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I remember the days when 40-hour games were plentiful... These are sad times.
These days, we have jobs, so we have money, so we can buy new games once a month or more. That said, we have a lot less time to play them, and we appreciate when a game respects our time. I want to experience all this medium has to offer, and I can't do that if I were to dedicate myself to any one game for an extended period of time. Hell, my backlog of games is already near twenty titles...
I hate it when I pay 1000 pesos for a game I finish in 6 hours, this way I feel like I'm getting some bang for my buck.
Maybe we ought to start comparing games by 100% completion times, because 12-18 hours for the main story thread tells me very little.
Too true. I remember getting Secret of Mana on the SNES with an absurd claim of gameplay length on the box - That was actually true! Nowadays the 20hr PR claim includes the time it takes to get the "10 000 kills" achievement *waggles cane in disgust*.
@Dexter
Dude nao, moar game = moar win. I got the full time job & band & girlfriend & all that & Im about to replay FF7 - Its about making time (& total neglect lol). Seriously though, nowadays its more like "Loved the 10hr campaign? Then buy the 5hr DLC!".
I've been buying games like a madman lately, and I'll be buying X-Men Origins: Wolverine when it goes on sale next week, largely because it's supposed to be fun and it's not too long. At this point, I just couldn't justify adding another 40+ hour game to my collection. Sorry, Disgaea 3!
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