
The week started off really weird and made me realize something about the DOJO (which I'll tell you at the end of the post). Wario's different costumes were shown off. He has his classic yellow and purple overalls as well as a few other color variations of his cloths including one that reassembles Mario's outfit. Tuesday was a double update focused all on Sonic. First, a new arrangement of Angel Island Zone was shown off. The second update was for Sonic's Final Smash where he turns into Super Sonic. Sonic can fly around the map and tackle opponents for a short period of time.
Wednesday and Thursday's update were focused on the Trophies in the game. To get trophies based on the Subspace Emissary enemies, you have to weaken the enemies and then you can throw the item called Trophy Stand at them, which will turn them into a trophy. So yes, Brawl has a Pokemon like mode to it now. There will also be a boss battle mode so if you miss your chance during the adventure mode the first time around, you'll have an easier chance to get the trophies. Thursday showed off the other new way to collecting trophies called Coin Launcher. The slot machine from Melee has been replaced with this. You use the coins you've earned in the game to shoot at trophies and stickers that are flying around in the Coin Launcher. It basically looks like a cross between Galaga and Bust-A-Move.
Today's update was another double update starting with Share mode. You need to make sure to turn this option on once you get the game so that you will be able to receive photos and stages from your friends. The second update of today was for the new item called Dragoon. It comes from the Kirby universe and is an item that is split up into three parts. Once you collect all three parts, your character will hop on it and then target an opponent for a one-hit KO. When you are collecting the item, it gets stored away but can get knocked out of you similar to the Smash Ball.
Now here's the thing I realized by Wario's update this week: The DOJO is not going to reveal every bit of info this game contains. I see many people complaining that there's not enough time before the release of the game for the DOJO to show every detail, but that's the point. They still want us to be surprised when the game comes out so we're just going to have to sit back and enjoy whatever bits of info we do get.
With that said, the DOJO updates are taking a weeklong break so we have to wait until Janruray 7th for the updates to start up again. What did you think of this week's update?
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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy.
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I just can't wait to play the damn game at this point.
If my memory doesn't fail, that was the last title that Sakurai developed in HAL, before becoming "freelance".
Everybody hated it, but I loved. Pretty fun and simple racing game based on one of the most experimental franchises ever.
And City Trial Mode rocked. I would like to see Kirby Air Ride on the Wii with more content (like more cities). Just for me and the 3 fans of that game.
d0nfil0fi0: Kirby's Air Ride: The only game in history where you don't have to press ANYTHING at all on the controller and you'd still win. >>
I can't believe that this game is coming out in about a month and no characters or anything have been leaked yet.
And as for the week's updates--we got music, so that always makes for a good week. Seriously, this game is going to have one of the most amazing soundtracks ever.
- 11 new characters + 12 veteran characters
( 2 Third-party characters)
- Classic mode
- Side-scrolling Adventure mode with co-op and Boss fights
- Event mode with co-op
= Training mode
- Tournament mode with vs. computer opponents
- Rotation
- Off-line multiplayer
= Online play
- Spectator mode with betting system
- Break the Targets mode with 5 stages
- Home-Run Contest w/ tag team, versus,and online play modes
- Stage Builder with daily downloads
- Special Brawl
- 4 Controller options (customizable)
- Individual name & controller set up saves
- Record and replay 3 minute videos & send them to others
- My Music feature with CD collection
- Trophy collection with Trophy hoard & Trophy stand
- Sticker collection
- Coin Launcher mode
- Snapshot tool
- Story and cut scenes
- New gameplay mechanics
- New items and stages + some old items and stages
- Small touches/ more fan service:
(3 character taunts,new costume changes,on-screen appearence)
- Online player profile & Friends List
- Sound test
- Widescreen tv display support
- Deflicker graphics options: razor sharp/nice and smooth
Anything else ?
The only essential feature that is really missing is a headset for voice chat.
Alt polygon sets for playable characters, the SSB equivalent to Poke'balls, a coin launcher shump mine game, three part items like the Dragoon, all new additions to the series that have got me re-excited for Brawl's release.
Great description. I think this is a far superior way of getting trohpies.
I didn't know people thought it was going to reveal everything in the first place...
Woe me.