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[Editor's note: Zulu takes a look back at Link's Awakening for his Monthly Musing contribution. -- CTZ]

Long before Link's Awakening was ever conceived in the mind of Mr. Miyamoto, I was already into videogames. I started out with my first game being Pong on 2600, and years later I would finally find my first genuinely loved game: Super Mario Bros. I decided not to write about either one of those cherished classics though.

When it comes down to the nitty gritty, Link's Awakening was and will always be the first game that really brought me in and enveloped me into a different world. I played all of the previous Zelda titles off and on through the acts of renting and borrowing up to that point. This one however really stuck with me and pulled me in like no other game has ever done before. Nore after the jump.

In 1995, by some act of God, I ended up owning this game. One of my friends at the time just received a used Game Boy with a handful of games. I was pretty interested in his small piece of good fortune. Seeing as I was quite the Game Boy connoisseur at the time, I asked him what games he had for it. He went on to explain that he had 2 games; one being Mario Land, and the other being "some crappy game with some guy and a sword". I just went along with him; nodded my head, and asked if I could borrow Mario Land.

After thoroughly completing the entire game, I came back to him a couple weeks later. I asked him if I could borrow that "crappy game with some guy and a sword". Without hesitation, he let me borrow it. When I seen the game's label for the first time, I was quite surprised at his repugnant attitude towards it. This was a Zelda game. How could anybody hate a Zelda game? It was totally unheard of back then. I instinctively recognized it as something great.

Like I said before, I played all of the Zelda games up to that point in time; although, I never did actually get to experience one to it's fullest extent. My cousin however, owned A Link To The Past, and Link's Awakening. Judging by how much he raved about them, I knew going in that this game would be fun. I borrowed the game, and about two weeks later my friend brought back the game I let him borrow as collateral. I asked him if I could have more time with his game, and he just told me to keep it, so I kept it. To this day, receiving Link's Awakening has truthfully been one of the best gifts I have ever been given; despite the evidently clear ignorance of the giver.


I guess you can say that Link's Awakening hit me hard at just the right time. I was entering into middle school. I would encounter new friends, enemies, and crushes. I would face the educational adversities given by my new grades academic standards, and I would have to try my hardest to survive and find my place in that mess of a jungle. Looking back, the change seemed colossal. I got through it fine, but things were easier for me because of Link's Awakening. It was my way of escaping reality. To a point, I think this is why I may have felt so fondly attached to it.

This game was the first to really bring me into another world. Initially, I reacquainted myself with the usual Zelda pattern of retrieving weapons, defeating foes, and solving puzzles. I followed the game and it's plot quite casually at first. Nevertheless as my days on Koholint Island multiplied, my overall fondness did as well.

To an extent I felt like I was literally there. All of the weight was on my shoulders. It was up to me to find my own way home. The only way I could do this though, was to uncover the enigmatic mysteries surrounding this one mystical wind fish. As my adventure continued, I soon learned that I needed to acquire 8 special instruments to awake this wind fish. Each instrument was located in a different dungeon. As I moved ahead, I had to gain new abilities, tools, and relationships to accomplish what I had set out to do.

I met new and interesting people on my pursuit to attain these 8 mystical instruments. Some of them helped me understand the folklore and history behind the island, others laid out clues and suggestions to overcome present and future problems, and some just were there to help keep my sanity with either camaraderie or humor.

Overall, I really felt attached to a lot of these characters. If I had to pinpoint the reasons behind my fond regards, I would say that most of them stemmed from the different interactions and scenarios I shared with them. Whether these scenarios be the humorous off shoot ventures of Tarin, the soft heart felt acts of kindness given by Marin, or just stepping foot in as the main character, Link; a young boy trying to find his way home, deserted in a strange remote world.

