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The Memory Card .83: Blast Processing! photo

For everyone that is old enough to remember, the decision to buy either a Super Nintendo or a Sega Genesis was a major one.

Did you make the choice to buy the Super Nintendo -- a solid, classic console with some incredible games made by a reliable company? Or did you make the hip purchase of the Sega Genesis -- the arguably “cooler” of the two consoles, with games that were much more “extreme” and “hardcore” than anything offered on Nintendo’s little gray and purple machine?

Both systems were great, but it was rare to find a kid in the neighborhood that owned both -- a far cry from the multiple-console homes of today.

The SNES or the Genesis. For many gamers that fell in love with the original Nintendo, this would have been a ridiculously easy choice ... but with the 1991 release of Sonic the Hedgehog on the Genesis and a marketing campaign that can only be described as magnificently ludicrous, Nintendo’s loyal followers (including me!) began to question their preferred system of choice.

The Set-Up

When the Sega Genesis was released in 1989, it had some surprising competition. While the graphics on the revolutionary-for-the-time 16-bit system were absolutely groundbreaking, the original NES was so popular that the Genesis did not make the initial dent that Sega was hoping for.

But as the first year past, and Nintendo still had not released its follow-up to the NES, the Genesis started to gain ground. The arcade industry was booming, and Sega promised gamers that most of the popular games you could play in the arcade could also be played on the Genesis (and look almost as good!).

This tactic paid off, as the Genesis slowly began to pick up steam.

But then 1991 came along and everything changed. A few months before Nintendo would release its Super Nintendo in North America, Sega started promoting a brand new 2D platformer called Sonic the Hedgehog.

In addition to the game, Sega also ran one of its most famous marketing campaigns of all time -- a campaign focusing on something called Blast Processing!

According to their ads and commercials, Blast Processing was something only the Sega Genesis could do, allowing their games to run much faster and smoother than anything on the Super Nintendo.

Regardless of the truth behind this notorious advertising, “Blast Processing” became a serious buzz word.

Coupled with Sega’s other infamous ads (“Genesis does what Nintendon’t!”), the gaming industry couldn’t stop talking about the Genesis and the games that utilized Blast Processing, including the much-hyped Sonic the Hedgehog.

When people finally played Sonic the Hedgehog, all thoughts about the validity of Blast Processing were forgotten (at least, for the time being). Sonic the Hedgehog was a massive hit. The marketing behind the game certainly helped, but what made the game an instant classic was the feeling gamers had the minute the first level started.

Sonic the Hedgehog was fast. Really fast.

The Moment

It is right after the classic “SEEEEEEGGGGAAAAA!” intro and high-energy opening title screen when players are immediately dropped into Sonic the Hedgehog’s first stage: Green Hill Zone.

At first glance, the colorful, quirky little game looks to be nothing more than a Mario clone starring a sassy blue hedgehog.

Sonic can jump; he can run back and forth. Nothing much out of the ordinary.

But then players press and hold right on the directional pad and everything changes.

By running on a continuous path, Sonic speeds up to absurd speeds, trumping anything that could be done by holding down the “run” button in the Super Mario games.

Of course, the option of taking things slow is there -- jumping on platforms and hopping on the heads of enemies to kill them -- but that isn’t the draw of the game. The real highlight of playing is to run as fast as you can to get to the end of the stage.

As Sonic races through the now-legendary Green Hill Zone, much more than the normal platformer obstacles are there to meet him.

Instead of only encountering a smattering of enemies and moving platforms, Sonic travels through giant loops and small, claustrophobic tunnels, spinning and whirling around like an out-of-control roller coaster.

While running at ridiculous speeds, Sonic takes giant leaps of faith, landing perfectly and continuing his high-speed sprints.

The stage flashes by in a blur of color.

Eventually -- sometimes in mere seconds! -- Sonic makes it to the end of the level, spinning around a sign and revealing an image of the blue hedgehog himself.

The levels in Sonic the Hedgehog move so fast and are so frenetic, yet controlled, that they become a well-choreographed dance, one that players can enjoy watching just as much as they enjoy participating in.

