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The Memory Card .54: Microwaving the hamster photo

Videogame controversy springs up in the most unlikely of places.

While most people associate this controversy with modern games -- from the Grand Theft Autos to the God of Wars -- there were many cases of videogame scandal popping up during the retro era. Let’s call it “retroversy” for no other reason than I think it sounds cute.

These “retroversies” were not as widely talked about, but definitely significant -- maybe even more so given the fact that videogames were so new and hadn’t established themselves in the marketplace. If something extra violent or offensive happened in an older videogame, parents freaked out! What are my children playing?! It’s the devil’s work!

One example of a “retroversy” (cute!) occurs in classic adventure game Maniac Mansion. Admittedly, this is the smallest and most throwaway moment ever featured on the Memory Card, but that doesn’t mean it still isn’t one of the most memorable. Heck, even without the ridiculous controversy surrounding it, it would still be one of my favorite videogame moments of all time.

Hit the jump for the MOST OFFENSIVE THING TO EVER BE FEATURED IN A VIDEOGAME!*

*Not really.

The Set-Up

Before best company ever LucasArts changed its name to, well, LucasArts, the publisher was known as Lucasfilm Games. During this era, the company started producing what we now know as some of the most iconic adventure games ever created. One of the first of these adventure games was Maniac Mansion for the Commodore 64.

Maniac Mansion was the first Lucasfilm game to utilize the SCUMM engine. Basically, the SCUMM (Script Creation Utility for Maniac Mansion) engine was created specifically for Maniac Mansion as a means of interacting with the objects and characters on-screen. By choosing from a bunch of verbs listed on the bottom half of the screen, players could click on any object and interact with it. For example, clicking “Open” and then clicking on the door of a room would allow the player’s character to open the door.

Even though it seems limiting, the SCUMM engine made adventure games so much more enjoyable, as players wouldn’t be stuck finding the right verb to use in certain situations like in most previously released text-based adventure games (such as Sierra published King’s Quest or Police Quest). In addition, the wide variety of verbs still opened the door for numerous possibilities. All in all, the SCUMM engine worked very well and is adored by adventure game super fans such as myself.

But back to Maniac Mansion ...

In the game, you play as main character Dave Miller, a college student that travels to the titular mansion to find his kidnapped girlfriend Sandy.

In addition to Dave, the player also takes control of two other characters. In a cool feature, these two supporting characters are selected from a pool of six of Dave’s college friends, each with his/her own special skills.

After selecting his companions, Dave and friends enter the mansion in hopes of finding and rescuing Sandy.

The owners of the spooky mansion are the infamous Edison family: father Dr. Fred, mother Nurse Edna, their son Weird Ed, Dead Cousin Ted, and the two tentacles, Green and Purple. To say this family is odd is putting it mildly. After a meteor crashed in front of their mansion twenty years earlier, the family has slowly gone insane.

The mansion itself is composed of many rooms (including everything from a basic kitchen to a crazy laboratory), each containing bizarre items and characters for Dave and friends to interact with. In true adventure gaming fashion, the numerous items in the game can be collected, carried around, and used later to solve dastardly puzzles.

After traveling through the mansion for a while, Dave runs into Weird Ed, Fred and Edna’s seriously deranged son. Not only does Ed have a horrible temper, he is weirdly obsessed and super protective of his pet hamster.

Strangely enough, this seemingly random pet hamster becomes the focus of this week’s notorious Memory Card moment.

The Moment

One thing that is great about Lucasfilm/LucasArts games is most objects on-screen can be collected or, at the very least, manipulated. Even better, some of these objects are not even needed to beat the game. In some situations, certain items can never be used at all (good luck trying to find a cool way to use the fuel-drained chainsaw, for example).

The same can be said for Weird Ed’s hamster. By distracting the disturbed Edison son, Nick and friends can steal the cute, helpless hamster from Ed’s bedroom.