Not only did Link's Awakening open me up to setting foot in and attaching myself to an interactive world, but it also helped introduce me to music. As each new instrument came into my possession, my outlook and overall perspective of music began to change. Back in 1995, I was barely into music whatsoever. I had no clue what anything was on the radio. I didn't know any of the artists or bands at the time. I honestly was a very clueless and ignorant person back then in context to the world of music.

From the strange quirky village sounds, to the dark desolate dungeon music, to the illustriously beautiful ballad of the wind fish, Link's Awakening took a very strong stand in musical presentation. All of the compositions where perfectly merged in with the intended emotions, surroundings, and feel of their specific moments in the game. This attention to detail in the music, as well as the composer's overall conscience outlook for the end product really helped make the whole experience a richer and fuller one. Link's Awakening really opened my eyes to the strange and interesting power of music. Even though this was only just a game, it really brought a lot more to the table for me then just any other game.



So, from a broader perspective, what exactly did I get out of this game? Link's Awakening showed me that videogames not only could be entertaining, but they could be engrossing and fulfilling. Just playing through the game and experiencing everything that it had to offer was a thrill. It didn't matter to me to get through this game from beginning to end like most other games I enjoyed at the time. I just had fun sitting down and experiencing the entire world of Koholint island first hand.

This game grounded me into appreciating and truly respecting videogames as a beautiful medium. I'm not going to go as far as calling games art or anything, because I'm extremely apathetic towards any subject pertaining art classification. I will say though, that after playing this game, I felt that videogames as a whole had the ability to touch people emotionally much like movies, books, or music.

To this day I thank Links Awakening for showing me the wonders that only videogames can posses. Since my involvement with this game, I have looked more towards fulfilling experiences through games, then just looking for entertainment. I'm not bagging on games based primarily on entertainment at all. I still like games like Mario Kart, Smash Bros, and Team Fortress 2. What really drives me though as a gamer is that search for the next great experience and adventure that I can confidently invest my feelings, emotions, and time into.

I cite this game as my gateway into RPGs. Not that I thought Link's Awakening was an RPG or anything like that. It just had those strong elements that I fondly loved that mutually worked well within the RPG realm. After completing Link's Awakening, I very clearly remember buying into this new fangled Pokemon propaganda Nintendo was behind. The reason I bought into it was because they were marketing it as an experience and adventure. This would not only have been my first purchase under the direct influence of Link's Awakening, but it would also mark the beginning of my changed actions taken root directly from my new outlook towards videogames.

Link's Awakening was a turning point for me as a player, enthusiast, consumer, and as cheesy as it sounds; a person. I hold a special place in my heart for this game. It may not have been the greatest game ever created, but I still hold it in high regards to this day as a true masterpiece in the world of videogames.

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31 comments | showing # 1 to 31
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VisMortua's Avatar - Comment posted on 06/13/2008 12:36
VisMortua
When games and stories, books or writers, even merely creators and music can get under your skin enough to influence you in a way you never would've imagined... well simply amazing works well to describe it. Especially, when it comes to that one game that really sucks you in deep enough to want to re-live it over and over again. Not everyone gets that involved in stories mostly, but I find myself constantly searching for a new one to escape in. Great piece, and choice...
Zulu's Avatar - Comment posted on 06/16/2008 12:23
Zulu
Thanks for the comment Vismortua, it made my day.
welkstar's Avatar - Comment posted on 06/18/2008 10:39
welkstar
Great article! I think this was the first Gameboy game I've ever played. I have many fond memories of it.
linuxguy's Avatar - Comment posted on 06/18/2008 12:27
linuxguy
I've played the grayscale one and the DX one and the thing that I loved the most are 2d side scrolling rooms
AlucardX24's Avatar - Comment posted on 06/18/2008 12:53
AlucardX24
This was my first zelda. It was amazing!
ZenGaijin's Avatar - Comment posted on 06/18/2008 12:53
ZenGaijin
This was my first adventure game as a child and as such I really wasn't ready for the puzzles it threw at me. Link's Awakening took me years to complete as I would stop playing for months on end when I got stuck.

