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There's some classic Final Fantasy on my App Store photo

Square Enix stealth-dropped the first two Final Fantasy games, Final Fantasy 1 and Final Fantasy 2, onto the App Store earlier Thursday morning at a less-than-thrifty $8.99 price point. Both are looking as good as the more recent ports, but we're not too sure how the translation to touchscreen fares. We still haven't put our fingers on these mini versions of the classic RPGs.

So we'll crowd source for the moment. Is battle navigation as difficult as one would assume? Can you play the game in a house? Or in a box? What about with a fox or next to some creepy guy who is breathing entirely too heavily for having been on the bus for the last ten minutes?

[Thanks, Dylan!]

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21 comments | showing # 1 to 21
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BluDesign's Avatar - Comment posted on 02/26/2010 02:18
BluDesign
I dunno. The animation looks pretty westernized compared to other Final Fantasy games as of late. I may still pick it up anyway. I would absolutely love a nice touch screen based RPG for when it's not socially acceptible to tote a DS around. Like at work.
Baleur's Avatar - Comment posted on 02/26/2010 02:43
Baleur
The animation looks westernized? Whats that even supposed to mean? lol everyone throws around the "westernization" word at everything now.

Do the characters move in an obese american cheezeburger way?
Are the magic lightning effects less blue than if it were un-westernized? :P
Aurain's Avatar - Comment posted on 02/26/2010 02:45
Aurain
Don't worry about "Westernisation".

Worry that it's FF2.
Cyril's Avatar - Comment posted on 02/26/2010 02:54
Cyril
If you don't mind the decrease in difficulty over previous versions the PSP version of FFII, which is what I assume was ported here, is by far the best and most balanced version of the game. No more hitting your own characters. Magic and Stat gains are faster and not "broken." HP gains are also much faster. The PSP version is by far the most polished release of FFII so far.

Whether or not the PSP version of FFI is "best" is debatable, since all semblance of difficulty in the base game has been removed (though the optional bosses are rather hard). Certainly, it has the most to do, though. It seems like a good game to get for your phone.

Also, as mentioned, how have the games been "westernized?" You can't be serious.
Pacopaco's Avatar - Comment posted on 02/26/2010 03:58
Pacopaco
I rather miss the Yoshitaka Amano influences. Gave the games a unique feel.
Rabite's Avatar - Comment posted on 02/26/2010 04:08
Rabite
Controls lag, loading time is a bit much, even moving lags. It's still a port of one of my favorite games though. Maybe we can finally get some of the bug fixes they've missed in EVERY PREVIOUS VERSION. For instance, weapon critical hit rate is FUBAR. It'd be nice if they'd add a classic graphics mode and old school systems (exp being normalized instead of sub-FFO easy mode among other things). What I'd really like is a version with the original graphics, original stats and so on, but with some of the benefits of the remakes (option to turn on or off auto-retargetting would be nice). Also the lack of auto-run is rather annoying.

Aurain: If you were saying that about any other FF you'd have people jumping your shit. Pity so few people give FF2 a fair chance and actually learn the mechanics of the game. Like how evade is one of the most important stats you have. Even over HP. Death spells work REALLY well. And so on. It's the most customizable game in the series and it gets shit on because it's different.

Overall I'd stick with the GBA or PSP ports. In that order.
Suigyoken's Avatar - Comment posted on 02/26/2010 04:09
Suigyoken
Eeeh... I'll give it till there's a drop on this when it's 99 cents on the app store, since I have both for almost every system under the sun, even for my Wonderswan.
Rabite's Avatar - Comment posted on 02/26/2010 04:11
Rabite
The WSC version is still my second favorite. If it had the easy mode from FFO it'd rank as my favorite version. Even if I can't understand it in moon speak. Then again I beat the GBA version in Japanese.
spenot's Avatar - Comment posted on 02/26/2010 06:16
spenot
Has anyone found a way to play these games in Japanese without kanji? The PSP version supposedly has this option (in addition to normal Japanese and English), and the iPhone version is said to be a port of that one, but the iPhone version simply uses the language the iPhone is set to, and obviously there's no "Japanese with training wheels" localization of the operating system.
Rockefellow's Avatar - Comment posted on 02/26/2010 06:28
Rockefellow
I tried downloading one of them to see how well it controlled, but all the links were bad on ipa hosts. I definitely won't buy this again unless it's spectacular, or at least cheaper.
AliasWyvernspur's Avatar - Comment posted on 02/26/2010 06:41
AliasWyvernspur
I bought the first one (I already hav the PSP, GBA, PS1, NES versions, might as well!) and it plays fine. I can see issues with the movement. One HUGE gripe I have is he lack of "always run" option. Touch screen works OK, take some getting used to. Talking is odd, walk up to someone, see a ... bubble and tap the NPC.

