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The Sound Card 006: The top ten rhythm games that don't use a plastic guitar photo

A rhythm game is a videogame that asks players to follow a beat and execute prompted actions like button presses (or guitar strums) at preset times. When you boil this type of title down to its core, they're usually not much more involved than a game of Simon Says, but somehow the music and the visuals come together into something addictive and much more fun than the four-toned plastic-buttoned game.

These days, it seems like everyone is talking about Guitar Hero and Rock Band like they're the only music/rhythm videogames out there. Without doubt, they're the most popular ones ever made, but we'd like to see younger gamers and less versed ones broaden their horizons a bit. For this reason, we've pulled together a top ten list of the best rhythm games that don't use a plastic guitar.

I know it's hard to imagine that guitarless world, but bear with us.

Let's get this out of the way first:

Rhythm games prompt gamers and gauge their timing of rhythmical input through various means. These are not to be confused with games that create or promote musical interaction, like Rez or Vib-Ribbon. The same goes for performance games; as much as I love them, they're out. That being said, many musical games are a hybrid of game play types, letting players mix rhythmic play with performance or creation. We'll consider these fair game for our list.

10. Taiko no Tatsujin / Taiko Drum Master - PS2, PSP, DS, Arcade

Taiko is about as simple as you can get for a rhythm game. Using two sticks (or styli), you pound on a drum as visual cues come across the screen. If that concept sounds silly, it's because it's supposed to. Some crazies at Namco even opted to make the in-game characters taiko drums with faces. This simple yet approachable game play, combined with colorful visuals and an infectious track listing, made for a game that's easy to pick up and hard to put down. The title isn't as popular in the US as it is in Japan, but arcade machines in both territories always manage to draw a crowd when sticks are flying.

9. Space Channel 5 - Dreamcast, PS2

One of the key elements in a successful rhythm game is style, and the Dreamcast title Space Channel 5 had it in spades when it launched in the late 1990s. Originally developed to appeal to both male and female gamers, the title featured simplistic question-and-answer memory rhythm phrases as game play. But it was the stylistic choices and visual design that made Space Channel 5 stand out, with players controlling Ulala, a dancing reporter that used her moves to fend off aliens. 

And who couldn't love a game where Michael Jackson guest stars? On second thought, don't answer that.

8. Samba de Amigo - Dreamcast, Arcade, Wii (coming soon)

While this list omits games with guitar controllers, nobody said anything about maracas, so the Dreamcast classic Samba de Amigo is fair game. Instead of mashing buttons to the beat, Amigo armed players with motion-sensing maracas and prompted them to shake them at the proper time and in the proper position to proceed through Latin-flavored songs. If playing samba music with maracas as a happy monkey in a sombrero doesn't make you happy, I don't know what will. 

7. Osu! Tatakae! Ouendan / Ouendan 2 - DS

When life gets you down, don't you wish a male Japanese cheer squad would pop up out of nowhere and save you? Even then, I doubt a real-life squad could ever be as charming and hilarious as the guys in the Ouendan games are. Players save the day with cheer by taping and sliding the stylus to the beat as crazy stories happen in the background. Much of the charm of the titles lies with the manga art and crazy Japanese music. Elite Beat Agents, a US sequel, was good in its own right, but somehow lacks the energy that both the Ouendan imports have. 

6. Donkey Konga / Donkey Konga 2 - GameCube

The Donkey Konga series of games is actually related to our number 10 listing, Taiko no Tatsujin. The same developers at Namco created this title for Nintendo for the GameCube, using a modified version of Taiko's game engine. Instead of beating on taiko with sticks, this version had special controllers shaped like bongos, and were to be played with the hands. A microphone also sensed hand claps, adding another dimension to the rhythm gameplay. Other than this, the gameplay was very similar to Taiko, with players following visual prompts to hit the drums. The mix of taps and claps, combined with the ability for 4-player action, made for a great party title for everyone except for the neighbors.

