Quantcast

Those About to Die: Metroids

2:20 PM on 04.07.2009   |   Mighty Pinto

Those About to Die: Metroids photo
Want your blog on our home page? Answer this!

[Editor's note: Mighty Pinto talks about Metroids for his Those About to Die Monthly Musing piece. -- CTZ]

Alright people, this is it. This is the moment where I stop being cheeky and actually pour a little soul out for you, my fellow Dtoiders. I know I've already admitted my fear of the vampiric jellyfish known as the Metroid a few months back, but now with the new Monthly Musings theme in place, I feel it is the perfect time to go into further detail regarding my history with these vile space-borne abominations.

While it is true that I have feared and hated these creatures since my childhood, I have also gained immense respect for them over time. The Metroid, while one of Samus Aran's (and consequently my own) greatest nemesis, is one of the most perfect monsters in all of videogame-dom: deadly, ruthless, and terrifyingly efficient, with only one major weakness.

I think it's their initial larval appearance that makes them so damn scary; I mean, let's face it ... there's nothing scarier than a Portuguese Man O' War with teeth. Couple that with their trademark "SCREE" sounds, and you have some good old-fashioned nightmare fuel. Come to think of it, the Larval Metroids are really the most terrifying, even if they are the weakest. I know it sounds strange, but taking on an Omega Metroid isn't nearly as scary to me as taking on, say, one or two Larvae.

As I stated in my "8 Things" blog, they weren't so bad in the first game, mostly because they were all lumped in Tourian, and they made this weird bubbly-noise that, while still eerie, just didn't have the same pant-shitting terror of the almighty "SCREE":


It was the second game that first made me fear the Metroid; running through the dark innards of a savage SR388 with only the occasional chirps and squawks of nearby enemies for comfort. I remember coming across the first Metroid in the game, seeing that all-too-familiar jellyfish just lying there motionless, it's mandibles dug deep into the alien soil like it was clinging to it for dear life. As soon as I approached, the unthinkable happened; the Metroid's outer casing split open to reveal an Alpha Metroid, a huge insect-like abomination with black, soulless eyes and mandibles the size of steak-knives. I remember firing a volley of missiles out of a mixture of fear and adrenaline, hearing it's SCREEs of agony as each missile tore through its chitinous mass. Finally it exploded, leaving me sitting there a nervous, sweaty mass, my breath ragged and my fingers twitching like fly pincers. Needless to say, I wasn't prepared for that.

Of course, it only got worse. Every time I'd see a discarded Metroid casing, my hair would stand on end; because I knew one wasn't too far off. Even worse still is when I'd run into a Metroid, then find their shedded carapace shortly afterward! Still, as the Metroids got larger, the less terrifying they became; the alphas made my skin crawl, but the Zetas and Omegas were little sweat for me. Of course, nothing prepared me for what happened at the end of the game.

I was on my way to fight the Metroid Queen, ready to tackle the small series of corridors leading to her chamber. I checked the small Metroid Detector at the bottom right of the screen, its numerals reassuringly displaying "01", putting my already-tattered mind at ease. I'd already seen what the Queen looked like thanks to the advertisement for the game (great job, Nintendo for revealing the final fricking boss before the game was released) and I already had the maximum amount of missiles required to take her down, or so I thought ... because no sooner did I enter the final area when THIS happened:

(check out the bottom right hand corner of the screen at 0:04)

When I saw that counter go back up, I nearly shat myself. All the confidence I had gained throughout my previous battles with the Queen's unholy brood were all but shattered, reducing me to the same tattered ball of nerves back when I killed my first Alpha. I knew what was coming next ... and I didn't like it.

Super Metroid wasn't nearly as bad in that regard; again, like in the first installment, the Metroids were all lumped into the newly-rebuilt Tourian, though they were much more resilient than the first go-around. That, and they still SCREE'd. There were also the "Mochtroids", which are basically the Metroids' rarely-spoken-of inbred cousin. They were initially creepy at first, though once I found out how pathetically WEAK they were, I didn't really sweat them all that much. I did shudder a bit, though. The only moment that made me jump was the arrival of the "Super" Metroid itself, the now-giant hatchling that was found at the end of part II. Eventually it recognized who I was and stopped trying to suck my soul out through my nostrils. Then the unthinkable happened. The thing just hovered over my head, letting out tiny mewls of apology, as if it were trying to take back all the sleepless nights it's ilk had wrought upon me for years. For a moment, I felt bad for it. I actually felt BAD for it. A METROID.