The entire experience is absolutely exhilarating.

In this one glorious, breathtaking, revolutionary stage, Sonic the Hedgehog defined itself as an instant classic.

You can watch Green Hill Zone -- the very first level in Sonic the Hedgehog -- right here:

The Impact

Fun fact: I wanted to be a roller coaster designer my entire life -- I even went to college for it!

I have always been fascinated with the twisting, unpredictable tracks of a well-designed roller coaster. I actually think the sleek, knotted tracks are things of beauty -- gorgeous manmade creations that entertain as much as they terrify.

Because of this lifelong obsession, I was blown away the first time I ever played Sonic the Hedgehog. I felt like I was actually playing a roller coaster.

The first time I reached the first loop in the Green Hill Zone I wanted to do nothing else. I just wanted to keep running through it over and over again. It was like nothing I had ever experienced in a videogame before.

As much as I loved running fast through the levels in Super Mario Bros., that classic game never gave me the specific feeling of riding a roller coaster.

It was magnificent. It only took one level, but after running through Green Hill Zone I fell instantly in love.

Funny enough, before I decided to write this Memory Card, I thought: Maybe this moment is a little too insignificant. In a feature series full of dramatic, heartbreaking, emotional sequences, maybe writing about Sonic running through a level felt a little too ... slight.

But then I thought about how Sonic the Hedgehog still exhilarates me today, all these years later.

With every new Sonic game that comes out, all I want to do is see what kind of amazingly cool things I will able to run through in the first level.

In a way, the success of this roller coaster experience can make or break a new Sonic game for me. If the first level gives me that same sense of exhilaration that Green Hill Zone did (while also offering some literal new twists to the mix!), I will most likely love it.

Conversely, start off a new Sonic game without that same sense of speed and roller coaster wonder and the game will probably be a dud.

IT’S LIKE SCIENCE!

Sonic has become just as much of a staple in videogame history as it has become a joke. It seems that every new Sonic game is met with such a (justified?) critical bashing that it is hard to get excited about the series anymore.

But think about that first time you grabbed the Genesis controller and played through Green Hill Zone in Sonic the Hedgehog.

Think about that first loop. (And the first twist in Sonic the Hedgehog 2!)

It was revolutionary.

Without Sonic, would there have been the minecart levels in the Donkey Kong Country series? Would there ever be a Uniracers? Would Bubsy exist? Okay, forget about that last one, but you know what I am saying.

The first level of Sonic the Hedgehog was -- and still is! -- one of the most exhilarating experiences in videogame history. Even today, I still get excited when there is a roller coaster-like level in a game. The faster, the better.

And it’s all thanks to Sonic.

 

The Memory Card Save Files

Season 1
.01: The return of Baby Metroid (Super Metroid)
.02: Palom and Porom's noble sacrifice (Final Fantasy IV)
.03: The encounter with Psycho Mantis (Metal Gear Solid)
.04: The heir of Daventry (King's Quest III: To Heir is Human)
.05: Pey'j is captured (Beyond Good & Evil)
.06: The Opera House (Final Fantasy VI)
.07: Attack of the zombie dog! (Resident Evil)
.08: A twist on a classic (Metroid: Zero Mission)
.09: A Christmas gift (Elite Beat Agents)
.10: To the moon, Mario! (Super Mario World 2: Yoshi's Island)
.11: The Solitary Island (Final Fantasy VI)
.12: Wander's brave friend (Shadow of the Colossus)
.13: The submerged letter (StarTropics)
.14: The legend of Tetra (The Legend of Zelda: The Wind Waker)
.15: Snake pulls the trigger (Metal Gear Solid 3: Snake Eater)
.16: Riding under the missiles (Contra III: The Alien Wars)
.17: Hover bike madness! (Battletoads)
.18: Syldra's final cry (Final Fantasy V)
.19: Death by ...grappling beam? (Super Metroid)
.20: The message in the glass (BioShock)