5. Daigasso! Band Bros. / Daigasso 2 - DS

This Japan-only rhythm game starts players out easy, with a couple of DS face buttons mapped to rhythmical prompts for various J-pop, classical, and even animation and game songs. As the game and difficulty progresses, players find themselves using nearly every button on the DS, fingers flying, as for most songs each button represents a different musical note. This is one of the few game series that actually has users playing individual parts, like bass, keys, guitar, and drums. A multiplayer mode allows friends to take other instrument parts, allowing you to come together as a sort of band.

The recently released sequel, Daigasso 2, has a creation mode where users can make their own levels and upload them to Nintendo Japan's Web site, making for almost endless gameplay. 

4. PaRappa the Rapper / UmJammer Lammy - PlayStation, PSP

Who would have guessed that one of the forefathers of the highly successful rhythm game genre would be a rapping dog? PaRappa the Rapper had incredibly simplistic gameplay, asking the player to press buttons in a specific order on a specific beat to "say" words in a question-and-answer rap session. It was the infectious music and outrageous graphic design that drew gamers in, though. Where else could you have a rap showdown with three other opponents for rights to use the only open toilet?

A sister game, UmJammer Lammy, was also created by NanaOn-Sha. This title exchanged a rapping dog for a guitar-playing lamb, but the visuals and music were even more bizarre this time around.

3. Bust a Groove / Bust a Groove 2 - PlayStation

Back in the late 1990s, Enix decided to get into the blossoming rhythm game scene with Bust a Groove. The dance/rhythm title featured core gameplay very similar to that of PaRappa the Rapper, but included battle elements, letting players have a "dance off" with another player or the CPU. Players picked from several characters, ranging from breakdancers to disco kings. 

One of the main draws to the Bust a Groove series is the soundtrack, which has players facing off to everything from Motown to hip-hop. Silly character designs, like an overweight hamburger-eating dancer, also helped make this a rhythm game classic.

2. Rhythm Tengoku / Rhythm Tengoku Gold - GBA, DS, Arcade

Rhythm Tengoku (Rhythm Heaven) follows the established formula of strange visuals and situations combined with great music. The series got its start as a Japanese Game Boy Advance release in 2006, where Nintendo's WarioWare minigame gameplay was combined with musical aspects and even wackier design sensibilities. For most minigames, the objective is to control some on-screen character or object in time with a song's beat. It seems simple at first, but as levels progress, the need for a good sense of rhythm becomes apparent.

The series has since gone international with the announcement of Rhythm Heaven, a localization of the DS title Rhythm Tengoku Gold. Japanese musician Mitsuo Terada is back in this sequel with a batch of original songs so addictive that you'll find yourself replaying levels you've already beaten.

What a beautiful song!

1. Gitaroo Man - PlayStation 2, PSP

The PlayStation 2 title Gitaroo Man set out to be creative and different from the rest of the rhythm games out there. In this title you play as Yuuichi (U-1), a loser-turned-hero due to the power of a guitar, with some help from a talking dog. Instead of simply mashing buttons to a beat, Gitaroo Man has players in a sort of musical battle, charging and guarding from musical attacks by following a "trace line" with the analog stick to play and blocking attacks with button presses. The gameplay is quite a bit more involved than other rhythm games, and sometimes also very challenging, but in the end very rewarding to play.

The music, performed by COIL, made Gitaroo Man stand out among its peers, with songs ranging from rock to jazz, and even a great love ballad. Yuuichi battles enemies that play different instruments, with most battles (and songs) ending in a powerful duet, complete with harmonizing. This level of integration between the gameplay and the music makes Gitaroo Man a rhythm gaming experience like no other.


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68 comments | showing # 51 to 68

DynamicDonut's Avatar - Comment posted on 09/20/2008 18:45
DynamicDonut
Possibly one of my favorite D-toid articles now. It surprises me how many times I've played Taiko no Tatsujin, compared to going to Rock Band or GH3.

