Last Tuesday, I had the pleasure of going to see Final Fantasy: Advent Children Complete with Japanator writer Jeff Chuang. The screening, held by New York Tokyo for various members of the press at Sony's Wonder Technology Lab, provided a new look at this update of Advent Children.
It's been about 13 years now since we were first introduced to the universe of Final Fantasy VII, and Advent Children Complete seems to be a capstone piece to the whole series, closing it off so that the people involved can finally be free from the project. After all, this is the only title to see so many sequels and paraphenalia, to the point where it became overkill.
I say this because of Advent Children Complete. The original film clocked in around an hour and a half, and now Square Enix crammed in nearly another half hour worth of fights, backstory, and explanations, turning what I had always considered masturbatory fanservice -- very well rendered, but still wankery -- into a film with a much more cohesive plot that allowed me, someone several years removed from the franchise, to understand everything.
But the film also had a message for its fans, one that makes the film worth watching: Move on.

Final Fantasy VII, like I mentioned before, has been with us for 13 years, four games, several soundtracks, and thousands upon thousands of cosplayers. Innumerable pages of fanfiction and doujinshi have been written, ranging from jaw-dropping art to plots that induce self-mutilation. And it still continues. Just like the people of Midgar.
Even after the near-cataclysmic events of the game, two years later the people of Midgar are back to their daily lives, falling into the same old cycles, and perpetuating life as it used to be. But their past actions have paralyzed them, focusing their energy towards curing Geostigma, a mysterious affliction that is spreading like leprosy amongst the people, and as a result, the rest of the city remains largely ignored. Construction is at a crawl as Shinra tries to cure the plague -- something that they are at fault for, and ultimately to save their own ass, as the president is infected.
Cloud, too, is paralyzed by the past. Not only is he infected with the Geostigma, which gives him flashbacks of Sephiroth at inappropriate times, but he is also coming to terms with his past, in the cases of Aerith and Zack. Or at least he's trying. Instead, Cloud shirks almost all of his responsibility towards Tifa, Marlene, and Denzel, who are all at 7th Heaven. He claims that he's searching for a cure, but instead he wanders about, avoiding direct contact with everyone, only listening to voicemails of people trying to reach him.

The problem is, everyone is trying to move on with their lives, but because Cloud can't, Tifa and the gang are ultimately held back by Cloud's behavior, which I can only describe as selfish and self-loathing at the same time. But the actions of the Remnants -- Kadaj, Loz, and Yazoo -- force Cloud onto a path of reconcilliation and change, like any good story
To me, Cloud sounds a bit like the Final Fantasy VII die hards, stuck on their theories that Aerith wasn't supposed to die, living in their own closed communities. And they are a large buch -- large enough that Uematsu, Nojima, and all the others involved are all being held back by this project. It's something that's still brought to the forefront in interviews and appearances, casting a shadow over their more recent, and arguably better works.

From here, you can play along with the analogy as you watch the film: as Cloud progresses through the story, he meets up with the ghosts of his past, and they remind him that he can in fact move on -- they are not angry at him, and do not wish to hold him back. There's no need to worry about them. After all, he does have everyone else who's still alive to worry about, right?
It ultimately takes everyone to team up to stop the imminent threat of Bahamut before Cloud can move on to really confront his past with the final fight with Sephiroth. It's a marvelous fight, and after Cloud takes a hell of a beating, Zack has to remind him, "You've already beaten this guy once, right? It should be so hard." So, with some determination, Cloud banishes Sephiroth "back to his memories," the only place that he will remain.
In the final sequence, we see Cloud once again confronting his ghosts, who in fact leave him, forcing him to accept that he now has a new life to live -- no longer can he cling to them for comfort and avoid the real world. It's something he accepts rather gracefully.

