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The Memory Card .55: The fate of Lucca's mother photo

Here’s the scenario: You are playing a videogame and reach an unexpected gameplay twist. Confronted with a timed sequence, your taken-by-surprise skills fail you and the sequence ends unsuccessfully, resulting in an irreparably tragic set of circumstances. Unfortunately, this being a retro game, there is no autosave at a nearby checkpoint. If you restart the game to retry the sequence you will have to go back quite a ways to the last save point.

What do you do?

In most videogames this would be an easy decision: accept the result of failure and move on -- playing back through hours of the same game again isn’t worth it. But, sadly, this is no ordinary game. The retro videogame in question is Super Nintendo masterpiece Chrono Trigger. And as fans of the game know, events in the incredible Chrono Trigger are taken very personally (says that guy still shaken by what happens to Crono).

Hit the jump for one such event that had my finger hitting the reset button and my heart jumping into my throat.

The Set-Up

Even though Chrono Trigger contains many traditional JRPG stories featuring classic heroes and all-powerful villains taking over the world, one thing that sets it apart is its use of time travel as a major plot device. Because of this creative addition, Chrono Trigger is remembered as one of the most memorable and unique role-playing games ever created.

Chrono Trigger begins with main character Crono waking up and heading to the Millennial Fair to watch his best childhood friend Lucca and her father unveil their new invention: a teleportation device. While Crono excels at yielding a sword, Lucca is a master of mechanical devices, taking after her inventor father. In fact, her household is full of various mechanical devices, all watched over by Lucca’s mother, a kind woman confined to a wheelchair after an unfortunate accident ten years earlier.

While at the fair, Crono runs into the troublesome Marle, a mischievous girl who turns out to be the princess of the local kingdom Guardia. After literally bumping into her, the two head to the north end of the Millennial Fair to meet up with Lucca and her father.

Unfortunately, something goes horribly wrong during the teleportation device’s debut and Marle is shot back in time 400 years.

This is when the deep time traveling mechanic first kicks in and shows the player how fragile past timelines can be.

You see, by going back in time 400 years, Marle, Crono, and Lucca change the past just enough to threaten Marle’s very existence.

Luckily, the trio makes things right again and returns to the present.

At the point Crono and friends begin an epic quest that takes them through many different time periods in order to stop the evil force Lavos from destroying the world.

After picking up many different allies from different eras (Frog in the past, Robo in the future, and Ayla in the, well, way past), Crono, Marle, and Lucca find themselves in the possession of their own time machine -- the Epoch -- that allows them to travel to and from different moments in time without having to journey to a place known as the End of Time.

Once the party upgrades the Epoch with wings -- allowing it to fly freely around the overworld -- they have the opportunity to participate in numerous sidequests scattered all around time. These sidequests are not necessary, but offer tremendous character development and some pretty darn clever instances of time travel.

One of these sidequests involves restoring a dead forest. It is during this quest when this week’s Memory Card moment occurs: the fate of Lucca’s mother.

The Moment

I won’t get too much into the details of the specific sidequest, as they are very complicated, but I will say this: restoring the forest is one of the most rewarding and creative quests in the entire game. It basically involves ally Robo as he is left in the past to help re-grow a forest full of dead trees. When Crono and party revisit the same location 400 years later Robo has restored the forest, but has broken down after centuries of hard work.

Using all of her mechanical skills, Lucca manages to reactivate Robo and return him to his former Rick Astley-themed glory.

After celebrating, the party decides to camp out under the stars.

In the middle of the night Lucca wakes up and walks into the newly grown woods. Here, she sees a strange time portal under one of the trees.

Curious as always, Lucca activates the portal and steps inside.

When she emerges, Lucca realizes that she is in her own bedroom.

Lying on the floor next to her bed is a page from a journal reading:

6/24/990AD
Dad promised to go hiking with me, but blew me off again, due to this work. I hate science! I loathe it!

Wait, 990AD? That’s ten years ago! And why does Lucca hate science? What is going on?!

After reading the journal entry Lucca heads down some nearby steps.

