If it goes by BEST game...how does mgs4 not win? im a xbox fanboy and i can even realize that mgs4 is superior in all categories that are looked at when reviewing/rating a game.
get real...you just lost all credibility.
Also, I agree fully with Sharpless. He should play L4D with me tonight.
Dude, that's not what you said. YOU said "a majority of the community thinks Destructoid is 'meh' at best..."
That has nothing to do with what XBox live thinks about L4D...
Additionally, basing what "XBox Live players think is 'meh'" on the activity charts, doesn't make a lot of sense. GoW2 is a hugely hyped sequel, and sold more than L4D, so of course it's going to be higher. Everyone I know playing L4D on live thinks it's brilliant.
Personally, my single player GOTY is Fallout 3.
My multiplayer pick is Castle Crashers (yeah there are online problems, but for me, this was an incredible 4-player couch co-op experience.)
I'm surprised to see Lost Odyssey on the list. I had heard nothing but disappointment about it, so I never purchased it. I might play it in 2009 if I can find a good deal for it.
I haven't played Braid yet, though I've been meaning too since release..
MGS4 is not on my list. Any game that makes me actually get angry and yell at the TV going "Are you fucking SERIOUS!? Another fucking cutscene? Jesus Christ!" is not a personal GOTY. I've never been a big fan of the series though, it just makes less and less sense everytime...
Graphics: Irrelevant. Only graphics whores would let more-or-less average graphics stand in the way of their enjoyment of a game.
Controls: The controls are fine. I have no idea what you're talking about.
Length: It's short, yes, but it's meant to be replayed with friends, and no two playthroughs will ever be exactly the same anyway. PC gamers (at least) will get free content added on later, as well.
4-player Co-op: Halo 3 may have had it, but it didn't do anything interesting with it. Your teammates were irrelevant in H3. L4D creates a true co-op experience, forcing you to absolutely rely on your teammates. Without them, you're dead. In H3, without them, you just get more kills, and- Oh, wait. They respawn almost instantly. Right. Real interesting.
Versus Mode: Sadly, they could've expanded on this more than they did.
Lots of Zombies: Ever encounter the horde? Yeah. Just because not every single inch of real estate is covered in zombies, that doesn't mean there's an inadequate number of them. And the areas without any zombies only serve as warnings for the rape-traps ahead.
Zombies Attacking from Different Spawns: I'm going to go with Zombutler's response and ask if you're brain damaged. There is no comparison between L4D and COD5.
It's not an announcement which is going to make one iota of difference to your life (unless maybe you decide to check out L4D as a result of reading it). I'm pleased that Dtoid didn't make a choice based on what they thought "should" win rather than what they personally enjoyed the most, on average across all the writers.
Personally, GTA4 and MGS4 both rocked my world this year but I still can't shake off the feeling that LBP, for all its flaws, was the most significant release in 2008. I honestly believe that in the long run it will be remembered longer than any other game released this year
Actually, Braid was my game of the year - until Left 4 Dead came along. Can't you just accept the ACTUAL 'simple fact' that LOADS of people thought L4D is absolutely stunning and you don't happen to be one of them?
I don't fault anyone for loving the game but BAH!
MGS 4 has it hard though because you really have to have played all the other games in order to get the best experience out of 4.
That said (and as someone above also said), MGS4 is the only game that gave me goosebumps this year. And seriously, you'll remember MGS4 as a better game further down the road than you will L4D. It's a fun game, but I haven't found it to be very memorable.
Crysis uses CryEngine 2
HL2 and L4D both use the Source engine, so I would say arguing that they both use the same engine is not such an odd point.
L4D even inherited Valves stupid habit of spending 90% of the polygons on the character models which in return makes the levels all look very blocky and not at all look organic.
I haven't even played L4D so I can't comment, but seriously, I'd expect this at IGN, not here...
C'mon developers, get your ass in gear and start making groundbreaking titles!
Respectfully disagree, being that I don't care about MGS and I already know I'll be playing L4D for a long time. I expect they'll both be remembered as great games, but I suspect that MGS is more of a niche product than its fans think - for people like me the series just doesn't provide what I'm really looking for in a game. I know there are a lot of people like me.
I'm not knocking it, I'm just saying that like there are lots of people who L4D isn't for, the same is true for MGS. In the end, they both have their place in game history.
Adding it to my list of quotes!
No. I added an echo effect to his voice. Sadly, the Dtoid player compression suppressed a lot of the nice 5.1 surround sound.
Cheers!
28 days/weeks later they were infected with the rage virus.
I Am Legend it was the T virus (iirc).
Quarantine they had the same thing as L4D, a super-homo rabies virus (coincidence?).
The special infected aren't canon.
Left 4 Dead is a great game. Fun as hell. It's also the wrong fuckin' choice for Game of the Year.
Whatev.
Also, Chad is awesome.
who cares about xbox live! L4D plays best on a PC as do all Valve's games. The controls are perfect, graphics look fine to me but tbh I don't play L4D for graphics I play it for fun which theres loads.
SephirothX@FAIL
I also think MGS4, Rock Band 2, Gears of War 2, and GTA4 were better.
The reason why the so called 'majority' of Xbox Live thinks it's 'meh' is because they're playing an inferior version. Same way Portal, TF2 and HL2 have all felt awkward on console(s) -- they're PC games, pure and simple.
Anyway, awesome video, Chad. Slightly disappointed that Braid didn't take the top spot, but L4D is still a worthy choice.

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