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The Memory Card .61: The dream of the Wind Fish photo

"The Memory Card" is a seasonal feature that dissects and honors some of the most artistic, innovative, and memorable videogame moments of all time.

Wow. I can’t believe this is the start of the fourth (!) season of The Memory Card. Before I get started -- and not to derail the focus too much -- I just wanted to thank you all for your continued support of this feature over the years. So, yeah ... thanks.

To kick off this season premiere, I decided to not focus on some huge, game-changing moment that blows the minds of everyone who encounters it. Instead, I am choosing to focus on a simple, clean, beautiful little piece of storytelling that occurs at the end of a game I just played through again recently.

That game is The Legend of Zelda: Link’s Awakening for the original Game Boy.

Why this moment in particular? Well, you will have to hit the jump to find out the details, but, to me, Link’s Awakening ends on a magical note, combining lovely visuals with a perfect, satisfying conclusion.

But, most importantly, it brings a smile to my face every time I experience it.

The Set-Up

Instead of releasing another console Zelda game, Nintendo decided to take a huge risk and release the first handheld iteration of the beloved videogame series directly after the universally adored A Link to the Past for the Super Nintendo. Luckily, the risk paid off, as The Legend of Zelda: Link’s Awakening for the Game Boy is not only an outstanding videogame, it ranks a strong fan favorite amongst all the games in the Zelda series.

In the game, you (of course) play as the hero Link. Instead of taking place in the familiar land of Hyrule, however, Link’s Awakening follows Link as he journeys across the strange and mysterious island of Koholint.

But how does he get to Koholint, you may ask? Well, Link’s Awakening answers this question right away in the game’s opening cutscene.

As the game starts, Link is shown sailing his small boat in a huge storm. Before he has a chance to secure the mast, it is struck by a massive bolt of lightning. The giant burst of energy rips the ship apart and throws an unconscious Link into the cold, dark water.

Knocked out and near dead, Link eventually wakes up in the quaint cottage of a young, beautiful girl named Marin and her father Tarin.

Before he has a chance to speak, Marin lets Link know that his almost lifeless body washed up on the shore. Marin was the one who rescued Link, brought him to her home, and saved his life!

When he asks about his hometown of Hyrule, Marin shakes her head and informs Link that he is now on the island of Koholint. In fact, Marin has never even heard of a place called “Hyrule” -- although she also lets Link know of her fascination with unknown lands beyond the vast sea.

After pulling himself together, Link bids a fond farewell to his new friends and sets off to discover a way to get back to his hometown.

Early in his adventure, Link stumbles upon a mysterious owl. The owl tells Link that, in order to return home, he must awaken the guardian of Koholint -- the mystical Wind Fish -- by collecting and playing the eight instruments of the Sirens.

No stranger to tough (and strange) tasks, Link accepts the challenge and sets off on his quest to retrieve all eight instruments from the fearsome and dangerous Nightmare creatures of Koholint Island.

After an epic journey through eight cleverly designed dungeons, Link obtains the last of the instruments and makes his way to the peak of the Tal Tal Mountains to wake the Wind Fish from his slumber inside a giant egg.

Once Link plays the last note of a haunting (and, my God, beautiful) ballad, the egg containing the Wind Fish cracks open and Link is forced to battle an epic final boss that takes many different forms (even one of his old nemesis Ganon!).

The battle with the ultimate shadow beast is tough, but Link eventually emerges victorious. It is at this point when this week’s Memory Card moment occurs: the dream of the Wind Fish.

The Moment

As the shadow beast falls -- warning Link about the impending doom that will befall Koholint if he proceeds farther -- a set of stairs literally appears out of nowhere. Suddenly, a mysterious voice beckons Link to climb the ascending pathway.

At the top of the stairs, Link finds a platform floating in the middle of a starry sky.

To his surprise, Link learns that the voice beckoning him up the stairs belongs to the owl, the same creature that Link met at the very start of his adventure.

