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The next-gen tech behind Tomb Raider: Definitive Edition

Jan 21 // Hamza CTZ Aziz    @CTZ

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We saw the comparison video, now developer Crystal Dynamics shows us exactly what went down to making Tomb Raider all next-gen-y. Lara looks more lifelike than ever, especially with her facial expressions as her face was re-created from scratch for the Definitive Edition.

Lara's hair flows more realistically, her skin shows off more damage, and a lot of stuff now has physics elements that weren't in place in the original game.

The Definitive Edition is looking remarkable, though personally I don't think I'll be replaying the game as much as I liked it the first go around. Look for this one to arrive on January 28 for the PlayStation 4 and Xbox One.


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destructoid's previous coverage:
Tomb Raider: Definitive Edition


  Jan 27

Impressions: Tomb Raider: Definitive Edition

Definitive version, not so definitively priced


  Jan 17

The Tomb Raider reboot is finally profitable

Square Enix initially expected to sell 5-6 million units


  Jan 14

Tomb Raider: Definitive Edition comparison video

With blow-by-blow commentary from my wife


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