Electronic Arts and Funcom have released a developer diary detailing the world and setting of The Secret World. I actually kind of love it. The core concept of the game is that anything goes. If there is a myth or legend anywhere in the world there's a solid chance it'll go to some kind of use in the game. You can go anywhere from fighting giant mummies in Egypt to meeting resurrected Mayan tribes in New England.
EA improves revenue in first quarter of 2014, delays Dragon Age and Battlefield
1:00 PM on 07.23.2014