Upon walking downstairs, Lucca enters the kitchen. Here, she finds another note. This one strangely reads:

The password is ...
The name of my lovely wife.
Use it in an emergency.
-Taban

After putting down the odd note, Lucca walks into the living room and makes a shocking discovery: she sees her non-wheelchair ridden mother walking around cleaning off some of her father’s machines. Even more shocking, Lucca also sees a younger version of herself strolling around the house as well. Lucca has, indeed, gone back in time ten years!

Before Lucca even has a chance to take another step forward, her past mother steps towards one of the mechanical devices and starts to dust it off. Suddenly, her skirt gets caught in one of the conveyor belts and she is pulled towards the machine’s dangerous, grinding gears.

Older Lucca immediately realizes she is about to witness the moment her mother was paralyzed.

Suddenly, younger Lucca springs into action and tries to help her mother. Sadly, it is to no avail -- the shirt is just too stuck.

Lucca’s mother moves closer and closer to the gears.

At this point, Lucca and the player realize they have the power to change the past! By moving quickly, Lucca can locate the control panel for the machine. Once accessing the controls, the machine asked for a password.

A password? Wait, Taban’s wife name! The note! Lucca’s mother! LARA!

Quickly, Lucca enters the machine’s password (cleverly, the player actually hits the L button, A button, R button, and the A button again). The conveyor belt comes to a stop inches before Lara’s legs are sucked into the gears. Lucca’s mother is saved!

With this, the screen fades to black.

When the game returns, Lucca is in her bedroom once again, crying tears of joy while hunched over her bed.

A new journal entry is seen scattered on the floor.

7/2/990AD
I feel like I’ve learned something! I’ll study machines now. There’ll be no more accidents around here.

It is here when the player learns why Lucca became interested in machines and inventions in the first place: to prevent her mother from ever being hurt again (cue heart entering throat).

As the journal page quietly falls to the floor, Lucca enters the time portal once again.

Back at the campsite, Robo greets Lucca as she returns to the present. He tells his friend that she is a wonderful person and, in turn, gives her a rare item to help her on her journey.

Lucca thanks her robot ally and returns to her sleeping friends. As Lucca closes her eyes, she thinks about what it will be like seeing her mother without a wheelchair for the first time in many years.

Lucca drifts off to sleep with a smile on her face.

You can watch Lucca journey to the past and save her mother right here (the action starts around 2:58):

The Impact

What makes this scene so special is the fact that you don’t have to save Lucca’s mother at all. In fact, the sequence is on such a short timer that it is really hard to do it. Entering the password is harder that it looks, and more often than not this moment ends in horrible tragedy.

And that is when the player has to make a decision. It’s only a videogame, sure, but do you want to finish the game knowing Lara is still paralyzed, or do you choose to reset and retry the sequence as much as it takes in order to change the past?

Because Chrono Trigger has such memorable characters, the choice is very simple.

For me, I tried this sequence over and over again until I saved Lucca’s mother from her tragic fate. And, luckily, it was worth it! One of the cool things about Chrono Trigger is how things you do in the past actually change the game in the present. By saving Lucca’s mother she actually loses her wheelchair whenever you visit her in the future! It is an amazing addition and really adds to the game’s overall charm and uniqueness.

There is another reason this sequence is so memorable, but it is a little more subtle.

A lot of videogames -- specifically RPGs -- have trouble revealing their character’s dramatic backstories outside of the instruction manual or awkward in-game exposition. In Chrono Trigger, the time travel sidequests are the perfect device for revealing more about each of the main playable characters. By incorporating these character reveals into the actual gameplay, everything is told in a seamless manner.

Because of this, in my crazy, nerdy world, I like to pretend the creators of Lost were actually inspired by Chrono Trigger’s structure. Yup, you heard it here first.

Even taking out the “changing time” aspect, saving (or not saving) Lucca’s mother would still be one of my favorite videogame moments of all time. The emotions displayed in the scene unfold beautifully and really make you feel for (and maybe even love) Lucca more than you already do.

