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The Perfect Sequel: Crackdown 2

8:12 PM on 07.20.2007 // William Haley

Everyone has played a game and thought “You know what they should add in the sequel?” Sometimes you would get lucky and said feature would make it into numero dos, but chances are more often than not the sequel came and went, sans your awesome idea. However, the Internet is a helluva drug, and a handful of developers have really put an effort in to listen to their fans and critics by giving gamers what they want, be it through downloadable content, patches, expansion packs, or full-blown sequels.

One such company is Real Time Worlds, the talented peeps responsible for this year’s smash hit Crackdown and the upcoming APB. Even if the ending hadn’t spelled out “S-E-Q-U-E-L!” on your forehead, the overwhelming success of the game should have made it a no-brainer, perhaps even as soon as sometime in 2008 (although nothing solid has been announced just yet).

The game was quite a bit of fun, and the massive open-ended, over-the-top mayhem opens up a lot of possibilities. Many of you undoubtedly have your own ideas of how Crackdown 2 could be bigger and better, and in case those didn’t make it into any of the awesome DLC, now’s your chance to let your voice be heard.

The way this works is, you post your ideas (or discuss other people’s) and once the thread goes limp, Destructoid will deliver it all to Real Time Worlds personally. We can’t guarantee that your idea to have Rick Astley as an unlockable character, or the boss battle with the Stay-Puft Marshmallow Man will make it into the game, but we can promise that your ideas will at least be heard by the people who could make it happen.

This is your opportunity to have a direct impact on the games you want to play. So, what you got?



William Haley,
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