Quantcast


There may be one or two of you who followed my salivating obsession leading up to the release of the PS2 survival horror game, Rule of Rose.  Flynn DeMarco from GayGamer and I (then at Kotaku) would paint each other's toenails in giddy Victorian slumber parties, and talk about nothing but the newest screenshots and disturbing trailers.  By all rights, the game should have been amazing: a lesbian Lord of the Flies, written by Nabokov, produced by Jules Verne, and directed by David Lynch, all aboard a vintage airship crewed by Lewis Carroll's nightmare menagerie.  How could you possibly go wrong?!

Yeah, well.  I'm still wondering.  This quote from a review by Nick Vlamakis puts it nicely:
...Nothing bad to say about the story and nothing good to say about the gameplay.

Hit the jump to find out why I was even mulling this over last night. Yes indeed, the game that was looking to be the greatest survival horror experience since Silent Hill was nearly impossible to play without gritting your teeth into powder.  Hit detection, aiming, dodging, and the rest of the combat was just useless, as was most of the item-finding and application, as if no actual game design had been done.  It was a tragedy, a completely wasted game.

I was reminded of this, my bitter memories rising like gorge from my fermenting guts, when I stumbled on this Something Awful forums thread about the episodic disappointment of the gaming life.  From "Games that sounded good, and then disappointed you":
Black & White. A god game where you can get your own creature whose AMAZING AI can actively learn how to blah blah blah. Bought a new video card and the game on release day. Wow, I'm dumb.


A familiar feeling, yes?  As gamers we are innately childlike, our eyes sparkling with mad glee at fresh screenshots and salty hype.  In the secret fastnesses of our hearts, we cradle the downy softness of trust and optimism, no matter what foul vitriol we vent in forums and comment threads.

So every time we are smacked over the nose with mediocrity, it leaves a welt.  Over and over we allow ourselves to be lifted up, only to be swatted back down.

So now is the time on Destructoid when Eliza polls the audience: what were your biggest gaming disappointments, droogs?  And similarly, what games lived up to their hype?

Games that sounded good, and then disappointed you [SomethingAwful Forums]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

42 comments | showing # 1 to 42
prev next

CrakieRacooon's Avatar - Comment posted on 08/24/2007 14:36
CrakieRacooon
I remember when I was so excited for Sphinx and the cursed mummy.I thought that game was going to be the best along with the Prince of Persia which came out during the same time.The gameplay was fun,but the ending left it open for a sequal! But it never came.I was a sad little girl that day...(Sniffle)
fra_diavola's Avatar - Comment posted on 08/24/2007 14:37
fra_diavola
Well on the old xbox forums it looks like the reviews are coming in and the game sucks! I have no idea for sure or not, i'm still waiting for a review by the media(you guys). Anyways if it's as bad as the forum fanboys are saying....I'm getting Blue Dragon.
fra_diavola's Avatar - Comment posted on 08/24/2007 14:38
fra_diavola
Oh the Two Worlds game^^^^
Tubatic's Avatar - Comment posted on 08/24/2007 14:40
Tubatic
I got a strange one for you, Final Fantasy Tactics.

Greatest surprise, because it made me realize how much I enjoyed story telling limited by the stiff acting of sprites and turn based strategy.

Greatest disappointment, because there's a point where the game does an insanity check, and stops you from making forward progress if you haven't PowerLeveled your character or prayed to the proper combinations of Gods to be lucky enough to go farther (That sequence that starts with that solo fight and eventually puts you on the roof of a castle to complete a further more impossible fight) GAWD I LOVE/HATE THAT GAME!!!! I just want to play more of the story . . . :(
Aaron Mxy Yost's Avatar - Comment posted on 08/24/2007 14:42
Aaron Mxy Yost
Black & White was definitely a big disappointment. I played the hell out of that game... for about two days, once I realized that's all there was to it. I'd have to say a game that I had very little hope for was Crimsom Skies. When I heard they were going with a more arcadey style of play, I was disappointed. Turns out they knew exactly what they were doing. Too bad MS had to kill the Fasa, I would have loved to see a sequel.
Maurice Tan's Avatar - Comment posted on 08/24/2007 14:44
Maurice Tan
X-Wing vs. TIE Fighter: finding out there was not singleplayer. And Battle Realms, I could just never get into that game while it was supposed to be soooo awesome.

And from the SA forums: Master of Orion III!!!! Such a long wait... all for nothing.
fra_diavola's Avatar - Comment posted on 08/24/2007 14:52
fra_diavola
Mafia, True Crime, EA Games (all).
ran24's Avatar - Comment posted on 08/24/2007 15:00
ran24
Anyone remember the Bouncer for the PS2? That game was cool in concept, Final Fantasty-like characters in a beatemup, but it wasn't good, and half of the already short game was movies.