It’s all in the details: the journal entries scattered on the floor; the way that younger Lucca dresses; the pauses thrown in while Lucca cries on the bed; heck, the way Lucca cries despite the scene's outcome is absolutely brilliant (she cries tears of sadness if you fail -- tears of joy if successful).

Everything about Lucca saving her mother is classic. Yet one more reason why Chrono Trigger is one of the most cherished videogames of all time.

The Memory Card Save Files

.01 - .20 (Season 1)
.21 - .40 (Season 2)
.41: The tadpole prince (Super Mario RPG: Legend of the Seven Stars)
.42: Pyramid Head! (Silent Hill 2)
.43: Waiting for Shadow (Final Fantasy VI)
.44: Solid vs. Liquid (Metal Gear Solid 4: Guns of the Patriots)
.45: The birth of the cutscene (Ninja Gaiden)
.46: Insult swordfighting (The Secret of Monkey Island)
.47: A castle stuck in time (The Legend of Zelda: The Wind Waker)
.48: 'That's the magic flute!' (The Wizard)
.49: Saving Santa (Secret of Mana)
.50: A shocking loss (Half-Life 2: Episode Two)
.51: The flying cow (Earthworm Jim)
.52: Blind the Thief (The Legend of Zelda: A Link to the Past)
.53: The nuclear blast (Call of Duty 4: Modern Warfare)
.54: Microwaving the hamster (Maniac Mansion)


Continue: More The Memory Card stories





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34 comments | showing # 1 to 34

GamingGoddess's Avatar - Comment posted on 02/19/2009 16:05
GamingGoddess
Wow, I just played this part in Chrono Trigger DS LAST NIGHT. Great minds and all that.

In fact, I err, didn't actually realize that you could save Lucca's Mom...I thought that once the action started downstairs, you were stuck watching it. Now I feel really stupid ><.

Oh well, there's always new game + :).
Diverse's Avatar - Comment posted on 02/19/2009 16:06
Diverse
On my first playthrough I honestly didn't know what to do, so Lucca's mother stayed the way she is with no legs. On my second playthrough I learned of what to do and I did save her legs, but it just didn't feel right to me. It was like I saved this Lara but I didn't save the original, so this is meaningless. The original Lara is forever legless, and I have failed.
HydroTonix's Avatar - Comment posted on 02/19/2009 16:08
HydroTonix
SPOILERS AHHHHAHHHAHHAHAHAHAHA! I did not expect that when i typed in dtoid.com.
eternalplayer2345's Avatar - Comment posted on 02/19/2009 16:12
eternalplayer2345
gah why did I skip the whole forest in chrono trigger RAGE!
MuddBstrd's Avatar - Comment posted on 02/19/2009 16:16
MuddBstrd
Yet another awesome moment from an awesome game. Great pick as always, Chad.

One other really memorable aspect of this scene happens only when you fail. If you don't enter the password correctly, the screen goes black and you hear this horrible 16-bit scream. I remember my 13-year-old self cringing at it. It's a very powerful element of the scene because, like Lucca, you have to hear a loving mother scream out in agony because you screwed up.
Technophile's Avatar - Comment posted on 02/19/2009 16:16
Technophile
Exactly one of the reasons why I'm playing CT (on the DS this time) for the billionth time. I <3 Lucca.
Wedge's Avatar - Comment posted on 02/19/2009 16:26
Wedge
Yeah I remember being startled and screwing this up the first time and resetting to get it right. I still think saving Cid in FF VI is more troublesome due to how often you can have to reset to get it right.

Why has nobody ever made a game this awesome since? =<
gains's Avatar - Comment posted on 02/19/2009 16:34
gains
I played this game too many times. Until I could take on Lavos at the start and get the frogs ending. Oh well, now I have to go buy the DS version and start again.
Cowboy TTop's Avatar - Comment posted on 02/19/2009 16:36
Cowboy TTop
Chad monkey, I forgot about this part, but thanks for reminding me how awesome Square used to be, and why Chrono Trigger will always be one of their best games. Its a shame they can't see how good it is, leave FF alone for a while and give us a proper sequel.