The owl flies forward, spreading its wings wide over the endless sea of stars. He congratulates Link on defeating the final Nightmare and bringing peace to Koholint Island. With one final farewell (and a friendly “hoot”), the owl disappears.

In his place, a massive creature begins to form. At last, the great and powerful Wind Fish appears!

Taken aback by its majesty, Link can only stare as the Wind Fish reveals to Link a shocking secret: the entire world of Koholint is just a dream. Once the Wind Fish awakes, everything will be gone (just as the shadow boss had said).

Despite this sad, catastrophic prediction, the Wind Fish urges Link to play the instruments and wake him from his slumber.

Link agrees, holds the instruments in the air, and listens as the Ballad of the Wind Fish is played one final time.

The world around Link shakes.

Suddenly, in a white flash, everything slowly disappears.

All of the people and creatures Link met on his journey fade away into the light -- including Marin. Even the entire island itself disappears into the bright blue sky.

Link’s body is thrust into the air by a giant geyser.

Everything goes white.

When he wakes up, Link is back in the middle of the sea, his frail and confused body holding tight onto the side of some debris. The debris from ... a boat? Yes, Link’s boat! The same boat that was struck by lightning at the very beginning of the game!

At this point Link and the player have the same thought: Was everything a dream? Was the Wind Fish correct? Was this all a strange illusion created from a giant slumbering fish?

As Link sits on the debris, a shadow forms on his face. Looking up, Link sees an enormous fish-like creature flying through the sky, blocking the sun. The Wind Fish lives!

Koholint will always be more than just a fuzzy memory.

With this, Link smiles.

You can watch the entire, memorable ending sequence right here (and in luxurious Game Boy Color!):

The Impact

The ending of The Legend of Zelda: Link’s Awakening is not really that much of a surprise -- it had been hinted throughout the game that Koholint was just a dream world and may not have existed in normal reality. Besides, the whole “the hero just dreamed the entire game” had been used before, most (in)famously in Super Mario Bros. 2 for the NES.

But despite the lack of shock value, the ending of Link’s Awakening works on so many different levels -- some quite staggering.

First off, the “twist” is not used as a lame excuse to explain why the game looks so different than others in the series (see: Super Mario Bros. 2). It is a genuine part of the story and serves as an ethereal conclusion to a very dreamy and fantastical adventure. Basically, the ending just feels right.

Secondly, and most importantly, the presentation is quite beautiful and really helps add to the overall storytelling technique.

For starters, put yourself back in the mindset of the Game Boy era. Before Link’s Awakening, handheld games weren’t known for their dramatic storylines and even more dramatic presentations. Most games on the Game Boy were quick “pick up and play” titles that were heavy on great, addictive gameplay, but light on fascinating characters and plot developments.

This all changed with Link’s Awakening. (Quick note: To make it clear, of course there were Game Boy games before this that attempted more complex presentations -- some rather successfully. Link’s Awakening is just the first handheld game that really affected me on this new level.)

More specifically, let’s break down how the final sequence plays out.

In realtime, in-game graphics, Link ascends the staircase and talks to his owl companion for the last time. Then, suddenly, the gorgeously rendered Wind Fish appears above him and informs Link of what he is and the connection he has to the island.

At this point the presentation starts to shift slightly.

Once Link plays the eight instruments for the final time, the realtime cutscene switches to a presentation similar to the opening of the game -- something akin to the original Ninja Gaiden. A long shot of the island disappearing is shown.

After Link is tossed into the air by the giant water geyser, the chaos of the scene dramatically slows down, leading to a nice, peaceful view of the sky above the sea. The timing is impeccable and the direction is near flawless. Keep in mind a choice was made to cut to this shot. It’s a brilliant creative decision, as it leaves the player confused as to what really happened to Link and Koholint Island. Instead of immediately just showing Link in the water, this generic shot of the sky serves as the perfect visual bridge between the dream of Koholint and the reality of Link’s world.

When this slightly extended shot ends, Link is finally shown floating all alone in the middle of the ocean, his body clutching the scattered remains of his boat -- the same one destroyed at the start of the game by the storm.