Sphinx & the Mummy I think was my greatest surprise. I borrowed it from a library once, and it looks like some crappy kid's game, but it is a rock solid adventure game.
robotplague's Avatar - Comment posted on 08/24/2007 15:01
robotplague
I was really disappointed with Killer 7. Some of the aspects were pretty cool, it had GREAT style, but the game play was so dull I couldn't play for more than a few hours. I had high hopes for it and subsequently never beat it (though I still would like to try one day). I guess I was more disappointed that it wasn't as great as I had hoped, not that it was a bad game.

I don't play every game under the sun, but the two games that 100% live up to the hype recently to me have been RE4 and Bioshock.
Snaileb 's Avatar - Comment posted on 08/24/2007 15:03
Snaileb
EverGrace... it was the first game for PS2.
CronosBlade's Avatar - Comment posted on 08/24/2007 15:08
CronosBlade
I have to second the Bouncer and Evergrace.

Or how about Quest 64, when you desperately wanted an action RPG on the 64?

I actually want to play Rule of Rose (and may do so soon) just cause I'm interested in how far they push things. I understand one level is like a complete metaphor for child molestation. Creepy.

But yeah, gameplay sucks
Dende-snail's Avatar - Comment posted on 08/24/2007 15:08
Dende-snail
Final Fantasy VIII, I realised I was playing only for the card game...
It was the first time I waited for a game and bought it at full price.
Pedro Cortes's Avatar - Comment posted on 08/24/2007 15:45
Pedro Cortes
I don't know. In terms of manipulating the fears and the anxiety of the players, there probably won't be a better series than Silent Hill. The way that it's atmosphere completely and utterly fucks with your brain, along with the haunting music (or lack there of in many cases) would be difficult to top in the survival horror genre. While Rule of Rose looked like it had the promise to bring that 'Lord of the Flies' feel to all female boarding school (awww yeah), it never looked like it could real screw with your head the way that the Silent Hill series could. I'm probably comparing apples to oranges here, but I dunno, that's what how I see it.
GuitarAtomik's Avatar - Comment posted on 08/24/2007 15:52
GuitarAtomik
My biggest disappointment that I can think of was Phantasy Star Universe. I was a major PSO fan back in the day staying up all hours into the night to play online despite the fact that I'd have school the next day. So needless to say I was pumped for PSU all the way up top release.

Then I played it for about a month and realized it just wasn't as fun. The way they made ALL of the drops either ingredient materials or synth boards instead of weapons and armor made grinding boring. The weapons themselves were (at least at the time) all plasma based which meant no katanas, frying pans, etc. THEN they had the balls to time lock one or two of the planets/Levels + weapons + armor + clothes online which were already done and sitting on the disk in a likely attempt to string along longer subsriptions (everyone knew they were on the disc because they were accessible through the single player mode). I was pissed after the initial shine wore off and I began to see the light.

As far as surprises, I'll have to think of that. I usually keep up with games in the news well enough to not be surprised anymore.
TheHunter234's Avatar - Comment posted on 08/24/2007 15:53
TheHunter234
I remember constantly being disappointed with a bunch of Gamecube titles that sounded really cool, but ended up falling short in at least a few key areas. Luckily I usually read reviews before buying a game or I would have ended up with stuff like Chibi-Robo and Odama.

Games that lived up to the hype for me in recent memory were, Bioshock, Resident Evil 4, Half-Life 2, and a bunch of other games that I'm forgetting.
Zac Bentz's Avatar - Comment posted on 08/24/2007 16:00
Zac Bentz
I'm with you on Rule of Rose. It had an amazing visual style and the deeper meaning within the plot were phenomenal, but the game play was just so mind-meltingly bad.

How about a game that has some flaws, but is still much better than the derision it recieved? Siren (aka Forbidden Siren I actually think it's the second best survival horror game ever, after SH2. It is definitely more weird and creepy. The voiceovers are rough to be sure, but I think it adds to the strangeness. I'm planning on some day importing a UK PS2 just so I can play Siren 2.
SourGr8pes's Avatar - Comment posted on 08/24/2007 16:11
SourGr8pes
I'm surprised that no one mentioned Fable! They promised the world with that game; it was fun and all, but a skeleton of all the things it was supposed to do. Fable whispered magical promises to me on prom night, then disappeared the next morning leaving me in a puddle of blood and tears =(

And every ___ of Mana game since Seiken Densetsu 3 has left me disappointed. I fear that this trend will continue too.
nilcam's Avatar - Comment posted on 08/24/2007 16:29
nilcam
Falling well short of the hype: Resident Evil 4. I brought the game home, turned off the lights and started to play. After about 2 hours, I turned off the GameCube and started playing a game that surpassed its hype: The Legend of Zelda: The Minish Cap. I finished RE4 through sheer tenacity, not because I liked it. The game had so many shortcomings. The lack of spooky sections; the removal of any sense of desperation; the repetitive gameplay (collect tons of ammo, then go to where there are lots of enemies and unload said ammo); the horribly corny cut-scenes; and the fact that Leon, a special agent, could not run and reload simultaneously. This made me wonder what type of "special" agent he actually was. Minish Cap, on the other hand, filled me with a joy unfelt since the 16-bit era. The part that had a miniature Link dodging falling rain drops makes my soul smile.

