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The Memory Card .36: The Master Sword photo

Regardless of the power of the console or the quality of the graphics and sound, some videogame moments offer visual moments so affecting that you will never forget them for the rest of your life. And, honestly, sometimes it is hard to pinpoint why these beautiful sequences are even so memorable. Is it the choice of color? The music playing in the background? The composition of everything on the screen?

Like your favorite painting hanging in a gallery, sometimes true art needs no explanation. There is just something about it that affects you in a pleasant, unspecified way.

A perfect example of one of these stunning visual sequences occurs in one of the best videogames ever made, The Legend of Zelda: A Link to the Past. Out of all the amazingly memorable moments throughout the Super Nintendo masterpiece, one stands out as being perfect ... in ways I don’t even know I can describe.

Hit the jump to treat your eyes (and ears) to what I think of as absolute videogame perfection.

The Set-Up

I would never yell at anyone, but if you haven’t played The Legend of Zelda: A Link to the Past you really need to stop reading this right now, grab a Super Nintendo with a copy of the game (or a Wii with a Virtual Console connection) and GET TO PLAYING! The game is really that good and should be a prerequisite for any serious gamer.

In A Link to the Past – just like in all Zelda games – you play as Link, the boyish hero clad in a green tunic. At the very start of the game, Link is awakened by the sound of a woman’s voice calling out to him for rescue. Confused, Link gets up and sets off on his grand adventure, determined to help the mysterious damsel in distress.

The woman, it turns out, is Princess Zelda (natch!). She is being held prisoner in her own castle by the evil wizard Agahnim.

After freeing Zelda from the Hyrule castle dungeon, Link escapes with her through some underground sewers to a nearby sanctuary. It is here where Link learns of Agahnim’s evil plan: The devious wizard is planning on breaking the seal made hundreds of years ago by the seven wise men, obtaining the mystical Triforce, and taking over the world! Oh, drat.

Link also learns that the only weapon powerful enough to defeat Agahnim is the Master Sword.

With this knowledge in hand, Link heads off to meet Sahasrahla, one of the descendents of the seven wise men. The old man informs Link that only after collecting three magical pendants will he be able to retrieve the Master Sword from its resting place in the Lost Woods.

After fighting through three amazing dungeons, Link collects the three pendants and heads off to his next destination. The next Memory Card moment occurs as Link enters the Lost Woods in his quest for the powerful Master Sword.

The Moment

The Lost Woods in A Link to the Past are not nearly as confusing as the Lost Woods in the original Legend of Zelda for the NES. Instead of having to follow a specific pattern to make it through, players are just required to navigate a fairly simple maze of trees and hollow logs to reach the goal.

After making his way through the dark and misty woods, Link emerges in a small, peaceful clearing.

And this is when things become pretty much perfect.

As Link walks forward a group of cute animals scatters across the screen and into the safe confines of the surrounding trees, almost forming a path and beckoning Link to move ahead. The animals cause no harm and are only there to fill the environment with a sense of mystery.

Once the animals disappear into the foliage, Link sees an ornate stone pedestal before him. Sitting atop this pedestal is the Master Sword, the weapon Link has been searching for this whole time.

Stepping on the pedestal, Link uses an ancient book in his possession to translate the Hylian encryption carved into the pedestal’s smooth stone:

The Hero’s triumph on Cataclysm’s Eve
wins three symbols of virtue
The Master Sword he will then retrieve,
keeping the knight’s line true.

After reading this, Link steps behind the pedestal and grasps the Master Sword in his hand.

Suddenly, the three pendants leave his possession and float high above Link. As this is happening, a white light emits from the sword, gradually growing bigger as the pendants begin to glow and the beautiful music crescendos.

With a smooth pull, Link slides the Master Sword out of the pedestal and holds it above his head.

The screen flashes white.

All of a sudden, silence. The mist that once covered the Lost Woods dissipates, leaving the entire scenery bathed in gorgeous 16-bit colors. The beaming sun seeps its rays through the thick trees. The once creepy Lost Woods are full of life once again.

With the power of the gods in his hands, Link sets off to defeat the evil wizard and save Hyrule. He leaves the Lost Woods as the animals scurry wildly and the shadows of the trees descend upon the lonely stone pedestal.

