We all know how unbelievably gorgeous Crysis is, but what if the technology used to power the game was applied to something like, I don't know, The Elder Scrolls IV: Oblivion? Would we be able to handle the pure sexiness of it all?
Find out for yourself by watching the video above or by downloading this higher-resolution version that'll fetch greater results. It's been a long time since I've played Oblivion, so perhaps I've let my mind create a mental image of how fantastic it looked to me back then and as a result, didn't see a huge difference between the switch to CryEngine 2.
But after viewing the downloadable video, everything looked leaps and bounds better, not just the foliage like the embed video would have me believe; it also helped that I did a quick Google image search to see how fuzzy my memory really was.
Above all, this video made me realize how badly I want Bethesda to create a new Elder Scrolls with those kinds of graphics.
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I just want a new Elder Scrolls. Oblivion's is perhaps the only game world I have actually missed since I stopped playing the game. I really need to save some cash and get Shimmering Isles.
I tried oblivion twice, and I just couldn't do it, the medieval stuff just doesn't appeal to me.
But as far as I remember, Oblivion on the PC with max settings looked pretty damn great - don't see the need for the "graphical upgrade" aside from the fact the CryEngine engine is better in a technical sense and maybe somewhat prettier.
shivering isles is in my opinion the best part of that game. sheogorath it to me the most original and unique character in the game! also ie nobody did this already but try to fight sheogorath, an awesome veiw of the game occurs right after.
it does look better but i wouldn't re-pay for something just for better looking trees. the game has no graphical problems except the rosey cheek syndrome anyway. but a lot of time went into that.
Yeah, I guess I did only look at the shitty stream, but still, it's just eye candy really, what got me into the Elder Scrolls games was ALL OF THE DAMN BOOKS! I would seriously go to the Library in Vivec in Morrowind and just read the books about the divines and all that, *sigh* good afternoons wasted there...
You know why I can't wait for Fallout 3? Because after its out the door Bethsoft can finally get down to working on TES5.
Obliv is a great game, especially with all the right mods (OOO and Natural Environments, I'm looking in your direction), but there is so much more they could have done, so much they can improve on.
Other than some better foiliage and water, it doesn't look much different. The latter 2/3 is a waste of time to watch inside the city. Unless it actually ran more efficiently than Oblivion (which ran like shit), then it's fairly pointless.
What exactly is this though? Did somebody export the Oblivion graphics and load them into Crysis or something?
Oblivion is really fun, but despite trying to beat it 3 or 4 times I keep stopping about 10 hours in. The world seems really repetitive after awhile, though as Stahlbrand said Natural Environments really helps. Plus the leveling system bugged me. But anyways, the video looks pretty cool.
Watched the vid now, and frankly 'meh'. I've been playing Oblivion just this week, and with Nat Environments and a slew of other mods, it looks almost that good on my box, only at a much more consistant and high framerate than I get (I sacrifice fps for beauty in Oblivion).
The big pan-out at the end without dropping alot of geometry was the most impressive aspect. The night lighting had a little more moonlit 'atmosphere' to it, but overall, it wasn't earth shattering.
Also, to Shalashaska, I recommend a mod called KCAS, or Kobu's Character Advancment System, which un-borks the leveling logic, making it less meta-gamey, and OOO, or Oscura's Oblvion Overhaul, which is a massive content adding/modifying mod which takes off the training wheels of 'everything always being < +/- 4 levels from the PC level'. Its much more natural feeling for your lv4 character to get destroyed by a lv 15 Minotaur Lord by surprise, than having every single enemy be just a little stronger or weaker, whether you complete the game at lv 3 or lv 25.
That is just the kind of shit which TES5 could improve on; the mod community already figured out what was wrong and addressed it as well as they could, hopefully Bethsoft takes the subtle hint when they start the next chapter.
That hi-res one is "like whoa." I didn't play Oblivion, so I am not the best comparison. I do remember seeing the graphics vids when it came out though.
How many years until everything looks like this, and base PCs can output that quality? Any good guesses?
My PC can run Oblivion inside to look just as good as that, the outside however is just stunning.
I think I shed a tear of joy looking at the trees alone. *Ugh* God I love the Elderscrolls.
Hell you can crank the graphics up on anything the question is who the hell could handle it 20% of the market? Seriously Crytek has a serious issue of underestimating the hardware requirements to the point where they program the game to recommend things that your comp can't handle.
This guy imported resources directly from Oblivion. It took him 2 months to do it.
I dunno...part of it just doesn't look good. IMO the original oblivion looked pretty enough. Something is missing, but eh. He WILL run into the 14-texture layer limit though, so it is technologically an imposibility to perfectly recreate all of Oblivion. This is teh dude's first map, btw! Kudos to him!
The problems I can see are creating new player models (the originals suck) and making this look REAL. The first oblivion, as said before, was nice. This needs to look REAL! lol. He has the tod right on spot, so that certainly is something! I can't help but feel its a bit of an idiotic attempt to rebuild all of oblivion, but I'm sure with some tweaking here and there he can make it look real or really frickin close to real. The problem is that the Crysis assets he's using are just leaps and bounds more advanced than the Oblivion assets he's using.
