It's not very often that I can get fired up over a maze game, but The Unfinished Swan is unlike anything I've seen before. The indie game is currently being developed in XNA, in case you were wondering.
Since this is one of those "seeing is believing" situations, I'd advise you to watch the neat tech demo above before continuing onward.
Looking past the silly sound effects, the game has some serious potential even with such a simple premise. The team working on The Unfinished Swan is hoping to have a near-finished product by March of next year, so best of luck to the lot of 'em.
[Via RPS -- Thanks, Adam]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
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I half expected one of the light balls to hit some kind of person or creature in the darkness and scare the hell out of me.
and by hit I mean in the face, with my microsoft points.
Hopefully they expand on the idea beyond what we see in the tech demo.
oh, and am i the only one having a chuckle when the player starts spraying white gunk wherever he goes? "Fap fap, fapfapfap fap fap."
This also really bodes well for XNA. This is the type of games they need.
Definitely intrigued.