You can watch the entire scene right here:

The Impact

So why do I love this scene so much (and believe me when I say it: I love this scene)? Let me try to break it down as best I can.

First of all – and I will always say this – I think the graphics on the Super Nintendo (when done right) are the most timeless and gorgeous on any videogame console. As the graphics on the Nintendo 64 and PlayStation 2 slowly age over the years, certain games on the Super Nintendo will always look good. How else to explain why the current Nintendo DS mirrors the graphics on the 15 year old Super Nintendo all the time?

The Master Sword sequence in Link to the Past is the perfect example of this timelessness.

When Link first enters the clearing, the screen is covered in that slightly transparent mist, with bright shapes of light piercing through. When he moves forward, the little graphical details start to present themselves in nice, subtle ways: the amazing sprite work on the animals, the smooth surface of the stone pedestal, the muted color scheme. Even the way the trees border the screen make you feel like you really have discovered some kind of hidden clearing amongst the dense Lost Woods.

I also love how, when Link grabs the Master Sword, the game doesn’t cut away to a separate cutscene. The action just happens. The pendants slowly leave your possession and float into the air. The white light that comes from the sword starts off small and then slowly builds, until the entire screen is covered in nothing but white. The visual cues give the player the satisfaction of finding an incredibly important treasure. The designers could have easily just shown Link pick up the sword and walk away. Adding the right amount of graphical “fireworks” helps give the scene its power.

Of course I can’t go any further with my praise without mentioning the absolute perfect use of music throughout the memorable sequence. From the playful theme of the Lost Woods to the triumphant, swelling chords after grabbing the Master Sword, the music is masterful. Watch the video again. Do you notice how the music and the flashes of white light are timed together near the end? Brilliant!

And to top it all off, I love the way everything (the music, the graphics) builds up to the mist clearing away and the Lost Woods being seen in beautiful, bright colors. Man, just thinking about all of this is giving me nerd chills. I just adore this scene. The colors, the composition, the music, the feel: it all comes together beautifully and is the perfect visual representation of why I love videogame as much as I do.

It may sound horribly cheesy, but when Link pulls out the Master Sword in A Link to the Past all of the wonderful memories of my childhood come rushing back. It may be hard to explain why, but I guess that is what good art does to a person.

The Memory Card Save Files

.01 - .20 (Season 1)
.21: Crono's final act (Chrono Trigger)
.22: Ganon's tower (The Legend of Zelda: Ocarina of Time)
.23: It was all a dream? (Super Mario Bros. 2)
.24: The assimilation of Kerrigan (StarCraft)
.25: A McCloud family reunion (Star Fox 64)
.26: The return of Rydia (Final Fantasy IV)
.27: The battle with the Hydra (God of War)
.28: Fight for Marian's love! (Double Dragon)
.29: The Hunter attacks (Half-Life 2: Episode 2)
.30: The Phantom Train (Final Fantasy VI)
.31: The end of The End (Metal Gear Solid 3: Snake Eater)
.32: In Tentacle We Trust (Day of the Tentacle)
.33: Peach dances with TEC (Paper Mario: The Thousand-Year Door)
.34: Learning to wall jump (Super Metroid)
.35: A leap of faith (Ico)


Continue: More The Memory Card stories





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38 comments | showing # 1 to 38

ParaParaKing's Avatar - Comment posted on 05/22/2008 17:11
ParaParaKing
Oh my god. The first time I played this sequence I nearly died from excitement. LttP was actually my first Zelda and once I pulled out the MasterSword I felt so powerful enough to take on the whole world (of Hyrule).
In combination to this new found taste of power (MY SWORD SHOOTS EFFING LIGHT!), the moment you leave the screen and you got that telepathy message with the guards raiding the church, I thought that those enemies will be a simple task for my new found blade, only to arrive too late with Zelda gone and the priest dying. What good is the MasterSword if I am already too late to save Zelda.

Little did I know, that this was only the beginning of the best Zelda game ever.

Great trip down the memory lane as always. Now I have to go and replay this game again!
Wexx's Avatar - Comment posted on 05/22/2008 17:17
Wexx
Yeah, Link to the Past is pretty much th ebest game ever, I remember when I played through it the first time... Such good memories. I think I'm gonna have to play through it again, thanks Chad :D
Def JM's Avatar - Comment posted on 05/22/2008 17:28
Def JM
This is a game I can play all the time, not having a SNES, I took the next best route and got the GBA game for my DS. I play it once a year at principle.
king3vbo's Avatar - Comment posted on 05/22/2008 17:59
king3vbo
Funny how I just started playing LTTP again, since i found a copy on craigslist.