Other definite hits: Killer 7, P.N.03, Fatal Fury: Mark of the Wolves, Ocarina of Time, Advance Wars, Luminous Arc, Etrian Odyssey, Street Fighter Alpha 2 (arcade), Street Fighter 2X Turbo Revival, Jet Grind Radio, Eternal Darkness, Beyond Good and Evil, Custom Robo

Miserable failures: MGS: The Twin Snakes, Odin Sphere, FFIII (DS - slow-ass battles), X-Men Legends, Super Swing Golf
Deus's Avatar - Comment posted on 08/24/2007 16:31
Deus
Easily that piece of shit Matrix game that sold millions of copies. Revolutions or whatever. I'd rather not remember. God, that game sucked.
tazarthayoot's Avatar - Comment posted on 08/24/2007 16:32
tazarthayoot
Most recently, Bioshock.

The game is gorgeous. I absolutely love every nook and cranny of the game.

The gameplay, while different from other FPS, still feels like a typical FPS to me. I'm not saying its a horrible game, and it is definitely worth picking up, but I was much more disappointed in it than I had hoped I'd be.
Mizar's Avatar - Comment posted on 08/24/2007 16:38
Mizar
I'm right there with you GuitarAtomik; Phantasy Star Universe was huge disappointment.

I bought two copies of the game the day it came out so I could send a copy to a friend in another state and we could play together. My god, it's as if they where unaware of what made PSO so much fun. Death was no longer an amusing setback, it ruined the whole team's score and resulted in a worse reward after completing the area. So if you were new to the game (or the HORIBBLE lag got to you), you were cursed out and kicked, while everyone else started the area over again. It was a better idea to clear areas yourself, completely ruining the "taking on waves of monsters as a team" aspect that kept me playing PSO for 2000+ hours.

I can't even play the offline mode as the lack of the clothes and weapons available online (I have the PS2 version, so no fun for me) make it not even remotely fun. Last time I buy a Sega game.
LostCrichton's Avatar - Comment posted on 08/24/2007 16:51
LostCrichton
I'm going with Rule of Rose also. My level of anticipation was unprecedented in a long time and as soon as I got home with the game...utter disappointment and sadness. I also felt the same during the PS2 launch with The Bouncer. Such great potential with horrible results.
Zac Bentz's Avatar - Comment posted on 08/24/2007 16:51
Zac Bentz
Also, I don't think there was any hype to begin with, but Kuon was pretty limp. Even the box art sucked!

Justice's Avatar - Comment posted on 08/24/2007 17:20
Justice
Haha you should have pre-seen that flop coming

Great article Eliza
C_h_a_n's Avatar - Comment posted on 08/24/2007 17:55
C_h_a_n
Heroes of Might & Magic IV. Badly.

Fallout Tactics. That's not Fallout. Let's hope for Fallout3...

Master of Orion III. Is the only game where you can win without doing anything. Seriously.

Neverwinter Nights. I want Baldur's Gate style back. If I've wanted a hack-and-slash dungeon I've would stay with Rogue Master or something like that.

Any X-com post "Terror from the deep". Badly. I mean... how can they even use the name? And then here it comes UFO: After-whatever to crash any last hope.
Chris Taran's Avatar - Comment posted on 08/24/2007 18:07
Chris Taran
Biggest disappointment? Easy; Halo.

Never had an Xbox so I never had the chance to play it. So, when I finally got a 360 I decided I had to check out one of the most hyped games of all time. Popped it in, played about 80% of the way though it and I just couldn't finish it. It was so boring and repetitive. It was your standard ho-hum run-of-the-mill FPS, only on a console, so it controlled like ass. I mean, it was alright, but after the years of hype I'd heard/read about, it fell so short that I just ended up finding the whole experience highly disappointing.

Never played Halo 2 because the original was such a let down, and I'm probably the only gamer on the planet who couldn't give a rats ass about Halo 3.
Chris Taran's Avatar - Comment posted on 08/24/2007 18:08
Chris Taran
"though it" = through it, for those of you that don't speak typoeese.
ToxinMongoose's Avatar - Comment posted on 08/24/2007 18:52
ToxinMongoose
Metal Gear Solid 2.

There is no end to how pitiful it was compared to MGS.I'm not gonna start listing but I'll definetly mention one thing, Raiden is almost as pathetic as the storyline was.

