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The Scourge Project heading to XBLA/PSN, looks good! photo

Time for another brand new IP from an unknown developer that everybody is going to ignore! The Scourge Project is a new third-person shooter from Spanish studio Tragnarion Studios. Tragnarion's previous work includes the iPhone game Map My Mind and ... not a lot else.

Despite the studio's untested status, The Scourge Project isn't looking too bad at the moment. Helped by the Unreal Engine, the graphics are pretty swanky and it looks like a proper retail game. This is impressive due to the fact that this title is actually headed to XBLA and PSN. I had no idea it was downloadable until I read the press release, so I must say I'm rather impressed by the visuals.

Check out the gallery and let us know what you think.

December 2nd , 2009 Mallorca, Spain: Following last month announcement of the release date for their upcoming iPhone game title “Map My Mind”, developer Tragnarion Studios has more exciting news to share. The Spanish development studio announces the release of their first 3rd person shooter title, The Scourge Project, as well as their homepage www.thescourgeproject.com which will contain new screenshots and much more. The site also covers the main features of the game that will make this title an unforgettable gaming experience.

The Scourge Project will use Epic´s Unreal® Engine™ for their new multiplatform shooter featuring a unique focus on co-operative narrative and gameplay. The Scourge Project will be a story-driven 3rd person shooter game built from the ground up for co-op, where up to 4 players each experience a personal story whilst playing together as a squad. The Scourge Project will be distributed digitally for PC via Steam in December 2009 and for Xbox Live in March 2010.

The Scourge Project will come on a 2 episode bundle with more than 5 hours of gameplay spanning 4 complete levels, up to 4 Player Co-op Campaign Mode, 4 Unique Playable Characters to choose from, an arsenal of weapons and special abilities, thrilling boss-fights and environmental puzzles. The Scourge Project will have multiplayer modes such as Deathmatch, Team Deathmatch, Capture The Flag and Frontiers, all of which allow up to 16 Players.

Omar Salleh, Game Director for “The Scourge Project” at Tragnarion Studios said: “We’re really excited about the upcoming release of The Scourge Project. The whole team has put a huge amount of love and effort into creating something special and we’re all eager to see action gamers the world over having a blast with the gameplay and soaking up the breathtaking visuals and soundscapes. Our unique blend of co-op action plus co-op storytelling, in which each playable character has a distinct perspective on the central plot, brings something new to the table and we’re definitely looking forward to expanding on this and much more in the rest of the Scourge Saga.”

For more information, please visit www.thescourgeproject.com.

The Scourge Project will be released for PC in December 2009 and for Xbox Live/PSN in March 2010.

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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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12 comments | showing # 1 to 12
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Onlineatron's Avatar - Comment posted on 12/02/2009 13:25
Onlineatron
Looks UNINSPIRED!

Still... it's great how developers are pushing the boundaries of what we expect of a PSN/XBLA title.
ClockworkHorror's Avatar - Comment posted on 12/02/2009 13:26
ClockworkHorror
Looks pretty badass.:)

I'd love to see it in motion. Have to keep my eyes open for future updates on this title.
killerpickles's Avatar - Comment posted on 12/02/2009 13:32
killerpickles
Looks pretty rad for a PSN/XBLA game.
paradoxphantom's Avatar - Comment posted on 12/02/2009 14:17
paradoxphantom
seems very interesting i might consider purchasing it
BattyAdroit's Avatar - Comment posted on 12/02/2009 14:21
BattyAdroit
So far, so good. I'm keeping my eye on this.
ninjalegend's Avatar - Comment posted on 12/02/2009 14:28
ninjalegend
Looks pretty cool. Thanks for the heads up.
DaedHead8's Avatar - Comment posted on 12/02/2009 14:42
DaedHead8
The graphics are good for an XBLA game but the art style is, as Onlineatron put it, uninspired. Still, I'll keep my eye on it.
mix's Avatar - Comment posted on 12/02/2009 14:53
mix
Im with what has been said so far. Looks very interesting for a PSN/XBL release. My eyes are on it!
TheTruth's Avatar - Comment posted on 12/02/2009 16:29
TheTruth
Looks like an average girl (in a videogame type of style, I mean) in a generic type uniform being attacked by an alien that looks like aliens I've been shooting at in games all my life.
The alien doesn't even look unique! And the picture also shows what looks like a generic videogame hallway. First impression is it looks as bland as Fracture.
matrixdude171's Avatar - Comment posted on 12/02/2009 18:31
matrixdude171
Somehow it looks totally like a female version of GoW
50ft. Samurai 's Avatar - Comment posted on 12/02/2009 19:14
50ft. Samurai
These guys did "Doodle Hex" on the DS!
Brian Szabelski's Avatar - Comment posted on 12/02/2009 19:47
Brian Szabelski
Screens look good, but I need to see it in motion first.
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