I mean that in the best possible way, honest! So far, we have seen a few different bosses for Lost Planet 2. Even though they've all been crazy-huge monsters, they look like they fit into the Lost Planet universe -- at least, what we have seen of it so far.
But this new creature? I don't know where to begin here. It's like a cross between a brontosaurus and a dilophosaurus (the spitting thing from Jurassic Park); a winning combination if I've ever seen one.
Times like these reminds me A) the MT Framework 2.0 engine rocks, B) LP2 likely has far weirder secrets we know nothing about, and C) the sooner Capcom gets this game into my hands, the better. I cannot wait to be killed by one of these guys!
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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
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That's not a complaint. It makes me want it even more.
Is it because they are in relative scale larger than humans?
Having a hard time deciding why do i want to spend mertalizing these creatures? what is the point?
And why is the sun so bright in this game?
played demo and a gun the size of a bomb couldn't leave a bullet hole in wood or cut a blade of grass.
much like games that have bulletproof lightbulbs.
gameplay has grasping hook, like Tenchu stealth assassins.
seriously feel blah about this game