I've been getting really interested in Gitaroo Man lately, and this article actually makes me want to look up a bit more about Bust a Groove.

VERY nice write-up.
Wry Guy's Avatar - Comment posted on 09/20/2008 21:41
Wry Guy
@mydjsobad

Hello, sir. May I request you stop being such a self righteous dick? Nowhere did this article or this website imply anything other than this is an article written by Dale. You're the only one implying this is some official Destructoid list as opposed to a fun article. Anyone with any common sense knows that the Destructoid writers put up person articles, and it helps to get the readers to know the writers. You're the only one who has a problem with it, seemingly for the retarded reason that your opinion is different than Dale's.

You're also the only one acting like you knows everything, because nobody fucking else said anything of the sort, let alone Dale. What the fuck is it with you and pushing these assumptions down peoples' throats?

Just because you're an elitist prick doesn't mean everyone else is, so stop assuming that people are acting like they know everything and that their articles are a challenge of your music game authority.

In short: Fuck you. If you care to defend yourself, go ahead, but be aware that you look like an asshole, and I'm most certainly not the only one who thinks so. I'm just the one who was irate enough at the moment to say something.
Wry Guy's Avatar - Comment posted on 09/20/2008 21:42
Wry Guy
Apologies for all typos.
ranatalus's Avatar - Comment posted on 09/21/2008 09:21
ranatalus
@wry guy

I think mydjsobad has a right to be kind of indignant about it; he's done quite a bit with regards to spreading the popularity of music games since he runs the largest website related to it.

I also agree with pretty much everything that was stated. How is donkey konga rated higher than taiko? Why are Ouendan and taiko ok but other imports are not? Also, what do you even mean by "performance games"? Playing any game with an arcade port (Taiko, for example) could easily qualify as "performance".

All in all it's a pretty poorly put together article that reeks of bias (and stupid bias, at that).
Dale North's Avatar - Comment posted on 09/21/2008 11:18
Dale North
ranatalus - if by 'poorly' you mean a perfect representation of what I feel the top ten rhythm games are, then yes!
Wry Guy's Avatar - Comment posted on 09/21/2008 17:27
Wry Guy
@rantalus

I could care less how much he's done for the music game community, nothing gives you the right to be a dick. I'm sorry, but coming onto someone's website and proclaiming your authority over a top ten list, that's the single most nerdy, pompous, immature thing I've seen in ages. If he wants to spread better awareness about music games, he can do so without being an annoying child.

There is no such thing as an official Top 10 list. I'd like to see you make a list and have everyone agree that it's perfect. What I'd really like to see though, is a cease and desist order on you people and your assumptions. Where the hell is Dale saying that other import game are not ok? What is it with you people and making things up?

I hate to tell you, but opinions are opinions, and telling someone that their top 10 list is unworthy instead of perhaps behaving like a friendly and sensible individual--not to mention putting words in other peoples' mouths--goes to show how little attention your community deserves.

@Dale
Sorry if I look like I'm causing a scene, for some reason I am just highly annoyed with the people in this comment section.
sherl0k's Avatar - Comment posted on 09/21/2008 18:06
sherl0k
Sure, opinions are opinions, but all mydjsobad and ranatalus are pointing out is that the list is highly incomplete. Chances are the OP has never laid his hands on a Drummania, a IIDX, or a Pop'n Music in his life before. These games have had a decade of success already.

The article is pretty much comparable to someone rating the best chinese dishes, while only tasting stuff on a takeout menu.
Wry Guy's Avatar - Comment posted on 09/21/2008 19:35
Wry Guy
@sherl0k

Of course the list is incomplete. It's a fucking top 10 list. Everyone always complains that it's incomplete, because there's only 10 spots and it's up to the poster's opinion on what to put in it.

How do you know the chances he hasn't played the games you mentioned? Once again, assumptions assumptions assumptions. Whether or not he actually has or hasn't played these games, you don't actually know. It's quite possible he's played everything you mentioned and he just didn't decide to put them on the list. It's also quite possible he hasn't, but it's not like you stand in the position to say which it is.

