Behold, the opening cinematic for Sonic Unleashed, presented in Moonspeak. Regardless of whether or not you are a cynic, you can't deny that the sheer quality of this movie is quite something. The return to a more cartoony animation doesn't hurt things either. Sega really should do a full-length animated film with this kind of talent working for them.
The video starts well with a less than subtle nod to Star Wars, and the fight between Sonic and Robotnik is rather awesome too. Things start to go wrong with the arrival of Dark Gaia, where we devolve into dangerous anime territory, but hopefully they keep that crap down to a minimum.
After the jump, there is a first glimpse of the Hub World, from which you will be able to play the main levels. It definitely looks like the weakest part of the game, as Sonic doesn't seem like he can handle walking around a town very well. I don't know why Sega insists on these Hub Worlds, they don't work for Sonic. Also, I am STILL going to ignore that little flying vermin that is hanging around Sonic. I'm going to just pretend I never saw it.
At the end of the video, you get to see the level that I played at TGS. Even though it looks like it plays itself, trust me -- I was not able to get the game to look quite as automatic as this guy makes it look. It does take some skill to make it flow so well, and this dude only got a "C" ranking. Worth considering if you think the game is just a case of moving forward.
[Update: It would seem that Sega has had the videos pulled. A bit of a shame, considering these videos seemed to do more to raise gamer interest than anything officially released thus far.]
And it MAKES SENCE WHY HE MADE IT.
Go figgure.
This scence is pretty good, especially the bit where sonic is chasing Robotnik.
And who is the character with you on the TGS level? Not another new Sonic character is it?
As for the opening cinematic. Yes its quite epic, but shows how Super Sonic isn't quite invincible, and he definitely let his guard down when Eggman caught him in that force field.
Man my eyes, Aww, Epic!
i never think that i will be saiying this again but... but... do.. want.. sonic :O!!!
Sonic Team should develop a new game, retro-style, just like Sonic 2 and sell it for like five bucks on Live or something. People obviously love retro-gaming (read: Mega Man).
Except for when he stopped kicking ass.
You know, I wish i could see the Wii version of this opening, since is the only next-gen console I have. I hope they at least try to make it look good.
God, it would be cool if that was the future of all animation. I wonder how much that really did cost them...
eggman has a wide array of passive income streams.
Because I did not do it. This is in both the PS3 and 360 sections. Unfortunately, I have no control over what the software chooses to use as the public tag.
I agree about the hub been a bad idea but from the look of it on here it looks like it works fine and isn't that shit in the last "next gen sonic" they released.
Well done for making me believe you've done something good again sega now please deliver what you've shown!
Sonic Unleashed:
Now with 110% of your recommended daily intake of Awesome
However, why is it that The Hub City is such a serene place when a planet-cracking monster has just been unleashed on a planet and Robotnik is in space with an armada of ships?
Also - SUPPAA CHOCO-LATE SUNDAY-ku
If the game holds to that level of quality, then I think it could be satisfying.
I'd also like to point out that this is the first Sonic game to open with him having all the chaos emeralds and the Super Sonic form since Sonic 3.
The Hub world doesn't look too bad(or at least, it looks better than Sonic '06's). It looks like they took a chunk of the level and put people in it(and connected it to a warp room). If it's like that, it'll be ok.
At TGS you would change into him and have to find colored gems and stuff to proceed to the next level... Very similar to SA2's Knuckles levels. Pole climbing, swinging, exploring, etc.
So, that demo level they showed was cool and all, but how much of that will we actually see in game?
The split between normal Sonic and the Werehog is said to be 60% and 40% respectively.
I'm still mighty skeptical about how well it'll actually turn out, but it might not be complete crap if the production values are that incredible throughout the rest of the game
Along with a lot of other stuff, but I really want this now.
In all respect SEGA, if you fuck this one up, there is not way back.
meh.
Also Mister Sterling, if the game ends up sucking blah... blah.... tails doll to take your soul... blah blah blah....
Although this doesn't mean the game is going to be awesome.
Just means the cut scenes will be awesome.
the first half: the cg end of the sonic game we all want!!!
the second half: weird monster awakens/sonic turns werewolf/robotnik has silly plan...no thankyou.
your almost there sega.
what 7 more sonic games and we'll have what we want???
sonic HD: 2d awesomeness...pretty please.