I haven't gotten to into it yet (no real time) but I'm super interested in what Matoya's brooms say o.O
Anski's Avatar - Comment posted on 02/26/2010 08:06
Anski
I thought the touchscreen controls were actually pretty nice. I wasn't expecting it to be so natural.

Someone mentioned some lag, and my (jailbroken running stuff in the background and usually laggy in games) iPhone 3G had some issues loading the very first battle after I started the game up - the loading was so slow I was about to say no thanks because I didn't want to wait every battle. Surprisingly, after the first battle, all the rest had no abysmal loading times and transitioned nicely from field to battle.

There are still some stutters entering and exiting buildings where it seems like the game has finished loading (you can see everything) but the controls don't pop up for a few seconds, so you are stuck just standing in the doorway.

Others have also mentioned the difficulty. It certainly is easy mode (I haven't played the PSP version so I can't compare to that, but to original NES...)

Because of the easy difficulty, I often find myself wishing there were alternate controls for the battles. The way it is set up, you have to click what you want each character to do, and then click on the enemy you want to target. In the case of stuff that is no treat to you tapping "attack" and then tapping an enemy gets somewhat annoying for all 4 characters. It would be nice if there was some kind of "all attack" or even just a way to keep tapping in one spot to advance the menus.

Overall I am pretty impressed though, it will certainly keep me busy in my downtime.
CaptainApocalypse's Avatar - Comment posted on 02/26/2010 08:11
CaptainApocalypse
I love FF and have purchased the remakes multiple times (PSP, GBA), but $9 feels pricey for a port. Perhaps I'm just being affected by the traditionally low price point for iPhone games. Hmm...
Hammersmith's Avatar - Comment posted on 02/26/2010 08:33
Hammersmith
I would be more interested if they were 1.99. $9 seems very high.
j3tbl4ck's Avatar - Comment posted on 02/26/2010 08:55
j3tbl4ck
Got FF1 and its great. Simple and fun.
Shadowiii's Avatar - Comment posted on 02/26/2010 09:32
Shadowiii
$9? Are you kidding? I could buy Plants vs Zombies three times for that price.
Lazerpig's Avatar - Comment posted on 02/26/2010 10:17
Lazerpig
Neither of those games are very good anymore.
RyanPM's Avatar - Comment posted on 02/26/2010 10:38
RyanPM
I was really looking forward to this, I just didn't think it would be priced at $9. Maybe, after PvZ has run its course on my phone, I'll pick it up.
agentarsenic's Avatar - Comment posted on 02/26/2010 10:46
agentarsenic
Well, the controls are a virtual d-pad. I'm finding it very hard to talk to people sometimes in FFII, as you must be moving for the "action" button to appear. If you stop moving, a menu button appears. Very annoying. Some of the menus feel funny with just plain text instead of a defined button to click on. The graphics are nice at times, comparable with the recent ports. I haven't noticed any slowdown. I honestly only bought the game in the hopes Sqeenix will releasethe much better 16bit FF games in the future.

I'd give FFII a 7/10.
Shad's Avatar - Comment posted on 02/26/2010 12:29
Shad
I downloaded FF1 an hour or so ago, enjoying it so far, not had any problems with conrtols or slowdown yet. So yeah, happy.
Crunshii's Avatar - Comment posted on 02/27/2010 19:40
Crunshii
bought both, playing FF1 to recap all my long lost crystal warriors memories. So far feels very good and natural.

Funny part is, unlike the original, I don't feel the fear of dying on every battle like the original. Feels easy so far.
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