How do you know when you're starting to take this MMO thing that you're doing seriously? When you join a guild. It takes a whole other level of dedication to try and lead one. To help guide those new to running their own guild, WoW.com columnist Scott F. Andrews has penned a new book.
Published on O'Reilly's No Starch imprint, The Guild Leader's Handbook promises to guide players through guild operations, with details on how to determine what kind of guild you want to run, how to organize raids and how to deal with the sticky situation of loot distribution.
Running a guild is something I could probably never do. It's hard enough to get me to commit to a game longer than a week or two already, so I can't imagine being responsible in any way for the enjoyment of others within a game for months or years at a time. Still, I'm sure this would make for an interesting and even helpful guide for someone looking to build a strong guild in an MMO.
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