How come every single thing I've replied to had at least one unjustified assumption about Dave or Destructoid in it?
xollner's Avatar - Comment posted on 09/21/2008 21:09
xollner
Gitaroo Man is amazing.
Chronomaster's Avatar - Comment posted on 09/21/2008 21:32
Chronomaster
*late to the party*

Oh shit, it's getting all East vs. West all up in this bitch.

I do agree that the lack of so much as a mention of the Bemani series is pretty ludicrous, especially when you made the effort to break the shadow of the monolith that is Guitar Hero/Rock Band. Effectively, it makes you the next X-Play, as far as that community is concerned. Consider that implication; as content provider, you do uphold a responsibility to be integral and informative, and by scorning this particular series absolutely, you're doing well to damage that in discussing the rhythm gaming topic. It's like talking about operating systems, but vehemently denying Microsoft had no hand in it.

That's simply a valid note, no bias of my own to it. Sure, I might disagree with some of your choices and organization of the list, but I'm not about to lambaste you for how you chose. It's your list, but you should have the foresight to highlight why things aren't on the list, especially those with vocal fan bases.

As for my East vs. West comment, now I pitch my own, but at the community and not the writer. For example, I like EBA over Ouendan because I can relate to it better. Sorry, but playing rounds of songs I've never heard of and trying to decipher the story written in a language I have no understanding of holds no appeal to me. That said, I'll still play the game because I love to broaden my mind in music and just love rhythm games in general.

But I'll go on record to say that Ouendan is the worst game iNiS has ever made simply because it has Ready Steady Go in it: a clearly overhyped and overplayed song. This one flaw makes it the worst fucking game ever with the same validity as the YMCA comment made earlier about EBA. :V
Reenee's Avatar - Comment posted on 09/22/2008 00:10
Reenee
"Of course the list is incomplete. It's a fucking top 10 list. Everyone always complains that it's incomplete, because there's only 10 spots and it's up to the poster's opinion on what to put in it. "

Way to be literal, smartass. He clearly meant Mr. North did not take into account the full scope of all music game offerings.

Here's a potential idea for these assumptions: Destructoid IS AN AMERICAN SITE aimed at AMERICANS. Of course complaints are arising because not every music game out there is being considered, which is why you guys are being swamped from those coming from a *dedicated* music-rhythm gaming site. It IS fucking nerdy.
roiheenok's Avatar - Comment posted on 09/22/2008 10:28
roiheenok
hey, if you like music games, try konami games, they are much more developed and fun than the cheap imitations in your list!
Wheeliedude's Avatar - Comment posted on 09/22/2008 15:58
Wheeliedude
I love how at least four bemanistyle.com members registered Destructoid accounts just to complain about a personal top 10 list.
Chronomaster's Avatar - Comment posted on 09/22/2008 19:45
Chronomaster
@Wheeliedude: I only count mydjsobad, rantalus, and sherl0k. Who is the third? :V
Chronomaster's Avatar - Comment posted on 09/22/2008 19:46
Chronomaster
Oh hell I meant fourth. Man either I suck at counting or sherl0k doesn't count for anything.
sherl0k's Avatar - Comment posted on 09/23/2008 00:25
sherl0k
I don't count for anything. I've had a Destructoid account for almost 2 years now.
Danzflor's Avatar - Comment posted on 09/26/2008 01:01
Danzflor
The Only Ones i Played are form Bemani series and i don't see them here...
Stella Wong's Avatar - Comment posted on 02/25/2009 23:38
Stella Wong
haha I love band brothers, nothing like pulling out my DS randomly and singing karaoke in public.

No one plays it with me though so I don't have the band bro's feel~ :(

I <3 you for mentioning #3 :3 have you ever played Dance Summit 2001 it was like a four player Bust a groove/move for the PS2.

I love the legendary theme!! That shit is so suave.
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