I love the idea of Oblivion, but I wish they would build in an "easy-mode" that uses static enemy levels and a little more actiony combat. There are a lot of us who would love to buy the game, but know we don't have the time to deal with the grind. We're generally the ones who play on consoles and can't install mods either. Come to think of it, I don't understand why all RPGs don't have an easy story mode that lets you play through the game quickly and easily.
I think they should remake daggerfall with crysis graphics :P Why do I like daggerfall you ask? Well it's simple really! Daggerfall's ability to climb walls > Morrowind's Levitate Spells > Oblivion's flightlees world of climbing stairs
moocow21: "Screw Oblivion. If Bethesda would remake Morrowind with graphics like this (and perhaps a new combat system) I would truly be in gaming heaven."
Improve upon Oblivion's combat system--it's hands-down the best in the franchise. And yes, Morrowind + Oblivion engine + tweaked = amazing.
Holy shit, my Digg made it on Destructiod! Awesome! I know the person who made this, it's pretty amazing how his work he's been doing for the past month on Crymod.com is really spreading around the internet!
@CJSchmidt- The whole point of RPGs is to give you a huge adventure, with a story that matches. Hopefully the devs achieve that. What would games like Xenogears and Xenosaga be without the story? Oblivions actual "main quest" isn't as long as the 2 games I just brought up. You could concievably 'beat' the game in a much shorter time. You would just miss out on the point of why you should play it. I think the best thing about Oblivion is that I would boot it up, and say I'm just gonna do (X) quest, and 6 hours later I couldn't even tell you why I started...I'd just get lost in the world they created. Oblivion is the only game I've kept, everything else gets traded in...But Oblivion stays.
I still haven't beaten the main quest, and I have over 110 hrs on my guy.
There is a obivion mod OGEv2 with new shaders & scripts then tweaking ini file, all the high res texture mods and software forcing a filter and AA it actually looks a lot better then crysis imo. With all the enhanced mods out there it brings this game back into the rpg ring for another battle
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A prettier ugly, doesn't help in NPCs cases...
Considering that I still play Oblivion occasionally, a better looking one is always a win!
But as far as I remember, Oblivion on the PC with max settings looked pretty damn great - don't see the need for the "graphical upgrade" aside from the fact the CryEngine engine is better in a technical sense and maybe somewhat prettier.
Great vid though.
Obliv is a great game, especially with all the right mods (OOO and Natural Environments, I'm looking in your direction), but there is so much more they could have done, so much they can improve on.
What exactly is this though? Did somebody export the Oblivion graphics and load them into Crysis or something?
The big pan-out at the end without dropping alot of geometry was the most impressive aspect. The night lighting had a little more moonlit 'atmosphere' to it, but overall, it wasn't earth shattering.
Also, to Shalashaska, I recommend a mod called KCAS, or Kobu's Character Advancment System, which un-borks the leveling logic, making it less meta-gamey, and OOO, or Oscura's Oblvion Overhaul, which is a massive content adding/modifying mod which takes off the training wheels of 'everything always being < +/- 4 levels from the PC level'. Its much more natural feeling for your lv4 character to get destroyed by a lv 15 Minotaur Lord by surprise, than having every single enemy be just a little stronger or weaker, whether you complete the game at lv 3 or lv 25.
That is just the kind of shit which TES5 could improve on; the mod community already figured out what was wrong and addressed it as well as they could, hopefully Bethsoft takes the subtle hint when they start the next chapter.
How many years until everything looks like this, and base PCs can output that quality? Any good guesses?
I think I shed a tear of joy looking at the trees alone. *Ugh* God I love the Elderscrolls.
I loves me some Oblivion though.
one question, who did this? Who took the time to remap all of Oblivion into the CryEngine 2?
@Namelessted it says at the end Crytek.
Honestly, I think the reason many people have not jumped ship to CryEngine is because most PC's can't run it effectively.
I didn't like Oblivion though. I hated that whole "you never level up or get stronger thing". It's too pretentious.
I dunno...part of it just doesn't look good. IMO the original oblivion looked pretty enough. Something is missing, but eh. He WILL run into the 14-texture layer limit though, so it is technologically an imposibility to perfectly recreate all of Oblivion. This is teh dude's first map, btw! Kudos to him!
The problems I can see are creating new player models (the originals suck) and making this look REAL. The first oblivion, as said before, was nice. This needs to look REAL! lol. He has the tod right on spot, so that certainly is something! I can't help but feel its a bit of an idiotic attempt to rebuild all of oblivion, but I'm sure with some tweaking here and there he can make it look real or really frickin close to real. The problem is that the Crysis assets he's using are just leaps and bounds more advanced than the Oblivion assets he's using.
Improve upon Oblivion's combat system--it's hands-down the best in the franchise. And yes, Morrowind + Oblivion engine + tweaked = amazing.
In regular English: The map has been forcibly canceled by Crytek.
I still haven't beaten the main quest, and I have over 110 hrs on my guy.