Season 2
.21: Crono's final act (Chrono Trigger)
.22: Ganon's tower (The Legend of Zelda: Ocarina of Time)
.23: It was all a dream? (Super Mario Bros. 2)
.24: The assimilation of Kerrigan (StarCraft)
.25: A McCloud family reunion (Star Fox 64)
.26: The return of Rydia (Final Fantasy IV)
.27: The battle with the Hydra (God of War)
.28: Fight for Marian's love! (Double Dragon)
.29: The Hunter attacks (Half-Life 2: Episode 2)
.30: The Phantom Train (Final Fantasy VI)
.31: The end of The End (Metal Gear Solid 3: Snake Eater)
.32: In Tentacle We Trust (Day of the Tentacle)
.33: Peach dances with TEC (Paper Mario: The Thousand-Year Door)
.34: Learning to wall jump (Super Metroid)
.35: A leap of faith (Ico)
.36: The Master Sword (The Legend of Zelda: A Link to the Past)
.37: Thinking outside the DS (Hotel Dusk: Room 215)
.38: Running outside the castle (Super Mario 64)
.39: Del Lago! (Resident Evil 4)
.40: In memoriam (Lost Odyssey)

Season 3
.41: The tadpole prince (Super Mario RPG: Legend of the Seven Stars)
.42: Pyramid Head! (Silent Hill 2)
.43: Waiting for Shadow (Final Fantasy VI)
.44: Solid vs. Liquid (Metal Gear Solid 4: Guns of the Patriots)
.45: The birth of the cutscene (Ninja Gaiden)
.46: Insult swordfighting (The Secret of Monkey Island)
.47: A castle stuck in time (The Legend of Zelda: The Wind Waker)
.48: 'That's the magic flute!' (The Wizard)
.49: Saving Santa (Secret of Mana)
.50: A shocking loss (Half-Life 2: Episode Two)
.51: The flying cow (Earthworm Jim)
.52: Blind the Thief (The Legend of Zelda: A Link to the Past)
.53: The nuclear blast (Call of Duty 4: Modern Warfare)
.54: Microwaving the hamster (Maniac Mansion)
.55: The fate of Lucca's mother (Chrono Trigger)
.56: A fiery demise? (Portal)
.57: Jade's moment of silence (Beyond Good & Evil)
.58: The Great Mighty Poo (Conker's Bad Fur Day)
.59: With knowledge comes nudity (Leisure Suit Larry III)
.60: Flint's rage (Mother 3)

Season 4
.61: The dream of the Wind Fish (The Legend of Zelda: Link's Awakening)
.62: Leaving Midgar (Final Fantasy VII)
.63: Auf Wiedersehen! (Bionic Commando)
.64: Death and The Sorrow (Metal Gear Solid 3: Snake Eater)
.65: A glimpse into the future (Space Quest: The Sarien Encounter)
.66: Taloon the merchant (Dragon Quest IV)
.67: Scaling the waterfall (Contra)
.68: Anton's love story (Professor Layton and the Diabolical Box)
.69: TKO! BJ! LOL! (Ring King)
.70: Giant robot fish! (Mega Man 2)
.71: The rotating room (Super Castlevania IV)
.72: The collapsing building (Uncharted 2: Among Thieves)
.73: Death by funnel (Phantasmagoria)
.74: Crono's trial (Chrono Trigger)
.75: The blind fighting the blind (God of War II)
.76: Brotherly love (Mother 3)
.77: Prince Froggy (Super Mario World 2: Yoshi's Island)
.78: The statue of a hero (Dragon Quest V: Hand of the Heavenly Bride)
.79: Inside the worm (Gears of War 2)
.80: The return to Shadow Moses (Metal Gear Solid 4: Guns of the Patriots)

Season 5
.81: A prayer for Ness (EarthBound)
.82: Yuna's empty embrace (Final Fantasy X)








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Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins. Likes Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2. Meet the rest of the team



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50 comments | showing # 1 to 50
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Hasney's Avatar - Comment posted on 03/24/2011 16:06
Hasney
Seriously, as someone who grew up on an A2600, then a C64 prior to playing my aunties Mega Drive, Sonic completely blew me away. So much so that I begged for one for Christmas... And got a Master System with Sonic.

