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It’s 1998. You’re a good few hours into Metal Gear Solid. After a dumb move by Snake’s squeeze Meryl you’re forced to backtrack half the game to find a sniper rifle. Upon returning to the scene you find her body replaced by a few blood spatters and the deadly-accurate laser sight of Sniper Wolf.
You’re stripped, laid spread-eagle on a cold metal table, and spoken to by your weird English twin-brother for a bit. Then the fun begins. Ocelot begins to torture you. Specifically he zaps the crap out of you, and you have to resist giving in by mashing the square button fast and hard. This goes on for some time.
[For his Bloggers Wanted essay response, Destructoid community blogger TriplZer0 explains why the vast emptiness of space scares him more than jump scares ever could. Want to see your own words appear on the front page? Go wr...more
[For his Bloggers Wanted essay response, Destructoid community blogger UsurpMyProse explains why Ocarina of Time is the scariest game of all time. Want to see your own words appear on the front page? Go write something! --Mr ...more
[For his "Horror Story" Bloggers Wanted response, Dtoid community blogger Revuhlooshun shares his experience with the PS2 classic Siren, and the difference between "surprise" and "suspense" as a means for scares. Want to see ...more