Almost.

Also: Final Fantasy Tactics Advance. I miss fearing my characters doom. In fact, I didn't even keep a healer on my time. It was so pathetic, after spending hours upon hours on Final Fantasy Tactics, just perfecting my team.
Burntgerbil's Avatar - Comment posted on 08/24/2007 21:34
Burntgerbil
neverwinter nights 2. God I blew a ton of hours at nwn 1, once I found a great server & community. Then I got nwn2 last xmas and it just suuuucked.
Civnerd's Avatar - Comment posted on 08/24/2007 22:10
Civnerd
@Chris, I had the same exact reaction and tried the game at the same time as you: on the 360.... It didn't age very well by the time I played it, and felt very repetitive.... Coming from a fool who spooged all over the original doom, quake, quake2(YES), quake3(yawn), ut(YES) ut2k3(YES YES), and counter-strike(HOLY HELL), halo is very limp.

I guess if it was my first foray into FPS shooters, it'd be the bees knees, but alas I've had much tighter and better FPSes to fall back on, and it's a limp dick in my opinion... very disappointed with that one.
DerfelCadarn's Avatar - Comment posted on 08/24/2007 22:26
DerfelCadarn
It wasn't terribly hyped (unless you were a big fan of Ico, which I was), but Shadow of the Colossus totally blew me away. I was expecting great things, and I was not disappointed in the least. It will definitely be remembered as one of my all-time favorites, a beautiful, epic experience not to be missed.
Eliza Gauger's Avatar - Comment posted on 08/24/2007 23:06
Eliza Gauger
I agree with you about Colossus, Derfel. That game was every single ounce as awesome as everyone said it would be. Ditto for Ico.
Adrian's Avatar - Comment posted on 08/24/2007 23:07
Adrian
I'll have to reiterate phantasy star universe, that game was just fucking terrible.

And on a certain level, Zelda: Twilight Princess.

I think I spoiled it for myself by playing Okami as much though. Every time I turn into a wolf in zelda i just roll my eyes and sigh loudly, because link in wolf form controls like utter ass.
mispelt's Avatar - Comment posted on 08/24/2007 23:44
mispelt
I had some really high hopes for Overlord. The demo had me ready to play what seemed to be the thinking-man's action adventure RPG.... Turns out it wasn't much of any of those things. It was those things, mind you, just not by much at all.

I think the only time I swung my axe was when the one dwarf rushed me right at the beginning so as to teach me to swing the axe (Who knows why there were different types of weapons?). The hardest part of the puzzles was getting to them. Half the minion types were totally worthless, and no post-final-boss save? No sandbox mode after all that (a relative term -- The game was much too short, imho.) work? What gives?
ug527's Avatar - Comment posted on 08/25/2007 00:01
ug527
@Derfel
ug527's Avatar - Comment posted on 08/25/2007 00:02
ug527
totally agree over shadow. Twas beautiful.
Eliza Gauger's Avatar - Comment posted on 08/25/2007 02:55
Eliza Gauger
Absolute agreement about Overlord, but you guys knew that (and yelled at me about it).
jee's Avatar - Comment posted on 08/25/2007 06:38
jee
To me, the biggest disappointment was by far Mario Kart on the Gamecube.

I spent so many nights playing the N64 version with one of my friends while in university, even though the game had been out for about 5 years. So when they announced a Gamecube version, we were thrilled. It is the first game I ever preordered. On the day it came out, I went with said friend to pick it up at Toys 'R Us. We started playing and almost puked. The two drivers mechanic was idiotic and so were their special items. And you couldn't jump anymore when you slid. I think the worst "addition" was that the guy in the back would carry his item in his hand, so you could no longer protect yourself from some of the attacks or bitch because that turtle shell hit you from the side.

I was already an adult with a real job back then, and I still sent a detailed email to Nintendo telling them my disappointment. The good part of this story is that I somehow managed to return the game on the same day.
ChrisFurniss's Avatar - Comment posted on 08/25/2007 10:09
ChrisFurniss
Twilight Princess. What a steaming turd.
Zed's Avatar - Comment posted on 08/25/2007 14:08
Zed
GTA San Andreas. Infinite crap.
codballs's Avatar - Comment posted on 08/28/2007 11:16
codballs
Bioshock. Amazing Demo. Fuck all else.
Xeniteone's Avatar - Comment posted on 08/28/2007 15:59
Xeniteone
So easily Jet Li's Rise to Honor. I wanted this game so bad, I could frickin' taste it. But then it came out, and crapola. This is coming from a person who played Bruce Lee: Enter the Dragon the whole way through. But for somebody who loves Hong Kong cinema and martial arts action, it seemed like it should have been the perfect game. Alas, and alack.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!