I had a blast with my MS mind you once the original disappointment went away, but I did end up buying my own Mega Drive a couple of years later and it did get some good play time, except for the fact that I had the king of 16-bit, an Amiga!
Pencoin's Avatar - Comment posted on 03/24/2011 16:10
Pencoin
Been playing through Sonic all over again on the newest PS3 version. They took out the intro and title but the rest is great as always. I wish I had been born to experience that time but I am lucky enough to say; Sonic was my first video game. The first time you become super Sonic...
Epic-Kx's Avatar - Comment posted on 03/24/2011 16:12
Epic-Kx
Sonic has done a lot of things to revolutionaize the industry. I still have my Genesis, CD, 32x, Saturn, and my Dreamcast.

Genesis stll does what nintendont.
Fregoli91's Avatar - Comment posted on 03/24/2011 16:14
Fregoli91
Ahh Genesis... I was only 5 or 6 when I had it but I have nothing but fond memories of playing Aladdin, Jungle Book, Lion King, and Sonic 2. What a great system
Qraze's Avatar - Comment posted on 03/24/2011 16:17
Qraze
i was a gen boy for a long time.

fun fact, every one of sega's launch consoles was black with the exception of one, the great dreamcast, which was a kinda whitish grey.

if sega were to put out a new console, i would be first in fucking line with a knife.
TJF588's Avatar - Comment posted on 03/24/2011 16:25
TJF588
Finally been playing this on PS3 (thanks, Sony Stuff-Service!), and...this game is, ironically, Nintendo-Hard for me. So many BS deaths and falls and trappings. Ugh... Thank you, near-abusable save states. I'm in what I think is the last level, though. Once I've played through the game myself, maybe I'll watch someone even just decent at it, so I can see the levels without a blue menu screens every five steps.
kuba's Avatar - Comment posted on 03/24/2011 16:25
kuba
I probably preferred the SNES and Mario overall, but that's irrelevant. Sonic is an amazing game, and what you said about it being as great to watch as it is to play was spot on. Me and a couple mates ended up playing it practically every week for a year or so, passing the controller between acts. Never, ever got dull watching that little hedgehog roll.
TJF588's Avatar - Comment posted on 03/24/2011 16:26
TJF588
Oh, and as for that loop: It's becomes right annoying if you're not going fast enough. Same for just about any curved surface in this game, though the quarter-pipes are annoying for jumping off of rather than merely trying to run through.
UltorOscariot's Avatar - Comment posted on 03/24/2011 16:27
UltorOscariot
Nah, I got a Super instead. Don't regret that for a minute because of the games Nintendo, Squaresoft, and Capcom made for it, but I have had a chance to play some Genesis titles that have since been re-released digitally or in compilations that were solid. In hindsight, I can see being happy had I gone the Genesis way.
Chad Concelmo's Avatar - Comment posted on 03/24/2011 16:28
Chad Concelmo
@TJF588 -- YES! Trying to get up a curved surface at a slow speed was so annoying.
Discarded Couch Sandwich's Avatar - Comment posted on 03/24/2011 16:31
Discarded Couch Sandwich
I've tried playing the old Sonic games in the past, but sadly they just don't do anything for me. It annoys me how if you try to run left for the entire level you'll only last about six seconds before either running into a hole or losing all your rings to an enemy: most frustrating moment ever! Maybe being a Nintendo guy as a kid I just lack that nostalgia, but most Sonic games make me want to scream.
KwikPwn's Avatar - Comment posted on 03/24/2011 16:31
KwikPwn
I had both SNES and Genesis. I think the processor in the Genesis was about twice as fast as the one in the SNES and the difference was most apparent in the EA sports titles.

That's not to say I liked the Genesis better, most multi-plats I got for the SNES (Street Fighter, Mortal Kombat, NBA JAM etc.).

Both the SNES and the Genesis had great titles in what is arguably the best generation ever.

IMO, many if the 16-bit classics have held up much better than games from the Playstation/N64/Saturn era.

