I laughed hard at seeing the Palace of Winds on this list because I complained about it to my friend after I beat that temple. Seriously, that was a long, long frustrating level that I died a few times on and had to backtrack through those annoying platform jumps, difficult enemies, complex puzzles, over and over, just to get the same spot and die again.
Also... THE MIRROR ROOM! *shudder*
but Stone Tower Temple will always be the most epic zelda dungeon
Thunder Bird is a huge bitch in Zelda II, but you can always use the Dark Link duck slash exploit.
Also, getting to Stone Temple is a bitch and a half - there's probably a special hell where you have to constantly raise and lower blocks to get to a perfect looking sandwich - except you can never actually get there.
I'm loving Zelda week Chad! I already have my Gold Wii-Mote Skyward Sword copy and super mega collector's edition hard-cover guide (that I'm not opening until I beat the game) pre-paid! So excited! <3
While Eagle's Tower is also difficult, it's also rather rewarding. I remember being so psyched when I figured out what to do about the pillars and how to reach the end. Difficult but rewarding is what Zelda dungeon design is all about!
Yeah, some of these temples are my favorites as well (Stone Tower Temple!) ... but they still drive me a little insane. :)
The mere thought of it makes me want to rage all over again.
Although admittedly, it felt like a great "Eff you, game" when you did finally beat it.
But yeah... burn that f*cker to the ground.
I always found dungeon 6 in the original incredibly hard, especially for it being about half way though the game. You blaze through dungeon 5 no problem and then enter 6 to find rooms filled with wizzrobs and like-likes.
I also had a hard time in the Stone Temple my first time through Majora's Mask, but when I gave my brother a copy he found it to be one of the easiest. I guess difficulty is relative. I've also never had much trouble with the water temple in OoT but it seems like you can't mention that game without someone complaining about it's difficulty.
The hardest part of Zelda 2 for me in Death Mountain, but that isn't really a dungeon. At least Great Palace lets you continue from there when you die.
Great list, Chad!
At least Stone Tower Temple is architecturally interesting I guess? (At least I tried finding something good with it.)
It is totally tough, but for some reason I always have much more trouble with the Ice Palace. :)
And by the way, the motion controls in Skyward Sword are a fucking dream come true. Haters gonna miss an awesome game.
The Stone Tower had some the best moments in gaming, however, that boss battle was broken as hell if you had the special milk. I remember being so disappointed with that boss til I fight him again with limited/no magic.
:(
I tried to beat this place three times, all of them ended in failure and angrish as my friend took amusement from my rage.
That is why the Great Palace is hard.
Also, yes, I fucking hate the Great Palace.
The motion controls are a dream. Well, in what little I have played of it. This weekend cannot come soon enough! :D
They are frustrating at times though, The Great Palace gets better if you already know which path to take, and if you keep farming for magic every time you need to by killing those floating heads. Dark Link is piss easy if you do it the easy way.
I want to give Bottle Grotto from Link's Awakening a mention, with its stupid Nightmare key. Granted, I was a *very* young child when I played that game, but it's still a a really dumb puzzle.
It's also possible to lose the wrecking ball in Eagle's Tower forever, which is pretty terrible.
Nice mention of the Tower of Spirits too. Since SS was coming out I was going to try and finish ST, but that was an awful idea. I forgot everything I learned from the game so I was pretty much lost at the end. Not sure if I should start the game over and go through so much shit again or try to remember what I learned.
The Stone Tower temple made me suspend my first playthrough of Majora's Mask for 4 years stuck on that shit hole because I didn't find the way to make one last chest appear. Imagine my raging relief when it turned out it was in a door that was overlooked by a wall that blocked its view.
I remember Eagle Tower to be fairly challenging too, I went through the floors thousands of times up and down without stopping.
As for the Ice Palace on Link to the Past, I don't remember if that temple was the reason why I stopped playing when I was so close.... it is a temple with one of the maidens, right?

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