, now he'll be poor again :D
Jetsetlemming's Avatar
Jetsetlemming at 04/05/2008 08:31
THIS JUST IN; VIDEOGAMES ENCOURAGE TRANSEXUALS!


So, do you start out in massive debt from your gender reassignment surgery? Because that would be a good way to get the plot rolling.
tkyy's Avatar
tkyy at 04/05/2008 10:46
I love the way it does in the first game than GTA3, hope that this one will improve in every aspects.
Noah's Avatar
Noah at 04/05/2008 10:51
Did someone say this game has co-op? Sweetness. Too bad it'll only get the scraps from GTAIV's table.
Veck's Avatar
Veck at 04/05/2008 11:15
"then Volition’s sequel is a balls-to-the-wall, over-the-top Coney Island sideshow starring a limbless, glass-eating female midget named Senorita Cobrita"

I haven't played a Saints Row game before but that description makes it sound like the greatest thing ever to be committed to optical media.
vexed alex's Avatar
vexed alex at 04/05/2008 13:54
@ Necros

Thug life pays. Haven't you seen a Lil Weezy video?

Also, balls? Who needs 'em?
dronkmunk's Avatar
dronkmunk at 04/05/2008 14:14
Your GTA IV impressions: We need them
M3tacore's Avatar
M3tacore at 04/05/2008 14:33
To use an analogy some might better understand, GTA is to Saint's Row as Gran Turismo is to Burnout. GT is serious, very realistic, and some would say the epitomey of it's genre, while Burnout might not have the tightest controls, or let you tweak the balance of a car, but holy crap is it fun to collide head on at 200MPH with some other poor car! Own both! Just the same, I already pre-ordered GTAIV collector's edition, and wil definitely preorder SR2 when it comes out.

Frankly, I liked Saint's Row waaaaaaaaay more than GTA: SA. If I were to compare my love with Vice City to Saint's Row, however, they are around equal I guess. Vice City somehow beats Saint's Row just for the main character's personality. Sometimes you want to be able to custimize your main character, and sometimes you want marcus Fenix, or Sam Fisher(and hopefully, I will be soon be able to say, a Nico).
rabidkeebler's Avatar
rabidkeebler at 04/05/2008 19:11
I'm looking forward to both. I'm a sucker for a good sand box game and both of these meet the bill.
Capn Birdseye's Avatar
Capn Birdseye at 04/06/2008 00:43
I loved Saints Row, and love GTA, so yeah, what rabidkeebler said.

There is room enough for both games, its not like there are a million clones of other genres ;)
HarassmentPanda's Avatar
HarassmentPanda at 04/07/2008 00:28
I'm not really into this genre, but a lot people I know really liked Saint's Row. I am, however, a big fan of Freckle Bitch's.
CptBazmeister's Avatar
CptBazmeister at 04/07/2008 09:11
gta4 will easily be a better overall experiance, but for people who dont want to fork out the 40 quid on relese day could go pick up a copy of saints row to see wot the fuss is about for about a tenner,

as for the second sanits row game, ill deffo get this as i enjoyed the 1st one alot, as for gta4 im considering still, due to the fact i hate san andreas, i got lost a hell of alot and felt it didnt improve much upon vice city, other the the scale
MrSlippery's Avatar
MrSlippery at 04/07/2008 13:15
I'll just get both. Saint's was a hell of a lot of fun, and it had some pretty original activites. This one looks to continue that trend with a streaking minigame, nothing bad can come of this.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49514 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006