...but yeah Sonic 1 was awesome.
Chad Concelmo's Avatar - Comment posted on 03/24/2011 16:34
Chad Concelmo
@UltorOscariot -- I went with a Super Nintendo as well. It was the best decision of my life -- the SNES is my favorite videogame console of all time!
That being said, though, I LOVED going over to my friend's house to play Sonic the Hedgehog over and over again.
gatorsax2010's Avatar - Comment posted on 03/24/2011 16:35
gatorsax2010
As a Nintendo kid, my childhood memories of Sonic consist of me standing in Toys 'R' Us, craning my neck to see the slightly-too-high screen as I played the demo of the Genesis in the video game aisle. That, and the Adventures of Sonic the Hedgehog cartoon. I don't really remember the Blast Processing commercials, but I do remember that every time I played a Genesis, it was like spending some time in an alternate world that I could only visit, but never live in. I was definitely happy with my SNES, though.
KyleGamgee's Avatar - Comment posted on 03/24/2011 16:41
KyleGamgee
I won't say that I didn't like Sonic the Hedgehog. But it was very clear to me playing the game that the game wanted me to do something and I wanted to do something else.

I wanted to find all the secrets. The game wanted me to run into things and die quickly.

For a game that was all about running fast, there sure is a lot of waiting on slow moving platforms.
Chad Concelmo's Avatar - Comment posted on 03/24/2011 16:44
Chad Concelmo
@KyleGamgee -- I feel that way about all the later Sonic levels. It's all about the first world in all the Sonic games: running fast and going through awesome loops. :)
StMcDuck's Avatar - Comment posted on 03/24/2011 16:47
StMcDuck
I never understood the allure of giving up control of your character as he pinballs around the level, as you just sit and watch. It's kinda like cut scenes without the story. Therefore I never got Sonic.
And yes, I was an SNES kid.
Gengario's Avatar - Comment posted on 03/24/2011 16:48
Gengario
I've said it before, but I still don't get the appeal of the Genesis Sonic games. I'd say I was just born too late for them, but enough people my age love them to make that explanation moot. They're supposed to be amazing, but no matter how hard I try to like them I just don't see it. I'm not sure why they can even be uttered in the same breath as games like Mario World.
Tristero's Avatar - Comment posted on 03/24/2011 16:53
Tristero
I got a paper route job when I was a kid and bought a Sega Genesis and Sonic the Hedgehog with my own money. I was so damned proud of myself. Do they still have things like paper routes now that we live in the future?
Klarden's Avatar - Comment posted on 03/24/2011 16:55
Klarden
"For everyone that is old enough to remember, the decision to buy either a Super Nintendo or a Sega Genesis was a major one.'
Not if you lived in Ukraine or Russia -_-
SEEEGAAA all the way, since SNES was hard to copy or chip and Nintendo never sold anything here officially:)
Sonic was awesome. Lots of Megadrive games were awesome. But, i guess, for me it was Earthworm Jim that changed the perception of how the games can be seen, heard and even played, of all the Megadrive games
Primo's Avatar - Comment posted on 03/24/2011 17:00
Primo
original Sonic boasts one of the best game soundtracks of all time.
Fugly Duckling's Avatar - Comment posted on 03/24/2011 17:03
Fugly Duckling
It's amazing that Blast Processing ad holds up fairly well.

I got a SNES and for a very long time, I didn't know what I was missing. Mario's fun yes, but Sonic has always been cooler. I think I have every classic sonic game 2 times over now, with the exception of Sonic CD. They still hold up up amazingly well.
Chad Concelmo's Avatar - Comment posted on 03/24/2011 17:07
Chad Concelmo
@StMcDuck -- Yeah, it is a strange thing. Half the time you barely control your character in Sonic the Hedgehog. But I just love watching that little blue guy fly through those twists and turns. It makes me so happy! :)
eskimo bob's Avatar - Comment posted on 03/24/2011 17:10
eskimo bob
"Would there ever be a Uniracers?"

Haha, the inclusion of that game of all things is so you. Although I won't deny Uniracers is amazing.
Goliathvv's Avatar - Comment posted on 03/24/2011 17:17
Goliathvv
Up, Down, Left, Right, hold A and press start. :)
Morty's Avatar - Comment posted on 03/24/2011 17:24
Morty
What did you actually study to become a rollercoaster designer? Engineering?