At this point the player begins to wonder: Wow. Was it all really a dream? Did Link just imagine the entire game when he was knocked unconscious?

And then the perfect final story beat comes in: the Wind Fish flying through the sky above. Again, the visual cues to present it are absolutely brilliant.

There are two specific details during this revelation that may be the main reasons I love this ending so much.

First, I adore the way you can see the shadow on Link’s face before the Wind Fish flying in front of the sun in shown. Not only is it visually pleasing, it is a nice way to motivate the camera angle to point towards the sky, following Link’s glance as he looks up to see what caused the shadow.

I also really love the way Link forms a smile on his face as the shadow leaves him and the Wind Fish disappears into the distance. To me, that one shot is the perfect way to end the game. It is a silent, entirely visual piece of storytelling that completely summarizes the entire game: the hero smiling towards a mysterious force. Even though Link saw many challenges and hardships on Koholint Island, its most lasting image -- that of the great Wind Fish -- will always put a smile on his face. It is a surprisingly triumphant image and a perfectly satisfying way to end such a glorious adventure.

The ending of The Legend of Zelda: Link’s Awakening will always have a special place in my heart. It is easily one of my favorite sequences in the Zelda series and one of the most memorable videogame moments of all time.

The Memory Card Save Files

.01 - .20 (Season 1)
.21 - .40 (Season 2)
.41 - .60 (Season 3)


Continue reading: More Zelda stories





54 comments | showing # 1 to 50
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next 50 comments

sicPOS's Avatar - Comment posted on 07/30/2009 16:08
sicPOS
This is my favorite game.
Dexter345's Avatar - Comment posted on 07/30/2009 16:09
Dexter345
Yay! New season of the Memory Card!

I (shamefully) haven't ever played Link's Awakening. I know, I am awful. I apologize.
Draconianviper's Avatar - Comment posted on 07/30/2009 16:17
Draconianviper
Man I played this game over and over to death back in the day. And each play through I would always find something new I missed previously.(before gamefaqs was even around) From upgraded swords to new shields each time the game never failed to entertain. Boots and Roc's feather combo for some insane jumping. Good choice Chad!
Prince Ghidorah's Avatar - Comment posted on 07/30/2009 16:18
Prince Ghidorah
This is the ONE game in the history of Zelda games that I've never played and I have been listening to you RFGo folks praise it for over a year now! This write-up has finally convinced me to track down a copy.
flabzilla's Avatar - Comment posted on 07/30/2009 16:20
flabzilla
I'm right at the end but I didn't realise you had to trade those items with the various people in the game, so I gotta go and do that before I can fight the last boss >_<
mechayakuza's Avatar - Comment posted on 07/30/2009 16:23
mechayakuza
I really love this game.... playing the DX version right now, and I'm close to beating it.
Jonathan Ross's Avatar - Comment posted on 07/30/2009 16:25
Jonathan Ross
This is the best Zelda game by far.
teknomcr's Avatar - Comment posted on 07/30/2009 16:28
teknomcr
OMG I love this game soo much. I'm kinda ashamed that I have the ballad of the windfish for a ringtone.
Harris Hatsworth's Avatar - Comment posted on 07/30/2009 16:28
Harris Hatsworth
Loved this one. Being able to steal from the store was always fun. Although being called "Thief" wasn't cool.

I need to get a Super GameBoy so that I can finally play it again.
Tristero's Avatar - Comment posted on 07/30/2009 16:31
Tristero
I'm so psyched for Season Four! The more and more I look into the guy, the more I credit a lot of my favorite game memories to Takashi Tezuka. He rarely gives interviews, which is why I think he's less popular than Shigeru Miyamoto. But I would say that as far as advancing the art of game design, Tezuka deserves equal credit. I think he'd be a great subject for a Retroforce Go episode!
Monodi's Avatar - Comment posted on 07/30/2009 16:32
Monodi
I can't stop falling in love with this game and regreting eternally of losing it to a fat fuck that pretended to be my friend.