Come on Square, I want more Chrono Trigger (forget that Chrono Cross bs).
Cloud09's Avatar - Comment posted on 02/19/2009 16:39
Cloud09
I just played Chrono Trigger for the very first time about a month ago. I must say that the game is pretty good, although I feel that it is a bit over-rated.

Anyway, I'll have to check this out on my next playthrough, cause like another person who commented, I thought it was just a cut-scene and you couldn't actually do anything, just watch. Thats really cool that you can do that though, and is part of the reason why I think everyone is so high on Chrono Trigger.

Also, I have to add that *potential spoiler* I'm going to have to make sure I get Magus to join in my next playthrough too, cause I missed that as well....
slackermonkey's Avatar - Comment posted on 02/19/2009 16:50
slackermonkey
Great memory card! I remember this moment being one of the most intense on the SNES version because, as you said, it was so hard to input the password in time. I kinda think the DS version isn't as intense because they simplified the entry process (but that's a small price to pay to have Chrono Trigger on the go).
naia-the-gamer's Avatar - Comment posted on 02/19/2009 17:01
naia-the-gamer
Chad, I want to cry. This is my favorite point in the same. In fact, the first time I played it I messed up and didn't realized I had to punch the buttons like in the plant in 2300 (the Xabie code) and I was waiting for a prompt to type in Lara. Then I thought maybe I was supposed to mess up. When I found out that I wasn't (which was after I beat the game and saved over it with a new game+ file), I went through the WHOLE game again just to fix that part. It was such a little thing, but I'm sure we all have one event in our lives we would want to change.

I think I need a hug now...
Scary Womanizing Pig Mask's Avatar - Comment posted on 02/19/2009 17:13
Scary Womanizing Pig Mask
Remarkable moment, and it's so crazy to think that someone could miss over it completely by skipping the sidequest.
Mirax's Avatar - Comment posted on 02/19/2009 17:16
Mirax
I loved this moment. I was actually able to do it the first time, but I was lucky I guess. Luccas was awesome, I really liked her, so even if I had failed, I would do the entire sidequest again if I had to.
Projectexodus's Avatar - Comment posted on 02/19/2009 17:16
Projectexodus
Wow, how convenient that I completed that part exactly a week ago. I actually didnt know you could save her.
FalconReaper's Avatar - Comment posted on 02/19/2009 17:18
FalconReaper
That was good. Its the shit like this that made me get into RPGs in the first place.

I have a suggestion for the next entry(though I might be the only one interested):When you fight Akuma for the first time in Super Street Fighter 2 Turbo.
MowDownJoe's Avatar - Comment posted on 02/19/2009 17:26
MowDownJoe
Having done only two playthroughs of Chrono Trigger on my DS, I have only done this side-quest once and had failed the part where you could save Lara. I honestly couldn't find the damn console.
After Robo offered his legs to replace Lara's, I really wanted to see that. Plus, I really wanted to see Robo in tank treads. But alas... Tank Tread Robo was not a real option. Sad, too... I wanted to see Lara up and about. And yes, I really wanted to see Tank Tread Robo.
Draconianviper's Avatar - Comment posted on 02/19/2009 18:20
Draconianviper
Chrono Trigger always managed to surprise at every turn when it came to changes in the past affecting the future. Good read as always.
The Prodigal Son's Avatar - Comment posted on 02/19/2009 19:18
The Prodigal Son
Yeah. I played this on SNES around '96 and pressed action like crazy while walking around and got the password screen. I was expecting to be able to select characters, but instead I got a blank screen. I had no idea what the hell to do, so I got to watch her lose her legs. It's powerful story telling regardless of what happens. If Lucca saves the day, you can tell that she is joyous, and in turn, you feel great. If you see her mom get caught in the machine, you can empathize with Lucca's thirst for knowledge.
Edco's Avatar - Comment posted on 02/19/2009 20:29
Edco
>snif<
Paul Soth's Avatar - Comment posted on 02/19/2009 22:28
Paul Soth
Honestly, I've long felt that they should of taken a "City on the Edge of Forever" approach to this. That is, if Lucca saves her mother, then she never becomes interested in science, she then never builds the teleporter, and every good thing that the party did is undone and Lavos destroys the world unopposed.