Eventually I picked it up and everything just kinda clicked and I was able to get through the game. I think that game will stick with me for all time as it was the first game I was trully proud to complete.
Brahms's Avatar - Comment posted on 06/18/2008 12:55
Brahms
Great note about music in the article. Despite the minimalist synth, Link's Awakening has what is most likely the best musical score of the entire series in terms of variety and depth. I still get chills when I hear the music in the dungeon with the Wind Fish lithograph.
Mr Wilson's Avatar - Comment posted on 06/18/2008 13:22
Mr Wilson
I loved this game soo much. I remember the glitch were you could warp to the far side of the next screen and could get you over walls past locked doors. Lol good times.
Zulu's Avatar - Comment posted on 06/18/2008 14:22
Zulu
Holy Crap, I was just casually checking D-toid and I seen that my article got promoted. Thanks guys. :D
ZombiePlatypus's Avatar - Comment posted on 06/18/2008 14:22
ZombiePlatypus
Link's Awakening is my favorite Zelda, so yeah... You and this write-up are awesome... It's hard for me to explain why I love it so much, but much of what you wrote could apply to me as well. And while it's not much by some standards, I really love the story. It's really well done, especially for a Zelda game. The ending, or even little stuff like escorting the ghost around the island until he could finally rest had an impact on me, could effect my mood... Within the last couple months I replayed both the original and DX versions, going for the bonus endings you get for not losing any lives and it was just fun...

As for the music, in my last blog I mentioned that I have some StarTropics music on my iPod. Well, the only other game I've ever downloaded music from is this one, and I've got quite a few tracks from Link's Awakening on my playlist today...

Kudos overall to you, man...
deaddays's Avatar - Comment posted on 06/18/2008 14:37
deaddays
You know, the part with the Ghost really stands out in my mind as great moment in videogame emersion. You know, where you take the Ghost back to where he used to live and he has this really sad moment when he's remembering his life. It was one of the first times I truely felt sadness for a game character. It's weird how much it affected me.
Mustin's Avatar - Comment posted on 06/18/2008 15:06
Mustin
Holy crap perfect. This is my story too. It's still my favourite Zelda to this day, now, closely followed by Phantom Hourglass (maybe Zelda's just better handheld???).

I actually fucking drew out the entire world in this game on six taped together pieces of typing paper, accounting for every last sea shell and all dugeons, etc. I made my own strategy guide. And then this nerd bully took it from me and never gave it back because he wanted to play the game. At least he didn't take the game. And years later I killed his parents. So it all worked out.

But yes, this article = legendary. I so loved this game and it was the same story for me - middle school, the music, the feelings invested in the characters and stories. I used to dream I was Link going through caves and dungeons.

God, thanks for writing this. I always thought I was alone in loving this game.
Zulu's Avatar - Comment posted on 06/18/2008 15:21
Zulu
@Mustin

Ha ha, I think you were a little more hardcore about this game then I was, and that's saying something. I never made a map or killed anybodys parents, but I can assure you that I collected everything in this game. I probably have played through it completely about 10 or 12 times, both with the original version and the DX version. I have had this game burnt into my mind since I started playing it back in 95.

I'm also glad to hear from so many of you about your fond regards towards Link's Awakening as well. It usually gets shadowed by the other Zelda titles in the franchise. Again, I have to say thanks. This really made my day.
Bluefusion's Avatar - Comment posted on 06/18/2008 15:24
Bluefusion
Man, I remember when I bought this game I played it to death. I would play it for hours on end, and then get these absolutely horrific headaches. I refused to accept it was the small LCD screen. It got so bad my parents took away my fat gameboy for a while.