While any other game would probably use the hamster for some adorable purpose, Maniac Mansion takes things to a hilariously sick level.

If punk rock character Razor is in the party, she can take the hamster to the kitchen and randomly place it in the microwave.

After closing the door on the innocent creature and turning the microwave on, Razor watches as 3 ... 2 ... 1 ... the hamster explodes.

That’s right: the hamster explodes, covering the inside of the microwave in blood.

To make things more disturbing (and more hilarious?) Razor can grab the hamster’s remains and return them to Weird Ed. Of course it comes as no surprise that the minute Ed sees his beloved pet’s remains he goes into a rage and kills the player.

Game over.

Most games encourage the player to replay different scenarios to find multiple endings, but Maniac Mansion offers multiple deaths throughout its entirety. Sticking with the macabre theme of the entire game, finding these different death scenes is part of the overall fun.

You can watch Razor microwave the hamster and return what is left of it to Ed right here (and, yeah, I have no idea why it is all in German):

The Impact

Let’s face it: microwaving the hamster in Maniac Mansion is hilarious. It is completely random and entirely unnecessary, but it is the perfect example of the dark and twisted humor found in all of the Lucasfilm/LucasArts games.

But back in the late ‘80s when this game was released some people didn’t find it so funny.

When Nintendo released a port of Maniac Mansion on their very own NES they heavily censored the game’s violence and sick jokes. In an awesome twist of fate, somehow the microwave in the hamster sequence was not taken out or even censored in the slightest. Granted, the blood that splatters the inside of the microwave is blue and not red in the NES version, but that was most likely due to the graphical downgrade than anything.

After thousands and thousands of copies ended up in the homes of families everywhere, the Jack Thompsons of that era had a field day. They demanded that Nintendo remove the “offensive” act.

But it was too late. Since Nintendo never printed a second batch of cartridges, the poor hamster’s violent death remained on every North American copy of the game.

Amazing.

It wasn’t until the game shipped overseas to Europe when the ability to microwave the hamster was taken out.

By this point, though, people were talking about this moment in Maniac Mansion and it quickly became videogame lore.

But looking past all this stupid controversy, microwaving the hamster really is one of the first examples of what truly defines LucasArts adventure games: mainly their creativity and their unequalled sense of humor.

After the hamster in the microwave became videogame legend, many other adventure games in the LucasArts line started including more “inside” jokes. In Maniac Mansion sequel Day of the Tentacle (best adventure game of all time!), one of the characters is actually required to thaw out a frozen hamster in a microwave to use it later in the game.

Similar inside jokes like this continued throughout the years and really established LucasArts as one of the most creative and humorous publishers in videogame history.

In a way, the asinine controversy surrounding Maniac Mansion actually helped the future of the adventure genre ... and gaming in general! Knowing that clever, sick humor garners a lot of attention, who knows? Maybe we wouldn’t have games like Earthworm Jim or Psychonauts if it wasn’t for that hamster in that microwave.

If only the dead hamster knew what he lost his life for.

He would be so proud ...

The Memory Card Save Files

.01 - .20 (Season 1)
.21 - .40 (Season 2)
.41: The tadpole prince (Super Mario RPG: Legend of the Seven Stars)
.42: Pyramid Head! (Silent Hill 2)
.43: Waiting for Shadow (Final Fantasy VI)
.44: Solid vs. Liquid (Metal Gear Solid 4: Guns of the Patriots)
.45: The birth of the cutscene (Ninja Gaiden)
.46: Insult swordfighting (The Secret of Monkey Island)
.47: A castle stuck in time (The Legend of Zelda: The Wind Waker)
.48: 'That's the magic flute!' (The Wizard)
.49: Saving Santa (Secret of Mana)
.50: A shocking loss (Half-Life 2: Episode Two)
.51: The flying cow (Earthworm Jim)
.52: Blind the Thief (The Legend of Zelda: A Link to the Past)
.53: The nuclear blast (Call of Duty 4: Modern Warfare)








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Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins. Likes Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2. Meet the rest of the team



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28 comments | showing # 1 to 28
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entrager's Avatar - Comment posted on 02/12/2009 09:38
entrager
Epic!
Half left's Avatar - Comment posted on 02/12/2009 16:05
Half left
HAMZSTER!??!!

