Taking into consideration the fact that I don't need fancy graphics to "wow" me, yeah, the first official gameplay footage of Super Meat Boy was impressive. Sometimes less is more, and that's certainly the case for this upcoming WiiWare platformer.
For instance, one cool new feature is the addition of warp zones which take you to an 8-bit version of the level you were just playing. Besides the obvious cosmetic changes, these simplified worlds make you "play by old school rules." Hardcore.
But the best part of the trailer, without question, was the end where Super Meat Boy's replay system was showcased. A crowd of meat boys representing each individual attempt you made at beating a level zip through the obstacles until only a lone meat boy (your successful run) makes it all the way to the end.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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And seeing how I consider I Wanna Be The Guy one of the best video games ever, I guess that means I'll be getting this.
The difficulty level must be set on masochistic.
That was the point of the first game. You're a sack of meat, and thus the laws of friction don't apply.
It's a bit different. Play the flash version of meat boy after hooking up a 360/PS3 controller via USB, and remapping it with XPadder: it's pretty easy to get used to.
HURRY UP
When when when?!?!?!