So, to save the future, Edith Keeler must die. Er... Lara must be crippled.
epoch's Avatar - Comment posted on 02/19/2009 22:32
epoch
I just got to this part like two days and ago and yes I failed even though I knew what to do I panicked! I will be restarting.

That screenshot of them in the forest sleeping is so iconic to me. With crono not there and magus sleeping upright against the tree like a badass. Also the fact that it starts as a Robo sidequest but morphs into the Lucca stuff out of no where. So awesome
TheCleaningGuy's Avatar - Comment posted on 02/20/2009 00:18
TheCleaningGuy
My God. This is such an amazing sequence.
Chad, I want to thank you for Memory Carding my favorite moment in all of gaming. (Even though, when I played through the PS1 Chrono Trigger, I had to enter L1,O,R1,O instead of LARA)
Issun's Avatar - Comment posted on 02/20/2009 02:06
Issun
I've done this sequence not so long ago twice: the first time, I didn't kow what to do, so the result was the same everybody got on their 1st playthrough. I actually got guilty of not saving her. So the second time I knew the code, typed it and saved her. When I saw Lara walking, I nearly cried of joy...
JustLikeBuck's Avatar - Comment posted on 02/20/2009 02:57
JustLikeBuck
I failed to save her! I was playing on an emulator and I didn't know off the top of my head which was the A button :(

Interestingly I knew better than to go back and mess with history more that I need to. I've seen way too many movies where it all goes wrong!
KamikazeTutor's Avatar - Comment posted on 02/20/2009 06:13
KamikazeTutor
Was it ever explained why that particular portal appears for Lucca to traverse?
Kyvon08's Avatar - Comment posted on 02/20/2009 10:48
Kyvon08
yeeeaaaaah so i didn't know saving her was possible. I just sat there and watched it happen.

I'm a horrible person :(
MuddBstrd's Avatar - Comment posted on 02/20/2009 14:08
MuddBstrd
@KamikazeTutor:

It's never concretely explained, but I've always believed it is related to the conversation the group has prior to falling asleep. The group speculates on who has been creating the Gates and why this particular entity wants them to see all the events related to Lavos that they've seen.

Immediately after this, we see Lucca waking up and seeing a Gate that takes her to a moment in time that relates specifically to her. This is the only Gate in the entire game that has nothing to do with Lavos. I think from this scene it is suggested that the creator of the Gates (the 'entity' the group talks about) is a future version of either Lucca or Robo (the latter because he is at the Gate when she returns, but mysteriously doesn't ask about it). This is given even more weight in Chrono Cross, when its revealed that Lucca eventually becomes heavily involved in time travel research when she resides in Chronopolis.
FuhkTwatTheClown's Avatar - Comment posted on 02/20/2009 17:23
FuhkTwatTheClown
Is there ANY news of ANY kind regarding a Chrono Trigger sequel? Even if the news is there is no news?
Danger Mouse's Avatar - Comment posted on 02/20/2009 17:39
Danger Mouse
I love Chrono Trigger so much.
perri's Avatar - Comment posted on 02/20/2009 18:52
perri
still the best game ever. This is one reason why. I love this game and The Memory Card.

Yum.
Stella Wong's Avatar - Comment posted on 02/23/2009 04:54
Stella Wong
I think you captured one of the most timeless moments in Chrono trigger Chad. I think this one brings tears to my eyes whenever I think about it, I love this game!
Gamechamp's Avatar - Comment posted on 02/23/2009 08:40
Gamechamp
<_< >_> I haven't played the game yet. The title is kinda a spoiler.
Dexter345's Avatar - Comment posted on 02/25/2009 14:36
Dexter345
<3 <3 <3
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