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The winner of Destructoid's best platform game of 2012

2:00 PM on 12.14.2012 // Dale North

Best of 2012

2012 was fairly light on platformers, but that's not to say that the ones released weren't great. While we did a lot less running and jumping this year, what we did was pretty memorable. And, as always, we'll take quality over quantity any day.

Here are the nominees for best platform game of 2012:

And the winner is ... 


I'll admit that Journey is a bit of a stretch as a platformer, but we'll let it slide (glide?) this time. Being that it's a game unlike any other, we can't expect it to fit perfectly in the confines of what we'd typically call a platfomer. Its gliding and jumping were platform-y enough to beat out the rest of our nominees for this category this year. 

Journey's 'platforming' mechanics -- the flying and gliding -- are something I'll never forget. Memories of effortlessly hovering to a slow descent over glistening sands still shimmer in my mind. While it featured nothing in the way of timed jumps or other reflex tests, other mechanics, like having to keep you scarf charged, or using your aura to interact with other objects, took their place for a more flowing, peaceful experience. 

Journey's subtle, beautiful version of platform gameplay, along with its visual and musical elements, and its wonderful cooperative elements, make for one of most unique games ever made, and surely one of the standouts for 2012. We're happy to grant Journey our platformer of the year along with our best visuals and best soundtrack awards.

Dale North, Former Dtoid EIC
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I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory

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destructoid's previous coverage:

  Jul 25

Sony spills gamescom lineup, Journey for PS4, then deletes listing

Oops we didn't announce it at the right time, let's act like nobody noticed

  Feb 24

Journey was composed on a $50 crappy Casio keyboard

You'd think Austin Wintory would have better tools

  Nov 03

Journey, Unfinished Swan might be coming to PS4 (Update)

Sony Santa Monica creative director teases potential releases

  Jul 01

New thatgamecompany title will relate to a wider audience

'It's a natural evolution of everything we are doing'

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