I have expressed my deep love with this game many blogs ago and the end sequence is magnificent.

Also the graphic processing in the GameBoy was amazing for that time, the way the whale appeared and the sequencing happened, people were really creative with graphic capacities back then, today it looks like just too much effort to bother from developers.

Also, also, I have to admit this is the first Memory Card article I actually read, you really hooked me by choosing this game. Now I gotta look at other articles.

Ahh... I must hunt down this game.
Dreamsower's Avatar - Comment posted on 07/30/2009 16:35
Dreamsower
Best Zelda game ever for me. I love it so much, thank you Chad for reminding me of that wonderful ending!
Krow's Avatar - Comment posted on 07/30/2009 16:37
Krow
Bookmarked for later reading. I've got a copy of this coming in the mail and I can't wait. <3 the Memory Card!
MuddBstrd's Avatar - Comment posted on 07/30/2009 16:39
MuddBstrd
Awesome! I've been waiting for the Memory Card to start up again!

I remember this moment and loving it. However, I think the most impactful moment of the game is actually when Link first discovered that Koholint is a dream of the fish. When Link finds the wall carving that tells him of the island's nature, I remember being very affected by it. Something about the way the reveal is worded, and the music that accompanied it, really hit something in my core. It seems kind of silly now, but I remember just being shaken by it.
teknomcr's Avatar - Comment posted on 07/30/2009 16:46
teknomcr
OMG I love this game soo much. I'm kinda ashamed that I have the ballad of the windfish for a ringtone.
grafkhun's Avatar - Comment posted on 07/30/2009 16:58
grafkhun
Couldn't say it better myself Chad. Link's Awakening is my 2nd favorite Zelda game right after LTTP. I loved it and I remember pulling my hair out trying to get all the secret sea shells. And when you finally get enough you just get the level-2 sword and it's not all that great anyways, oh well, it was pretty snazzy.
RiotMonster's Avatar - Comment posted on 07/30/2009 17:08
RiotMonster
Oh mannnn, this was an amazing read!! <3
RiotMonster's Avatar - Comment posted on 07/30/2009 17:09
RiotMonster
Btw, this was the first LoZ game that I ever played and I feel like I got slapped by nostalgia.. Good times.. =]
Haxan's Avatar - Comment posted on 07/30/2009 17:24
Haxan
Also, the secret ending with Marin flying through the sky. I enjoyed that so much.
Magnalon's Avatar - Comment posted on 07/30/2009 17:32
Magnalon
Great, great game, if not the best Zelda ever.
ryu89's Avatar - Comment posted on 07/30/2009 17:37
ryu89
YES awakening is probably the game that got me into zelda in the first place, and rightly so as I feel it is the best 2d zelda ever made. (I think link to the past is overrated! That's right I said it!) Great write up Chad.
nekobun's Avatar - Comment posted on 07/30/2009 18:15
nekobun
This Zelda and LttP always flip back and forth as my favorite Zelda ever. I still have my copies of the original and DX, though I'm not sure what state my save batteries are in anymore.

I was also thrilled that this opened the door for several other great portable Zelda games. Both Oracles were pretty solid, and when Minish Cap gave a nod by including secret seashells in its own gameplay, I practically squealed with delight.
Woogity's Avatar - Comment posted on 07/30/2009 18:19
Woogity
Amazing what they were able to do with four shades of gray.
Solivagant's Avatar - Comment posted on 07/30/2009 18:50
Solivagant
TL;DR
The White Light's Avatar - Comment posted on 07/30/2009 19:17
The White Light
Great article as always. I really missed these and I look forward to this new season.
Palidi's Avatar - Comment posted on 07/30/2009 19:28
Palidi
Oh man, I just got hit by a MASSIVE nostalgia hammer. I remember that I popped this game into my Super Gameboy before I put it into my regular Gameboy. I think it was because I picked up the game late in the day, so there wasn't enough light for me to play it in the car.