And coming out of the screening for Advent Children Complete, I can't help but feel that's the message being delivered to the fans: it's time to move on from Final Fantasy VII. They're not going to be here to pander to your whims forever. Uematsu, Nojima, Amano, and everyone else involved are just going to move on, leaving you to learn for yourself that it's time to outgrow this series.
At the beginning of the film, the classic cityscape of Midgar is deteriorating 500 years after the events of the game. Buildings are covered in moss and plants, and the world is devoid of humans. The people have died out. So too will this fandom. And to be honest? This film is a good note to leave off on.
A) Square likes money
B) Square is losing tons of money, except on it's FF-based games/FF cash-ins
I'm not the biggest fan of FFVII, but it really does deserve all the hype it's been getting. Also, we'll get our remake someday.
...until the next FFVII:OMGBBQHAXKTHXBYE Complete A2 v1.5 comes out
As soon as I think i'm out? THEY PULL ME BACK IN!!
An extra half hour of the same gloriously OTT fanservice would be fine: wrapping up some ot the original plot holes is the cherry on top. It'll be much better of the team when Final Fantasy VII is truly complete. Then maybe they can finally be at rest and move onto new projects, rather than keeping the same old bird alive.
So either way, unless Square doesn't want to make tons and tons of cash, FF7 won't die, for now anyway.
beckstory.
I think it was Yahtzee who once mentioned something about beating the bloody giblets that was once a dead horse and that's the case with FFVII, the game was great but I seriously think that it should finally become a piece of gaming history and not square's go-to cash cow. we all grew attached to Cloud and I even know straight women who wanted to fondle Tifa's poorly rendered but gigantic breasts but this really has gone on long enough.
It's time to move on to another kind of rpg maybe one with less androgynous characters that's less suited to crazy amounts of homoerotic fan fiction and what not.
I certainly wouldn't say that the creators are slaves to the fan desires either. This game was iconic to an entire generation, and many of them became gamers because of FFVII. I myself did not, but I can still appreciate the way those people would view the game because of it. I used to harsh on them as well. But quite frankly, FFVII is something that in the hearts of fans will never die until they do. Even if no further word were ever mentioned about it again from SE, the fandom would never disappear.
It's something different for each person, but everyone has that something they will never get enough of because it had such a huge impact on them and the things they enjoy and love today. I really think that you're perhaps looking to deeply into the movie for extra meaning.
Just because these thoughts occurred to you while watching doesn't mean that it's some important hidden meaning from the creators to the fans to subside their lust. In fact, I'd imagine they wouldn't even try, since each iteration of the movie or game franchise only fuels the fires further, no matter the content thereof.
I'm with I'm OK...if they really wanted to convey the message of "moving on", then why the cash-ins on all the spin offs? If "moving on" is really their message, they shouldn't have been dangling the old carrot with each new FFVII game. If making money is their concern, and they think that releasing spinoffs that are mediocre at best (so I'm told anyway...grain of salt comment there), then I don't see why remaking the game is such a bad idea. Not to say that I'm exactly giving a shit for a remake, I just don't really see "moving on" as a message of theirs. Aren't they hurting financially somewhat? Cashing in on a tried and true title would make sense, even if it angers those who dislike those sorts of things.
WHERE'S MY GODDAMN FORUMS!?
*For those playing along at home, Analoge just said that the ending of Final Fantasy VII was a convoluted piece of rushed trash, and because it's popular, Square-Enix is scrabbling to make some sort of sense out of it, while still managing to ruin every good bit by making the annoying characters more annoying and making the good characters mere sidenotes.
Also Seifer could cream Sephirtoh's arse and I don't mean in the fangirl doujinshi sense.
Just throwing those out there.
@ Im OK: the reason is money. It almost does 'force' developers to go back and retread old ground because if there are millions of people begging for more content and willing to pay top money for it, why would the developers and publishers pass that up for a new product that might not and probably won't make anywhere near as much? On top of that it makes it hard for them to work on new projects if all the media and the fan base are stuck banging on about an old one.
All you need to do is add better graphics and Square would be making that money
But no, instead of FFVII-2 we get FFX-2, a game where you dance to blind your enemies.
Fuck. That. Shit.
If Squeenix looked at their recent game sales and what not, the message to fans shouldnt be move on... it should be stick with what fucking works
We were one of the louder 4 guys sitting near the front :D (not all together)
@grisser: I was in the second row, all the way to the right, by the aisle.
lol, I made an account just give you props on the hilarious comment. Fuck that shit is exactly what I was thinking.
A few are called FFVIII, FFX, and FF Tactics. Of course, that's just in the realm of FF games.
played em, liked em.
not as much as VII.
oh Tifa doushinji
I will believe it when I see two TGS with no mention of Cloud and One-winged Angel, but that would be like believing the moon won't come out tonight...
I signed up just to comment on this.
The movie isn't about telling fans to move on. Nor is Square trying to portray this message in any way.
Why do I say this?
Because, Square didn't make 2 sequels (Dirge, this) and a prequel (Crisis Core) for nothing. They did it for 3 reasons:
1)fans, as obviously stated.
2)money, game devs or any company/business for that matter does not do anything because they can. It is purely for the $ - every company is like that.
3)To actually finish the story that was never completed.
It is like writing a novel, but leaving the last 60 pages of the story blank.
The prequel comes into play because Square knew Zack was a very important character that no one really got to fully realize and understand, and that not everything in FFVII was all Cloud, Cloud, Cloud and Sephiroth being the villian. There was so much more behind everything, that even alot of diehard FFVII fans I know didn't even take note of.
The movie filled in the the last "30 blank pages of the story". It showed us basically what everything resulted in. What happened after meteor's fall, what kind of state were the people in, was Shinra still recognizable, did people even live in Midgar, what happened to Cloud, and did Sephiroth really finally die? All that and more was answered. But there was still another '30 blank pages'.
The rest of these blank pages are NOT filled by Dirge of Cerberus. Infact, Dirge of Cerberus only introduces us to the next 30 blank pages. I firmly believe Square will either do a full FFVII sequel game, another movie, or a remake and include an after-game part. Why? Because, as Crisis Core fully details - Genesis is NOT dead. Dirge of Cerberus takes this and shows that even after Vincent's little event, he is still alive. So, in essence, another Sephiroth is roaming around.
Square will most probably go and do another FFVII project. They are not telling fans this is it, leave it be. They'd be absolutely clinically insane. There is a gold mine of money still yet to be untouched aside from the incomplete story of FFVII. Square knows it and they will take advantage of it. Square, or any video game dev for that matter, is not rich enough to pass on a possible multi million dollar opportunity for say a remake. And Square has a legitimate reason to tap into this opportunity, unlike other devs that will go and milk their video game series just for the money, they have those 30 blank pages.
Enough Said
I`d also like to mention that ive met many fans of Advent Children who know little, and have not even played, the original FF7 on Playstation, and were simply drawn to Advent Children by its lavish aesthetic and seriously, seriously gorgeous, stunningly woven fight scenes. And since, these friends have gone on and discovered the rich and deep mythology of this particular FF outing, via returning to the original game. So, this will just do the same, bringing more new fans into the fold, while clarifying the original Advent Childrens plot for fans of the original.
And for anyone who hasnt seen advent children....the fight scenes are just some of the best ever 'committed to film', period. Watch them in slow-mo to realise this. Although watch again at normal pace and revel in Uematsu`s utterly stonking soundtracking of said high-awesomeness soaked fight scenes. They are fucking amazing.
I love it, and will love it further now it actually makes sense. And in HD, yay! :)