After it gave it's life to save me from certain death at the hands of Mother Brain, I realized that Metroids weren't just mindless killing machines. "Maybe they're just misunderstood ... " my young, naive mind thought to itself, brimming with newfound adoration for the poor, slighted Metroids. "Maybe we CAN live in harmony with Metroids!" I cried aloud, before remembering that Metroids don't actually EXIST and I was talking crazy. "Hell, being SCARED of them was stupid in itself, they don't exist!" I thought again. With that notion in mind, I re-played through the first three titles again and again, slowly eroding the phantom of the Metroid from my mind.

Then Nintendo released Metroid Prime, and once again, my confidence was shattered. The Metroids were back, but this time I got to see them coming right for me, instead of seeing Samus getting glomped in two dimensions. Now they could attack me from any angle. I remember hearing them SCREE with delight as I ran full-speed through corridors and chambers, hearing them hovering behind me, their mandibles wriggling against each other at the thought of digging into my Power Suit like a can opener into a fresh can of Campbell's Chunky Beef Stew.


However, during one of my encounters, I'd noticed something interesting. I was in a skirmish with a few Space Pirates when I accidentally blasted open a Metroid containment tube in the Phendrana Drifts. Dread immediately crept over my skin until I realized that the Metroid wasn't interested in me at all. I watched as it descended upon the nearest Space Pirate, latching onto his tiny head and draining him of life, it's jellyfish body crackling with electricity as its mandibles wriggled in satisfaction. THEN it turned toward me, but this time I was ready, and I wasted it with little effort. I tried the experiment again; this time staying in the shadows and hitting the nearest tube, freeing the Metroids encased within. Seeing the Space Pirates first, they immediately attacked and killed them with little effort, draining them of life before turning toward me. The third time I tried it, I hit the Metroid when I shattered the tube, and it came right for me, Space Pirates be damned.

It was then that I really started to respect the Metroid for what it was; a ruthless killing machine. It didn't discriminate, it had no personal vendettas, just one simple principle: "If you're in my way, I'm going to EAT you." That's it.

Man, am I glad those things don't actually exist.

[Image credits: VegasMike and vilran]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

19 comments | showing # 1 to 19
prev next

Atlas's Avatar - Comment posted on 04/04/2009 18:43
Atlas
They do exist.........
Anthony Burch's Avatar - Comment posted on 04/04/2009 19:00
Anthony Burch
I haven't played that much Metroid, but this article convinced me that I find the actual creatures really, really interesting.

Like, what other enemies in game history are not bosses, but are still terrifying simply because of how hard to defeat they are? That are central enough to the plot to have the franchise named after them, but not so central that they're the Main Bosses (like Mother Brain or whatever) and thus kind of boring and one-note? The only other baddie class with that sort of versatility that comes to mind are the Big Daddies, but they're so easy to kill that they don't have that same "Oh shit, here it fucking comes, hit the deck" factor.
Mighty Pinto's Avatar - Comment posted on 04/04/2009 20:14
Mighty Pinto
@Anthony...the only other non-boss monster I can think of that had that kind of "Oh Shit, Hit the Deck" is the Hunter from the first Resident Evil.
JRisJunior's Avatar - Comment posted on 04/04/2009 21:42
JRisJunior
metroids are fuckin nuts. I personally never liked using missiles because i had a limited supply of them. but whenever i saw a metroid, i threw caution to the wind and just shot as quick as i could hit the button. it was a good day once it had died.
pedrovay2003's Avatar - Comment posted on 04/05/2009 00:50
pedrovay2003
The Metroids in the first game were the worst of the worst. I hated them so much... At least you didn't need to freeze them in the Prime games...
gatorsax2010's Avatar - Comment posted on 04/05/2009 13:16
gatorsax2010
Part of the reason why Metroid might be my favorite game series. Front page, please!
Faith's Avatar - Comment posted on 04/07/2009 14:47
Faith

Metroids - We are dead sexy.
Chronic Logic's Avatar - Comment posted on 04/07/2009 14:56
Chronic Logic
Metroids are crazy ass motherfuckers, there goal in life is to suck the life out of you. It only gets worse when they evolve into more horribly mutated evil mofos. Anybody who feels bad for a metroid clearly has not been sucked dry by a metroid or faced a metroid queen. Besides what's so scary about those metroids? Maybe's it's because I played Super Metroid before playing the original metroid games. Just use your freeze gun. One super missile would turn a metroid into a pile of green jelly. Anybody who stll feels bad for a metroid is either a metroid sympathizer or a metroid in disguise, or has secretly kept a metroid as a pet.
LsTr Of SmG's Avatar - Comment posted on 04/07/2009 15:02
LsTr Of SmG
I love anyone that gives props to Metroid II, and don't worry you weren't the only one that shat themself when that counter went up (though I sighed with relief when I realised it had only gone up by 8).
Hiltz's Avatar - Comment posted on 04/07/2009 15:16
Hiltz
I remember playing Metroid Prime 3: Corruption and I always dread having to fight off the Metroids especially with their new ability to phase in and out of reality making it a bit tougher to combat them when there in groups and flying straight at your face. Of course, being able to freeze them and use the hyper beam made things easier. However,without those weapons Metroids can sure take a beating.
Nic128's Avatar - Comment posted on 04/07/2009 15:22
Nic128
The metroids "fission" at the end of prime were the worst. As if one metroid isn't enough, they split into 2, each from a different element. And there's an endless waves of them.

