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Monday began with a very detailed look at the controls for Brawl. This is the first time in the Smash games where you'll actually be able to configure which button does what move on all forms of the controller options. It's also revealed that there will be some motion sensing in the game with the Wiimote. This is optional and if you use the motion sensing option, you will be able to perform a Smash attack in the direction you shake the Wiimote (this is only for the Wiimote AND Nunchuk configuration). Another awesome and neat idea that Sakurai added to the control functions is that you can actually save your controller configuration on the Wiimote itself. So if you're going to a buddies house and you don't want to mess with the control settings, you just take your Wiimote with the saved profile on it and that's that.

Tuesday was pretty big for music fans. Hirokazu Tanaka, the man who has been with Nintendo since the Game & Watch days, is on the Brawl team working on some of the music for the game. Take a listen to the remake of the original Donkey Kong theme. It was a double update Tuesday in which they also talked about Widescreen support. This post has become long enough so I'll just say that they've made choosing which ratio that works best for what T.V. very simple.

Wednesday brought Wario's Final Smash called Wario-Man. Anyone who's played the Wario Ware games knows exactly what this is. While he's Wario-Man, most attacks won't hurt him and all of his regular moves are powered up. Thursday revealed the return of Events. You battle through predetermined situations and goals. Some of the matches will be Mario having to fight against Bowser and King Dedede, knocking off Kirby out of the stage before he gets on the Battleship Halberd, fighting a dark version of yourself to a whole bunch of other modes. Today's update showed us that some of the old stages are coming back like Hyrule Temple -- one of the best stages in Melee. As an added bonus, there's even the Zelda II/this stage's music on this update too.

What did you think of this week's updates? Seeing Wario-Man easily made my week for the Dojo news.  

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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



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17 comments | showing # 1 to 17
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Vegas's Avatar - Comment posted on 11/30/2007 02:38
Vegas
Temple is to damn big! I hope Final Destination comes back... not for the tourney guys but for the pure chaotic fun it was with items on high.
Detry's Avatar - Comment posted on 11/30/2007 02:40
Detry
I give this game a 6!
freeman1's Avatar - Comment posted on 11/30/2007 02:49
freeman1
All I know is Monday's update had better be the best update ever to make up for the game not being released.
Darren Nakamura's Avatar - Comment posted on 11/30/2007 03:19
Darren Nakamura
I like that they're bringing back levels from the older games. I can only hope for some of my favorites to return.

@Vegas: Hyrule Temple is not too damn big! But then, I play as Peach, so I like having the big levels where I can get knocked around without getting knocked off in one hit.
Bob Muir's Avatar - Comment posted on 11/30/2007 03:23
Bob Muir
I was going to complain about this week being total suckage until I saw the Hyrule Temple update. This week has officially been salvaged by the best stage from Melee. Here's looking forward to a few more classics.
SuperDel's Avatar - Comment posted on 11/30/2007 08:25
SuperDel
The music update was cool, I love the music from Zelda II and they done a good job with this. It's good that they didn't just take the song from Melee for Hyrule Temple. I am guessing they will compose new 'old' songs for the Melee levels.
Variable Gear's Avatar - Comment posted on 11/30/2007 09:15
Variable Gear
OMG TEMPLE!
ShinSennju's Avatar - Comment posted on 11/30/2007 09:33
ShinSennju
LOL at Wario-Man! its cool to see that the Final Smashes are quite different from each other, as opposed to the usual "super moves" of some fighting games.
Fanatism's Avatar - Comment posted on 11/30/2007 09:34
Fanatism
though links and marios super-smashes seems kinda.. boring now.
Xavier's Avatar - Comment posted on 11/30/2007 09:49
Xavier
It's a shame that the Temple stage has received no graphical updates from what I can tell.
deanhatescoffee's Avatar - Comment posted on 11/30/2007 10:08
deanhatescoffee
"there's even have the Zelda II" reminded me of "I can has cheezburger".
runningapples's Avatar - Comment posted on 11/30/2007 11:50
runningapples
it is so awesome they are showing all of this stuff. i wish i have a wii :(
F Whipple's Avatar - Comment posted on 11/30/2007 12:11
F Whipple
I'm with necros...the return of the temple has saved this week. Wario-Man is quite excellent as well
interbutts's Avatar - Comment posted on 11/30/2007 16:26
interbutts
huh.

The Nazi salute is a nice touch.
Fading Star's Avatar - Comment posted on 12/01/2007 13:35
Fading Star
Go Wario-Man!
AgentMOO's Avatar - Comment posted on 12/01/2007 15:14
AgentMOO
looks faaahbulous
ze b4ron's Avatar - Comment posted on 12/02/2007 09:47
ze b4ron
Does anyone else here think Wario looks like he's doing the "Heil Hitler" move? WTF nintendo?
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