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The Secret World out April 2012, beta sign ups soon - Destructoid




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The Secret World  



The Secret World out April 2012, beta sign ups soon


12:15 PM on 08.16.2011
The Secret World out April 2012, beta sign ups soon photo



Electronic Arts has set an April 2012 launch window for Funcom's modern-day role-playing game, The Secret World. Additionally, it's announced that starting on August 26, interested gamers can sign up for "upcoming betas." Yes, that's "betas" plural.

"We are all looking forward to bringing in players through upcoming betas, and their feedback will be crucial to the further development of the game as we progress toward the April 2012 launch,” says Senior Producer and Creative Director Ragnar Tørnquist.

With some of the biggest MMOs focusing on incredible fantasy worlds, it's refreshing to see one with a modern-day take. Also, monsters and guns. That appeals to me, too. What do you think of what you've seen of The Secret World so far?








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The Secret World



1:00 PM on 01.10.2013
The Secret World sees 400% increase in 'activity levels'

Taking The Secret World from a subscription-based game to the "buy-to-play" model has done quite well for Funcom. The company has called this re-launch a success, announcing that "Activity levels in the game have increased by...more



8:00 AM on 12.12.2012
The Secret World scraps subscription fees

The Secret World has become the latest MMO to learn that, if it ain't Warcraft, it ain't getting away with charging subscription fees. Mandatory fees have been dropped from Funcom's ailing game, though other areas of monetiza...more



3:00 PM on 11.14.2012
The Secret World gets a chunky update

After four months, The Secret World finally gets its first raid, along with new missions and features in the largest update so far. It was this MMO's dearth of multiplayer opportunities that made me ditch it in fav...more



11:00 PM on 10.18.2012
Halloween comes early to The Secret World

Are you still playing The Secret World? Now would be a good time to log back in, as Funcom has pushed out some Halloween-centric content by way of the new update, Issue #3: The Cat God. It wouldn't be an MMO without nods to ...more



8:00 PM on 09.17.2012
Funcom has tools to make The Secret World free to play

Following the recent layoffs at Funcom, GamesIndustry caught up with CEO Ole Schreiner to talk about the subscription-based model The Secret World uses. He says that the game is profitable now that re-structuring has happened...more



12:30 PM on 09.11.2012
The Secret World lead game designer laid off

Funcom MMO The Secret World did not do as well as they had hoped it would, selling only 200,000 copies since its July launch. And now, as it usually goes, the layoffs happen.  A notable casualty is The Secret World's lea...more



11:00 AM on 08.29.2012
The Secret World sold only 200,000 copies since launch

Financials for Funcom for this last quarter show disappointing results for their newest, MMO The Secret World. The game sold only 200,000 copies since its June 29th launch, despite more than half a million players having sign...more



4:30 PM on 07.13.2012
Secret World's first content update announced

Set to go live July 31st, The Secret World's first content update, Unleashed, (referred to as Issue #1) has been revealed, with promises of more issues coming every month. This first round of content will contain se...more



2:00 PM on 07.09.2012
The Secret World 'Chronicle' profile and leaderboard tool

Funcom has launched a new profile and leader board service for new MMO The Secret World today called Chronicle. By logging in here players can view a complete record of their journey through the game, as well as character pro...more



6:15 PM on 07.03.2012
The Secret World launch trailer should be seen

If you've been keeping up with Funcom's newly released MMO The Secret World, you'll know exactly what to expect. But, for those that haven't, this new launch trailer shows just how vast and lovely this game's world is. Eithe...more




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When I reviewed The Elder Scrolls Online back at launch I thought it had potential, but not enough to keep people paying for subscription time. Plenty of MMOs have enjoyed a subscription-based model, and games like ...more



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