While CD Projekt RED had previously mentioned its interest in experimenting with multiplayer as a possibility for The Witcher 3: Wild Hunt, plans to move forward with such a feature have been dropped. The studio "strongly [feels] that this final saga of Geralt has no place for meaningful multiplayer," project lead Konrad Tomaszkiewicz told Forbes.
Going one step further, Eurogamer got a similar comment from marketing head Michal Platkow-Gilewski which further drove the point home: "There's no place for multiplayer in so strongly a story-driven game as The Witcher 3. We want to focus on the single-player experience, delivering more than 100 hours of truly immersive gameplay."
Knowing what your game does best and concentrating on it? Yeah, that sounds like a plan. In other fist-pumping news, Forbes also learned that there will be no quick-time events this time around. The rationale is exactly what you'd expect: "[QTEs] didn't fit this type of gaming experience and usually frustrated players," explained Tomaszkiewicz.
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destructoid's previous coverage: The Witcher 3: Wild Hunt