Reading this article makes me conflicted about which Zelda I like more, Link to The Past, or Links Awakening.
purplepeopleeater's Avatar - Comment posted on 07/30/2009 20:37
purplepeopleeater
I love this game so much! It's probably my 2nd favorite Gameboy game (Pokemon Red is my favorite). I used to play the game at a friend's house when I was younger, but I never owned it.

Luckily, about a year ago I found a used copy for $8 and I played the game from start to finish for the first time. It was still amazing even though the game is over 15 years old.
Koholint's Avatar - Comment posted on 07/30/2009 21:09
Koholint
Yaaaaaaaaaaaaaaaaaaaaaay Link's Awakening!
welkstar's Avatar - Comment posted on 07/30/2009 21:11
welkstar
@Solivagant-Please tell me you're joking. Get the fuck out.

Chad that was a great Memory Card moment. What about Marin turning into a seagull at the very end of that video clip? I don't remember that happening, but then again it's been awhile.

Also gotta love the "Thanks for playing" screen. I miss that in modern games.
ZombiePlatypus's Avatar - Comment posted on 07/30/2009 21:22
ZombiePlatypus
Great write up, Chad! This is my favorite Zelda, and one of my favorite games period. One of the great things about Link's Awakening's "it was all a dream" ending was that it wasn't Link's dream, but the Wind Fish's. Somehow, via the Wind Fish's mystical powers, Link ended up inside the Wind Fish's created dream world. It was all a dream for the Wind Fish, but it was all actually happening to Link.

I like the reappearance of Marin if you beat the game without dying. The DX version's depiction, like in the above vid, is especially beautiful with the vision of her fading out to reveal a seagull flying through the sky. I seriously love this game.
RJG's Avatar - Comment posted on 07/30/2009 21:29
RJG
@welkstar

The Marin-is-a-seagull thing was hinted at in the actual game (the scene where you're on the beach together and Marin says she wants to wake the Wind Fish so she can make a dream of being a bird and flying away from Koholint), and there are seagulls visible in the original version of the ending, but in the DX ending I figured Nintendo didn't think they were being subtle enough, so they added that extra bit in.
atastysammich's Avatar - Comment posted on 07/30/2009 21:50
atastysammich
That took some real guts on Link's part! I spent the better part of a night contemplating whether I'd go through with it if I were in his shoes.
Tubatic's Avatar - Comment posted on 07/30/2009 22:15
Tubatic
WOO The Memory Card!!!!
fozzyozzy's Avatar - Comment posted on 07/30/2009 22:30
fozzyozzy
How many Zelda titles does that make for the Memory Card as a whole? I'm just curious.

I loved this game and really just have a thing for games where the ending is so absolute and sure of itself that all you can do is turn the game off and walk away (in a good way).
Mr Kind's Avatar - Comment posted on 07/30/2009 22:34
Mr Kind
Unless my own cranial memory card is corrupted, Link's Awakening was the second video game I ever beat. That puts it near the top of a very small and very special(for me) category indeed.
Robert's Avatar - Comment posted on 07/30/2009 23:08
Robert
This game tore me up as a child. I remember finally beating it and being sad that he'd never see Marin and all the other characters again. But I guess it's good that they weren't just some imaginary friends Link had.
AzNheadbanger's Avatar - Comment posted on 07/30/2009 23:37
AzNheadbanger
Link's Awakening was a whole bunch of firsts for me. First game I bought, first game boy game, first Zelda I beat, and it moved my 11 year old self to tears at the end cut scene when I saw everyone I met and liked in Koholint island disappear.
CypherVR's Avatar - Comment posted on 07/30/2009 23:52
CypherVR
i didn't see that Final bit before(the image of marin then reincarnated into a seagull), i had the B/W version. But i played the hell outta' that games on my game boy brick. It seem to be all the rage but a remake would be awesome.
The Prodigal Son's Avatar - Comment posted on 07/30/2009 23:58
The Prodigal Son
I cried like a little bitch when everything started fading away during the Song of Awakening (especially for Marin). Best.Zelda.Ever.
Dragonzigg's Avatar - Comment posted on 07/31/2009 00:03
Dragonzigg
@Solivagant Shut your whore mouth.