As always, a very nice Memory Card, Chad! I have to tell you that this series is one major thing that got me hooked on Destructoid, man.
32BitSin's Avatar - Comment posted on 03/24/2011 18:05
32BitSin
"Genesis does what Nintendont." How sort of true that was(by that, I mean some games were ported to both, so it really was not too much of a difference).

Great Memory Card! It was definitely a memorable moment when playing Sonic.
I was actually a TG-16 kid for the most part but I made friends easy and had the opportunity to use all three(SNES, GEN., and TG-16) quite a bit. Ever since then, I've never had a problem with multiple systems. I learned that games are what make the system fun, so the war of systems was pointless in my eyes.
MowDownJoe's Avatar - Comment posted on 03/24/2011 18:09
MowDownJoe
I owned both an SNES and Genesis. Loved them equally. I would've also owned a Saturn and an N64, but my folks refused to buy the Saturn due to the price.
John Johnson's Avatar - Comment posted on 03/24/2011 18:13
John Johnson
So I recently downloaded the first Sonic game for free with my Playstation Plus account (waste of money), and I suddenly felt tremendously bad for the Genesis kids. The game simply can't hold a candle to Super Mario World in terms of diversity of gameplay, replayability, craftsmanship, and almost every other category there is. I'll give you that Sonic arguably has better graphics, but that doesn't matter much to me now, and it didn't matter much to me at the time.
Chad Concelmo's Avatar - Comment posted on 03/24/2011 18:18
Chad Concelmo
@John Johnson -- Yeah, as much as I love Sonic, it is not nearly as good as Super Mario World.
DaedHead8's Avatar - Comment posted on 03/24/2011 18:19
DaedHead8
Raise your hand if you now have the Green Hill Zone music stuck in your head. Also, I'm surprised it took you 83 entries to write about the first time you played Sonic, that's usually a good memory no matter what kind of gamer you are.
pordiogamer's Avatar - Comment posted on 03/24/2011 18:54
pordiogamer
I got a snes but sonic was always a temptation that ended with the purchase of the gamegear
Tara Long's Avatar - Comment posted on 03/24/2011 19:00
Tara Long
Sonic was THE reason I bought a Genesis. It will always be a step above Mario in my eyes.
VGFreak1225's Avatar - Comment posted on 03/24/2011 19:03
VGFreak1225
My first 2D Sonic experience (outside of Sonic the Hedgehog 2 and Sonic Chaos Game Gear games which I was never good at since I was waaaaay younger and gaming-inept) was with Sonic Advance so my Green Hill Zone rush was more of a Neo Green Hill Zone rush(Not that it isn't just as amazing, if not moreso). The whole Blast Processing thing may have been more of an advertising gimmick than anything else, but the Sonic/Mario rivalry resulted in some superb games, so I can't really complain.

@DaedHead8
Actually its more of a Star Light Zone. For me, anyway.
Mark Miscavage's Avatar - Comment posted on 03/24/2011 19:06
Mark Miscavage
Apparently I was one of the few people who had both SNES and Genesis. I personally liked the Sonic with Knuckles as a playable character better than the original.
Maurice Tan's Avatar - Comment posted on 03/24/2011 19:08
Maurice Tan
Mega Drive!
pedrovay2003's Avatar - Comment posted on 03/24/2011 21:14
pedrovay2003
The Genesis was the first system I had ever spent my own money on -- It felt like such a triumph over being a kid and not having a job.
GoofierBrute's Avatar - Comment posted on 03/24/2011 21:57
GoofierBrute
Ah yes, Sonic the Hedgehog. I remember as kid being jealous of the Sega Genesis kids solely for Sonic, and while I'll always be a Nintendo kid, I can't help but tip my hat to Sega for making the blue blur.
CAP's Avatar - Comment posted on 03/25/2011 00:05
CAP
I remember test driving Sonic 2 in a very small game shop (there was no other kind in South Africa at the time). I'd played Sonic 1 to death, but on PAL system the hog wasn't that fast. Sonic 2 fixed that. It was really fast. And this little shop had squeezed in the biggest TV I'd ever seen. When the level stopped I realised I was holding my breath and my heart was thumping like it was trying to get out of my chest. I turned around and found that a small crowd had gathered to watch. Fiero! One of my favorite gaming memories.
Alex Barbatsis's Avatar - Comment posted on 03/25/2011 01:07
Alex Barbatsis
Man Chad, you are Blast Processing this season like there's no tomorrow! Keep up the amazing work!
Darren Nakamura's Avatar - Comment posted on 03/25/2011 01:35
Darren Nakamura
You know, I never really thought that Uniracers' existence was a direct result of the popularity of Sonic, but now that you mention it, yeah, it must have been Nintendo's response, to show that the SNES could do fast games too.