Then I bought a color gameboy, and bought the game again when they added color and the secret "color" dungeon. I think it was called Link's Awakening DX

Good times.
LionheartAce's Avatar - Comment posted on 06/18/2008 15:49
LionheartAce
Best portable Zelda ever.
boxmyth's Avatar - Comment posted on 06/18/2008 16:19
boxmyth
When the hell is Ninty going to find a way to re-sell us Gameboy games? We need another Wii Channel or something. I suddenly want to play this again.
Salty Soil's Avatar - Comment posted on 06/18/2008 17:53
Salty Soil
"I always thought I was alone in loving this game."

So did I. I'm glad to know this game had an/some impact on others.

Zulu, your article pretty much sums up my experience with Link's Awakening other than that I took the story seriously as a kid. I'm probably safe in saying I'm the only person who cried when I found out the island was just an illusion.
Darren Nakamura's Avatar - Comment posted on 06/18/2008 18:37
Darren Nakamura
You must be about the same age as me. Sadly, I still haven't ever played this. It's on my list.
Wedge's Avatar - Comment posted on 06/18/2008 18:47
Wedge
Best portable Zelda ever?

Nay, I say the best Zelda ever. I'll never ever ever ever forget the music in the game. I remember just sitting on beach or in the animal village, listening to Marin sing over the awesome GameBoy synth.
Wedge's Avatar - Comment posted on 06/18/2008 18:49
Wedge
Oh and for some reason, I think the game worked amazingly well in the original GameBoy palette. Something about the muted grey-green really accentuated the dreamlike island of Koholint in a way the colour version couldn't match. This was my best handheld game for around a decade. I still have the box and manual for it even.
Mustin's Avatar - Comment posted on 06/18/2008 20:11
Mustin
yes, I'm very sad to have recently sold my complete Mint condition copy of this game.

damn bills... [shakes fist]

One day I'll get it back though. And yes, Game Boy Brick for the win, though I totally love my DS Lite (and my GBA SP before that, which I still have so I can play OG Game Boy games).
AgentMOO's Avatar - Comment posted on 06/18/2008 21:10
AgentMOO
This was an amazing game, I played it on the original game boy - I remember that I got it right before thanksgiving and I was shoveling in the turkey so I could leave the table and go play it all night with one of those light attachments you stick on the screen.
sumdawg's Avatar - Comment posted on 06/18/2008 21:57
sumdawg
I agree with you on so many levels about this game. This game was the first game to suck me in and not let go. I still think about this game all the time and play about it at least once a year. Once at gamestop a kid was looking at a copy of the game and I told him how awesome it was. He said he didn't have the money to get it so a friend and I bought it for him. Can't let the kids miss out :)
ShinSennju's Avatar - Comment posted on 06/19/2008 00:51
ShinSennju
I really cannot point exactly the reasons why I liked Link's Awakening a little bit more than A Link to the Past, but I did =) don't stone me to death for it.
PeZ's Avatar - Comment posted on 06/19/2008 01:16
PeZ
OOOOOOoooh, my story is quite similar, but sadly, my brother sold his Game Boy before I got to finish the game, so last year I bought a copy and finally finished it. Still the best Zelda game for me (granted, I've not played Wind Waker or Twilight Princess).
And the only time in a game or movie where the *SPOILER*dream ending*SPOILER* didn't bother me. It's an awesome game that needs to be re-released in some form so that more people can enjoy it. If you like Phantom Hourglass in any way, do yourself a favor and ebay this or notEmulate.
PacoDG's Avatar - Comment posted on 06/19/2008 08:27
PacoDG
Still my favorite Zelda game. Good write up.
PetiePal's Avatar - Comment posted on 06/19/2008 12:50
PetiePal
I really enjoyed that game. It got pretty challenging later on
jackal27's Avatar - Comment posted on 06/20/2008 05:22
jackal27
This was my first Zelda game and I was SO blown away, hahaha. Even though I was totally confused by how massive it was, the Game Boy was my only console for a while so I wasn't used to games this big.
omunaggluc21's Avatar - Comment posted on 06/14/2011 17:32
omunaggluc21
the vacation. Mrs. Bretton's kind management procured me this respite. order amaryl online
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