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The Secret World

The Secret World lead game designer laid off

12:30 PM on 09.11.2012 // Dale North

Funcom MMO The Secret World did not do as well as they had hoped it would, selling only 200,000 copies since its July launch. And now, as it usually goes, the layoffs happen. 

A notable casualty is The Secret World's lead game designer Martin Bruusgaard, who was just cut from the staff of the Funcom Oslo office. 

"Unfortunately, I'm not with Funcom anymore," he said on social media. "Got put on forced leave along with most of our Oslo Office, a week ago."

Bruusgaard estimates that about 50 percent of the staff was cut. 

"The Oslo office got hit much much harder. It's a very expensive office. Cheaper to hire someone abroad."

According to GamesIndustry, he has found employment elsewhere, outside the games industry.

What a shame. I had a few beers with Bruusgaard back when he was still working on The Secret World. Heck of a guy. We wish him and the rest of the cut staff the best.

Dale North, Former Dtoid EIC
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destructoid's previous coverage:
The Secret World

  Jan 10

The Secret World sees 400% increase in 'activity levels'

70,000+ units sold in the month following the new business model

  Dec 12

The Secret World scraps subscription fees

Another MMO skirts on the freemium line

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