Conrad Zimmerman's Avatar - Comment posted on 02/12/2009 16:05
Conrad Zimmerman
This has always been one of my favorite easter egg things in videogames and probably my favorite in adventure gaming (right above taking your pants off in the Chief's office in Police Quest)
Colette Bennett's Avatar - Comment posted on 02/12/2009 16:06
Colette Bennett
One of my favorite games. I'm so glad you did this one, Chad. I miss the days of games like this!
Diverse's Avatar - Comment posted on 02/12/2009 16:10
Diverse
Nice memory card choice. I'm not much of an point n' click kinda of player(or at least, never really tried one) but I have heard about the exploding hamster in Maniac Mansion. Video games need more scenarios where you can kill domesticated animals.
Cowzilla3's Avatar - Comment posted on 02/12/2009 16:13
Cowzilla3
Brilliant. I love the memory cards that remind me of awesome things that I had forgotten.
iconsam's Avatar - Comment posted on 02/12/2009 16:18
iconsam
I love you chad.
Drack48's Avatar - Comment posted on 02/12/2009 16:20
Drack48
This game just baffeled me as a kid, probably because I only ever saw the carp nintendo port. It seemed impossible to me, but you could still see the magic. I must play day of the tentecale one day..
ZombiePlatypus's Avatar - Comment posted on 02/12/2009 16:24
ZombiePlatypus
That's pretty funny... I never played any of the old LucasArts games back in the day, but I've alway heard great things about all of them. They should really do there own classics collection, or maybe DS remakes, I'd buy 'em...
Darren Nakamura's Avatar - Comment posted on 02/12/2009 16:31
Darren Nakamura
I could have sworn that you've written this one before, but I must just be remembering you talk about in on RFGO or in person or somewhere.

I tried to play through Maniac Mansion this past winter break, but after two tries that ended with my characters either stuck in the dungeon or just with nowhere else to go, I gave it up.
ashtar's Avatar - Comment posted on 02/12/2009 16:39
ashtar
I love this game. The music in it was FANTASTIC! I never did get to play Day of the Tentacle though, and that breaks my heart.
Draconianviper's Avatar - Comment posted on 02/12/2009 16:51
Draconianviper
Good one Chad. When I first read the title I immediately thought of Day of the Tentacle afterwards and the thawing of the hamster. My friends and I had a good laugh at that one.

Another adventure game I enjoyed but I thought was hard was Discworld. I mean whenever you say the word, 'monkey' to someone the librarian(who turned himself into one just so he could scratch himself in public places) appears on screen and hits you over the head.
akathatoneguy's Avatar - Comment posted on 02/12/2009 17:27
akathatoneguy
I only played MM on NES as a kid, but loved it. The freedom and comedy was great. Nice article!
Milhouse's Avatar - Comment posted on 02/12/2009 17:37
Milhouse
RIP old LucasArts. Throw away these countless attemps to milk the Star Wars cash cow, and go back to your roots!

To be dead honest, I never tried to microwave the hamster, and I've played the hell out of the old Lucasarts games (Sam & Max, Full Throttle, The Dig, Day of the Tentacle and of course, Monkey Island), and I laughed so much seeing this one. I now want to run it myself! Good thing there's a Maniac Mansion version into Day of the Tentacle :D
ZargonX's Avatar - Comment posted on 02/12/2009 17:56
ZargonX
Man, I was convinced that chainsaw was good for something...

