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The watered-down PS3 MotorStorm still looks hawt; riding dirty for a March debut

3:43 PM on 01.28.2007·  2 minute read   ·  Niero
0

motorstorm ps3

As you may have heard, MotorStorm was recently delayed and then officially crippled from a 1080p 60 FPS pie-in-the-sky to a 720p 30 FPS reality. One of the comments by Toneman in the discussion pretty much sums up my thoughts: in the back of our minds, we all knew it was coming. So what does the new game look like? ThreeSpeech released a handful of new screenshots this week that look just as good as the stills from months before. Only one question remains ... but does it suck? Fingerpointing to other disappointments and ranting in various directions follow below.

 

While it must be a huge ego blow for Sony to accept the system's development liminations for a first generation game, I commend them for doing the right thing. If you reference checks their asses coudn't cash by executive marketing spokesmen you love to hate, this game isn't "true HD" anymore -- their tails must be nailed between their legs on this one. 

On the bright side, we're better off with a game that has solid frame rates and solid multiplayer than a gloriously pretty slow game only supported by less than 10% of consumer televisions. That's not to say we won't ever see true 1080p games that deliver cinematic experiences. It just won't happen any time soon, judging by this title.

As for the MotorStorm chapter of this saga, it seems we'll have to wait until March to get our muddy little fingers on it. The game has good odds of becoming a breakaway hit, even if it's not the show pony Sony sold it out to be. We are also waiting with arms wide open and feet furiously tapping for a Killzone announcement of the same vein. If they prove me wrong, I will run into a bingo hall and do the hokey pokey on a table. I've always wanted to do that, and just might regardless.

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