(P.S. Uniracers is better than Sonic.)
Chad Concelmo's Avatar - Comment posted on 03/25/2011 02:00
Chad Concelmo
@Darren Nakamura -- Uniracers > everything. :)
Artemus's Avatar - Comment posted on 03/25/2011 03:26
Artemus
Yes! A Bubsy mention! =)
Another amazing Memory Card, Concelmo! Thank you.
L0cky's Avatar - Comment posted on 03/25/2011 04:07
L0cky
although i really liked the first 3 sonic games and the first adventure game on the dreamcast which blew me even harder away (first level the part with the orca chasing you and the the dolphins jumping over sonic while watching the sun )

i dont think sonic games aged that well even the older ones are not that fun as i remember them , as for mario games they aged very well en are still ton of fun today.
marsta systom's Avatar - Comment posted on 03/25/2011 04:21
marsta systom
South africa also never officially got snes.hell, we never got the nes. We had the famicon, so english games were rare. Sega was pretty much only 16 bit option. Sonic blew me away the fist time I saw it at a mall. Guess what my parent answer was when I asked for one?
D00mM4r1n3's Avatar - Comment posted on 03/25/2011 10:05
D00mM4r1n3
I remember seeing the Genesis games in stores and being unimpressed. I had already moved on to PC gaming full time at that point. I skipped over the Genesis, SNES, N64, and PS1. Never missed any of them one bit.
garethxxgod's Avatar - Comment posted on 03/25/2011 10:36
garethxxgod
You know what Chad? I know exactly how you feel. I bought (well my parents bought) a Sega Genesis because of Sonic back in 91 because I played it at the Kiosk they had set up at my local Kmart.

I loved Sonic, back then for me the first Sonic was one of the most challenging games ever. Only beat it once. The second however I mastered and conquered many a time.
Johnnyreb2565's Avatar - Comment posted on 03/26/2011 01:39
Johnnyreb2565
In my own experience it was totally reversed. First, I had a Sega Master System for 1/2 years before I got a NES. Then, I got a Gameboy before the Gamegear. However, it was Sonic and the Color/TV option that made me go more Gamegear than Gameboy. (However I had both so I guess I was a rare breed). On the console side the Genesis was never an option after Zelda, Mario and my favorite NES game Baseball Stars! In fact, I never played a Genesis until College in 1996. However, I remember this game with great fondness on the Gamegear.
Marioland's Avatar - Comment posted on 03/27/2011 17:36
Marioland
I grew up with both Mega Drive and SNES, but I was emotionally attached more to Mega Drive for some reason. The first cartridge I bought was the Mega6 compilation cart that had Sonic The Hedgehog, Streets of Rage, Sega GP, Sega Soccer, Columns, Streets of rage. The game was an absolute blast. Apart from blast processing.

Another big plus of Sega were the Disney games. Nintendo consoles were always getting tie-ins, while Sega consoles were getting new and stand-alone stories. I loved Castle of Illusion and Quack Shot on Mega Drive, Lucky Dime Capers and Deep Duck trouble on Master System, Land of Illusion, Legend of Illusion and Castle of Illusion (8-bit version) on Game Gear. Simply amazing.
killsm00th's Avatar - Comment posted on 03/28/2011 13:50
killsm00th
Uniracers was the best. That is all.
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