I spent so many hours with this game as a kid on my Apple IIe, but I never managed to actually beat it until years later. Still, I can honestly say that this game is one that helped set the tone of what I expected from video games, and that has made me a pretty picky gamer in the many years since!
Secret Cow's Avatar - Comment posted on 02/12/2009 18:00
Secret Cow
I remember thinking that was pretty awesome at the time.

The follow up in Zak McKracken was that you could put your goldfish in the garbage disposal. But it was no where near as satisfying.
ParaParaKing's Avatar - Comment posted on 02/12/2009 18:16
ParaParaKing
Maniac Mansion was amazing. The incredible amount of different ways to clear the game was mind blowing.
007's Avatar - Comment posted on 02/12/2009 21:34
007
Oh god, what was that music playing in the video? Could you even call it music??
SenorCalavera's Avatar - Comment posted on 02/12/2009 22:50
SenorCalavera
Is this still in the MM contained in day of the tentacle or is it edited in that one?
spenot's Avatar - Comment posted on 02/13/2009 03:14
spenot
There was an in-joke about the chainsaw in the adventure game they produced after (but is unrelated to) Maniac Mansion, called Zak McKracken and the Alien Mindbenders. There's a can of fuel that can't be used for anything. Upon examining it, the character comments that he could use it in a chainsaw. I loved that :)

By the way, Zak McKracken is also highly recommended if you want to check out old Lucasfilm games.
shinryu's Avatar - Comment posted on 02/13/2009 05:12
shinryu
epic. what's so great about that slew of adventure games by LucasArts is that every single one of them is an absolute masterpiece. Pick two random fans and ask which their favourite is, 9 times out of 10 they won't agree.

All of this to bring me to my point: Monkey Island 2 pwns the shit out of Day of the Tentacle.
JT706's Avatar - Comment posted on 02/13/2009 07:43
JT706
Made doubly epic that, in the second game, Weird Ed is a hulking, tranquilized behemoth, traumatized by an hamster incident he can't quite remember.

"All I remember is a flash of light, then a horrible sound. I think it went something like... 'ding!'"
j4yx0r's Avatar - Comment posted on 02/13/2009 12:13
j4yx0r
Absolutely one of my favorites when I was a kid.

The best thing about the Lucasfilm Games in this respect is how they subtly urge you towards doing thinks like hamster-in-microwave. There's no dialog or overt clue pointing you towards that end but, somehow you just know that you need to nuke the rodent. You can't not nuke the rodent. Games tell me to do things.

~j
Mr Gilder's Avatar - Comment posted on 02/13/2009 15:34
Mr Gilder
The high degree of sexual humor in Maniac Mansion was also pretty revolutionary for it's time. LucasArts did a great deal for the industry in its day. Rest in Peace.
eskimo bob's Avatar - Comment posted on 02/14/2009 09:25
eskimo bob
I've never enjoyed point and click games, save for Zack and Wiki, but I do enjoy humor and both this blog and the comments here talking about the self-referential humor is genious to be brutally honest and it boggles my mind how Lucasarts could've abandoned such a formula of success.

okay, so they now make money from making countless Star Wars games that are subpar but sell like crack in South America, but they should really go back to their roots. hell, maybe I'll play an adventure game then...
Aaron Mxy Yost's Avatar - Comment posted on 02/14/2009 15:33
Aaron Mxy Yost
Spoilers: Mudkip5000 and I actually have a future video in the works based on this scene. :)
Jonathan Holmes's Avatar - Comment posted on 02/14/2009 21:36
Jonathan Holmes
Awesome choice, Chad.

Question though, in the video, was that the Amiga version? and what is that song? I love it!

I also love Zack McKracken and the Alien Mindbenders a whole lot.
The Amazing Shenazin's Avatar - Comment posted on 02/20/2009 02:52
The Amazing Shenazin
holy shit, I just realized Maniac Mansion is the oldest video game I've ever played to completion! D:

anyway microwaving the hamster is probably the greatest video game easter egg of all time
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