The most intense escape of Metroids ever, that's all you can do.
Mighty Pinto's Avatar - Comment posted on 04/07/2009 15:24
Mighty Pinto
@Faith - there's nothing sexy about that O_O still a brilliant piece of art, though :D

@Lstr_Of_SmG - I'm glad I'm not alone...and I still love Metroid II; it was the first game to ever scare the crap out of me..there were some parts where I'd turn the game off because I was so afraid to play it O.o

@ Chronic Logic - I guess what originally made them scary for me is that unlike the other enemies in the game (which would just fly back and forth or crawl across the ground) the Metroids would actively give chase and hunt you down without Mercy (ALL NIGHTMARE LONG!) until you were nothing but a pillar of dust.
silvain's Avatar - Comment posted on 04/07/2009 15:31
silvain
@Chronic Logic

I secretly kept a metroid as a pet :(

I'm sorry.

To reply to Anthony's point, I can't think of another game series where one enemy roaming around the world semi-freely (non boss, non miniboss) greatly overshadows the rest of the game (even though they are not that prevalent). I half knew what to expect, and I still almost pooped my pants when I got to Tourian the first time in Metroid 1. That have been my first dread/horror experience in a video game, and I already knew to beat them (theoretically). If I hadn't had that spoiled, wow, who knows what it would have been like.
Thymine's Avatar - Comment posted on 04/07/2009 15:48
Thymine
Kinda funny, as a kid my opinion of metroids was flipped - all because of that one little metroid in Super Metroid. That aside, they are pretty deadly.
Poopface Morty's Avatar - Comment posted on 04/07/2009 17:49
Poopface Morty
Metroid II is quite underrated. That entire game is scary as fuck...give it a nod to the Gameboy's monochromatic tendencies to cast the game in a grim noir "light", or the creepy music (more like ambience) that was the equivalent of silence in a dark, unknown room, and then RUNNING INTO A GODDAMN METROID WHO IS RIGHT IN FRONT OF YOUR FUCKING FACE...you know, because of the whole sidescrolling aspect. The other games all felt like great adventures, but Metroid II was the closest one to getting that Alien level of terror.
brimtastic's Avatar - Comment posted on 04/07/2009 18:25
brimtastic
I want the top picture nice and big for my wallpaper now. Or the second picture. Where's wallpaper-thread-man when you need him...
Archwright's Avatar - Comment posted on 04/09/2009 10:40
Archwright
Yeah, the metroid games are one of the few games out there that I have literally screamed while playing. My wife has had the same experience, Metroids are singularly terrifying.

There is something about the Metroid that arouses a Nephandic terror deep in my soul. Most of the time, if I am confronted with one, I simply run. If I have to fight, I frequently scream. If I have my wits with me at the time, I rapidly mutter/shout "get it off me."

Then again... I was quite literally crying when I was killing Mother Brain in Super Metroid. The little guy's sacrifice was really touching. My wife still coos when I say "Baby Metroid," and yes, we are the same people that scream our heads off at other Metroids.

The thing that really does it is that each Metroid is a tiny puzzle. Ice + missiles = dead. This seems so simple. An enemy like that in an RPG wouldn't last 2 seconds. But you add the fun little feature that a Metroid can fly at you from any angle, and that they move extremely fast, and kill you slightly slower than instant death, and you have a legendary enemy.

Also, the Metroid AIs in Metroid Prime are too awesome for words. You're totally right, they have one mode: Immagonnaeatyou. They are terrifying in the way that only a super-predator can be. Give me any other real super-predator Sharks, Spiders, Orcas and Big Cats any day of the week, I'm just glad Metroids don't exist!

Wonderful tribute.
LKM's Avatar - Comment posted on 04/13/2009 06:35
LKM
Metroid 2 was - at least compared to the other Metroid titles - a pretty poor game. The regular use uf the select button and the GBs non-ergonomic design made it impossible for me to play the game for more than about 20 minutes at a time due to hand cramps. The levels were sometimes poorly designed, and the small screen and large Samus sometimes made it impossible to figure out what was going on. The whole thing had a very feverish quality. I hated the game.

But it was one of the few games I actually finished when I was that age. It was so damn scary that I couldn't help but go back to it, trying to kill every freaking Metroid in the game.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!