It's a wonderfully bittersweet ending. I always thought Link's Awakening bore a lot of similarities to Majora's Mask - they're both set in 'aternate realities' and they're both very sad by Zelda standards.
Weekend Warrior's Avatar - Comment posted on 07/31/2009 00:49
Weekend Warrior
@Robert

Yeah, I totally agree. I found the twist involving the disappearance of Koholint Island by waking the Wind Fish to be one of the most bittersweet moments in any Zelda game at that point. I figured Link had to be somewhat conflicted over his overall quest once he learned of this truth. Should he proceed with trying to get back home at the expense of this island and everyone living on it disappearing forever? That question always kept popping back into my head as a kid whenever I acquired another instrument to wake the fish with. And even after finishing the game and seeing Link back on the raft gazing up to see the Wind Fish actually being real, I couldn't help but be a little saddened that he would never see the friends he met on Koholint ever again.

To me, this made Link's Awakening a stand out game in the Zelda series still to this day.
Fleet3000's Avatar - Comment posted on 07/31/2009 01:19
Fleet3000
it took me about 6-7 years to beat this game, playing it off and on, slowly getting past parts that were difficult for me. but, definitely one of my favorite games ever.
akumaserge's Avatar - Comment posted on 07/31/2009 01:39
akumaserge
You just needed to steal that Bow from the shop, didn't you? YOU THIEF!
akumaserge's Avatar - Comment posted on 07/31/2009 01:46
akumaserge
I almost forgot to add this... I miss how video games music was back in the day. None of this whole hollywood stuff like what most modern games are doing...
brimtastic's Avatar - Comment posted on 07/31/2009 05:06
brimtastic
I love this game so much, and this reminded me why. Even when I was a poor young lad I still spent all my hard-saved pennies re-buying it when the DX version arrived. I never had a SNES growing up so this was the first Zelda I had played through since the first (screw that Zelda 2 crap) and I have nothing but good memories of it.
Korolev's Avatar - Comment posted on 07/31/2009 05:45
Korolev
Great game - still play it on the GBA, from time to time.

But at the end of it, Link is screwed - his ship's wrecked and he's stranded in the middle of the ocean, with no food, fresh water or mast for his boat. At least that big whale could have flown him to land, but no, he just left him there. TO DIE.
ArchArbiter's Avatar - Comment posted on 07/31/2009 06:19
ArchArbiter
By far, my favorite Zelda title. Astounding music and depth of gameplay for its time, it really is a winner. Love it!
Professor Pew's Avatar - Comment posted on 07/31/2009 08:54
Professor Pew
Oh dear, I think I never saw that final Marin bit because I just put the GBC away when the credits started rolling :D
FatherChesz's Avatar - Comment posted on 07/31/2009 09:11
FatherChesz
My first Zelda game, and my first experience in portable gaming. I played it on a friend's gameboy after school regularly, and a few short years later bought it at a yard sale, complete with the box and manual for 3 dollars. In the years I've had it I managed to lose the box and manual, put the game through the wash (and the dryer) and survive through my game boy pocket that was literally completely flooded out.

The game still works to this day, and I am quite proud to say I finished it. As if in holy tribute to my accomplishments, the save battery completely died just after I finished the game. I still remember all the cheats and exploits in the game, the remixed save file music (start a new file as ZELDA) Infinite boomerang (Pick up the flying rooster after throwing the boomerang) bomb arrows (Fire an arrow and place a bomb simultaneously) moonwalking (Though I don't remember how to do it) and the mario references throughout (Chain Chomp, thwomps, goombas)

I definitely need to dig up my Game Boy Color and the DX copy and see what that's all about.
Stella Wong's Avatar - Comment posted on 07/31/2009 12:40
Stella Wong
Oh my god Chad this is the BEST MEMORY CARD EVER <3

The wind fish has such a sassy look it's kinda hilarious!
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