[ x ] remove ads and scale site to 1080p+
[ x ] remove the ads & get mobile premium
pay whatever you want to upgrade
 
 

The obligatory CGI trailer for Techland's Dying Light

4:45 PM on 06.07.2013  ·  Jordan Devore@DtoidJordan
0

Zombie parkour

In typical Techland fashion, our first look at Dying Light in motion stems from a CGI trailer. I'm hopeful this is a good indication of the general vibe the studio is going for with its freerunning-centric zombie survival title, because I like what I'm seeing here.

What's not shown so much is the extensive weapon crafting, which is used as a selling point despite being seemingly everyone's selling point, these days. If Dying Light can concentrate on what it appears to do best -- Mirror's Edge-esque first-person movement in a zombie-filled open world -- this could be worth getting excited over.

The game isn't due out until next year for PC, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One, but we'll get a good look at it during E3 next week.

\ We've blogged about this before: read (83) back stories 

 
 

Enlighten an uninformed cougar: FacebookTwitterRedditEmail
 

#PC #PS3 #PS4 #Survival Horror #Techland #video #Warner Bros #Xbox 360 #Xbox One #Zombie
 
 
 
[x] advertisement
 
 


Jordan DevoreManaging Editor, Co-EIC // Profile & Disclosures
Fronts10207Posts1Blogs 14Following162Followers283

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more
Similar stories on Destructoid:
 
 


Dtoid is fighting adblockalypse without native ad article bullsh* thanks to Huge Members. Please give them sex or donuts:

User Avatar
CoonSan


Since 10:55 PM on 02.20.2016

Elan Bard
Elan Bard


Since 12:47 PM on 04.27.2013

InebriatedGnome
InebriatedGnome


Since 1:59 AM on 01.21.2013

Kyle Becker1
Kyle Becker1


Since 10:10 AM on 04.26.2016

 

Please login (or) make a quick account (free)
to view and post comments.





Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!