I remember the first time I started up Mario64, I did exactly what me and my best friend had hyped ourselves giddy over in checking out all the promo info we could find:
I ran Mario around in a circle.
It seems silly now, but that was *the* coolest thing in the world at the moment in time. Mario was running around in 3D space, and this was the first time I could make him run in a circle, like a village idiot. he didn't control like a tank, or a plane, or an X-Wing, or a car in Rad Racer. It was MARIO, just as agile and happy looking as you'd expect him to be.
I must have just done that for about a minute, right there in there in the first clearing. It was just one of those amazing moments in my gaming history that I'll never forget, and something I still most of the time when I get free control of a 3D character. Especially Mario.
I can't wait until the next game surprises me like this game did and gives me that feeling.
I think I saw people doing the same thing in a video I got from Nintendo Power. way back when
Chad, I never knew anybody else felt the way I do about this game. It's great to see the write up and to read everyone's agreement about how fun this game is.
I let me 3-year-old daughter run around outside the castle. Talk about a tutorial! She loves it, (even though she sucks.)
I dunno, I doubt that. Not even you, Mr. Concelmo, could enjoy that for HOURS. 30-60 mins perhaps, but not HOURS.
I didn't like this memory card, but i still like you chaddy :)
I had my mom drive me to Blockbuster, where she would sit out in the car and write checks to pay the bills, and I would play Super Mario 64 on the kiosk there for literally hours. And the kicker?
It was just a 15 minute demo.
I too remember being so completely amazed at how the analog stick worked, and I too spent way too much time running around outside of Peach's castle.
My mom bought me an N64 for my birthday that year (it was the year that those were almost impossible to find), but it wasn't after multiple sessions of play at Blockbuster.
You've done it again Concelmo.
Got it over a week before its release in fact, right on my birthday. I remember coming downstairs getting ready for school, and I just saw the box laying in front of the TV with "Happy Birthday!" written on a paper taped to it. I had to do a triple take, I had no idea I would be getting one, but my parents knew how badly I wanted the thing. Totally out of left field...I was like "WHAT THE FUCK!?"..but I remember walking to the box and inspecting the hell out of it just to make sure I wasn't dreaming I had one. I about goddamn had a fucking heart attack...that was seriously the longest day of school ever though.
I remember telling my buddy he had to come over after football practice, which was thankfully shortened because of the varsity game that night (which I'll be damned if I was attending, I had more IMPORTANT shit to do). When we got back, it was already hooked up, and since my birthday was that Friday, I spent all weekend playing the living shit out of Mario with him as we took turns going through all the different worlds. We had no guide so it was basically exploration on our own, but we racked up a good amount of stars in the thing. But, before all of that, we did exactly what was discussed here. I bet we didn't walk into the castle until an hour or two after just fucking around in the garden...that was how amazed we were and discovering and getting used to Mario's movements. It was perfect; tutorials definitely kill pacing, and this is a nice little memory of how things could have been.
Seriously, I don't think any gaming memory ever tops that one. Whenever I decide to start a C-Blog, I think that'll be my first story.
Mario 64 is a masterpiece. Not perfect, but it is a masterpiece. Ocarina of Time is the only other 3D game I can think of that reaches Mario 64's level of influence, and even that ran on a newer version of the Mario 64 engine.
Great Memory Card, Chad!
It's sad, but true. So sad in fact, that I would actually create my own games outside the castle: I would time how long it would take to run from one tree to the next, compete with my friends to see who could jump the farthest in the moat from the drawbridge. I even tried to play hide-and-seek with Mario, which, looking back, makes no sense. Ha ha. :)
I'm glad you still like me, though. Sorry this one wasn't your cup of tea. :) :) :)
when did you start calling video games videogames, and did you take that from the page of collegehumor?
http://www.collegehumor.com/video:1803646
It was amazing to me.
A stretch of the best time of my life was spent playing this game with my little brother and older cousin. We all took turns and just wandered around, and we'd see a star and go "Oh!, let's try to get it!". I can't even remember when the game came out, but we played when it was snowing like crazy outside.
Good memories.
I was absolutely blown away that if I moved the stick just a little bit he WALKED! OMG! This is awesome! The first time I triple jumped I landed in the water and I just sat there stunned. That was sooooo much fun! Did you see my ups?! I was flying through the air practically! And sweet jesus, just look at the water! Holy shit! He's swimming! Almost everything I did in that garden just floored me. Why is he humping a tree? Oh sweet! I can climb! DUDE!! A handstand! YES! Ohhhh man this is great!
I remember my brother walking past as I played and I looked at him with big eyes full of wonder and a slacked jaw with drool, "we NEED this!"
Chad, you nailed it. I'm sure I'm one of seven billion people on here who will bring up where they played their first big-store display version, but what the hey. It was at a Target by my grandmother's house, and I'd walk every day I was there to wait in line and try not to cum everywhere when the game started. I remember the kids in front of me who would laugh hysterically when Mario yelled "Mama Mia!". And the older gamers behind me, breathing heavily in wait. Probably my most unforgettable video game playing experience.
I've had this debate many times, but I do believe that Super Mario 64 is the most important video game of all time. Go ahead and give it up to Pong or even the first Mario, you probably have your point, but I believe it was SM64 that took the industry by the hand and showed it what it would need to do to continue. It's like Superman. Sure, there were comic book characters before him, but he's the one that set the standard for the industry. Or at least the standard that worked.
Birth is easy. Surviving is what's tricky. I never thought I'd be so grateful to an Italian plumber.
Please keep Memory Card around. It's the best thing going today.
Brought back many cherished Mario 64 memories...
My friend actually had his N64 imported! We were fortunate enough to play the Japanese version of Mario 64, for a few months, before the U.S. release.
As soon as the delivery truck came to the house, we freaked with anticipation. We knew what was waiting inside the package, yet we had no idea how much fun this system would be.
We couldn't get the damn thing set-up quick enough, it seemed. The feel of the anaolog-equiped N64 controller was inspiring, I couldn't put it down. The very moment we heard Mario's voice, we knew we were in for something extremely special.
For the first half-hour, or, so we'd take turns jumping off trees, back-flipping from the Castle's drawbridge into the moat and sliding down hills into the water.
It was truly amazing and a video game memory I will never, ever forget!
We played the game until, probably, six in the morning! I remember we fell asleep, with the game still running. I woke up to birds chirping, in real life and birds chirping in the game... And there was my friend, sound asleep. As was Mario! I couldn't believe my eyes! Mario was finally real... Like Pinocchio coming to life.
Awesome Memory Card, Chad! Thanks for re-awakening mine! This is one of the best parts of the this amazing site.
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