
Monday began with a very
detailed look at the controls for
Brawl. This is the first time in the
Smash games where you'll actually be able to configure which button does what move on all forms of the controller options. It's also revealed that there will be some motion sensing in the game with the Wiimote. This is optional and if you use the motion sensing option, you will be able to perform a Smash attack in the direction you shake the Wiimote (this is only for the Wiimote AND Nunchuk configuration). Another awesome and neat idea that Sakurai added to the control functions is that you can actually save your controller configuration on the Wiimote itself. So if you're going to a buddies house and you don't want to mess with the control settings, you just take your Wiimote with the saved profile on it and that's that.
Tuesday was pretty big for music fans. Hirokazu Tanaka, the man who has been with Nintendo since the Game & Watch days, is on the Brawl team working on some of the music for the game. Take a listen to the remake of the original Donkey Kong theme. It was a double update Tuesday in which they also talked about Widescreen support. This post has become long enough so I'll just say that they've made choosing which ratio that works best for what T.V. very simple.
Wednesday brought Wario's Final Smash called Wario-Man. Anyone who's played the Wario Ware games knows exactly what this is. While he's Wario-Man, most attacks won't hurt him and all of his regular moves are powered up. Thursday revealed the return of Events. You battle through predetermined situations and goals. Some of the matches will be Mario having to fight against Bowser and King Dedede, knocking off Kirby out of the stage before he gets on the Battleship Halberd, fighting a dark version of yourself to a whole bunch of other modes. Today's update showed us that some of the old stages are coming back like Hyrule Temple -- one of the best stages in Melee. As an added bonus, there's even the Zelda II/this stage's music on this update too.
What did you think of this week's updates? Seeing Wario-Man easily made my week for the Dojo news.
LAUNCH GALLERY (7 IMAGES)
Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy.
Likes
Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo
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@Vegas: Hyrule Temple is not too damn big! But then, I play as Peach, so I like having the big levels where I can get knocked around without getting knocked off in one hit.
The Nazi salute is a nice touch.