Havent gotten to that part yet, but I do love it oh so much. Every Zelda game has a great scene when you get the Master Sword... my favorite probably being Twilight Princess
A New Challenger's Avatar - Comment posted on 05/22/2008 18:16
A New Challenger
Chad, I'm glad you covered this. Your intro leading up to it explained perfectly how this and so many other, similar fantastic moments in games affect me. And fantastic job describing what you felt was almost ineffable, how all the little pieces/direction choices add up to equal this moment.

I used to have a poster of the Master Sword sitting in the Lost Woods that came with some Super Nintendo game or another (I miss those posters, now you're more likely to get an add for snackfoods or the player's guide in the back of the manual... but I digress.) It was beautiful, and I accidentally tore it in half and now I'm sad just thinking about it :( Anyway, it complemented the scene in the game perfectly.
Anus Mcphanus's Avatar - Comment posted on 05/22/2008 18:29
Anus Mcphanus
As king3vbo said it's always epic when you get the master sword in any Zelda game and although I can see why you love this one so much personally I thought it was done much better in Ocarina of Time even though the graphics have aged rather badly. I just think the music and seeing Link grow up was much more powerful in Ocarina but great write up none the less Chad!
BlackSunEmpire's Avatar - Comment posted on 05/22/2008 18:50
BlackSunEmpire
Last year, my housemates sister came to stay, and she brought the cart for the GBA with her. I played through the game for the first time in ages, and had an awesomely good time. I probably need to get myself a copy, hmmmmm.... to the online auctions.
Scary Womanizing Pig Mask's Avatar - Comment posted on 05/22/2008 19:01
Scary Womanizing Pig Mask
Out of curiosity Chad, how many times did your keychain go off during the course of writing this?
Patorama's Avatar - Comment posted on 05/22/2008 19:04
Patorama
I always liked the fact that the Lost Woods was littered with false Master Swords, just tiny replicas in different dead ends. The first time I played the game, I found one and though..."This can't be it, can it?" It made it that much more epic when you find the real clearing and the true Master Sword.
DanGale's Avatar - Comment posted on 05/22/2008 19:17
DanGale
"[i]The Hero’s triumph on Cataclysm’s Eve
wins three symbols of virtue
The Master Sword he will then retrieve,
keeping the knight’s line true.[/i]

I try to live my life by that. :)
DanGale's Avatar - Comment posted on 05/22/2008 19:18
DanGale
Dammit, I lose.
4knuckleshuffle's Avatar - Comment posted on 05/22/2008 19:20
4knuckleshuffle
I'm getting off my ass and buying a copy of this on my wii tomorrow.
Dexter345's Avatar - Comment posted on 05/22/2008 19:48
Dexter345
I remember talking to you about this awhile ago. We were like, "What would be a good scene from A Link to the Past?" and this was the only one I could come up with. I still have a hard time explaining it, but I have a very vivid memory of this scene in the game, and I don't even remember when the last time I played this was.
Haxan's Avatar - Comment posted on 05/22/2008 19:57
Haxan
For most, getting people to play A Link to the Past is the culmination of their life's true purpose. For you, it's just a day in the life.
You are the Prophet of the Bits of Eight and Sixteen. And before you, all should bow.
The-Excel's Avatar - Comment posted on 05/22/2008 20:35
The-Excel
What I love most about that video is the mosaic pixelation scene transition. I can't get enough of that.
grrza's Avatar - Comment posted on 05/22/2008 21:06
grrza
I liekd the scattering woodland creatures.
SolidRay's Avatar - Comment posted on 05/22/2008 21:52
SolidRay
"The graphics on the Super Nintendo (when done right) are the most timeless and gorgeous on any videogame console."

A truer word has never been spoken!
fozzyozzy's Avatar - Comment posted on 05/22/2008 22:23
fozzyozzy
The Master Sword scene is so important to Link to the Past especially considering the last scene of the credits is Link placing the sword back in the altar. That part gets me every time ::sob::
AgentMOO's Avatar - Comment posted on 05/22/2008 22:26
AgentMOO
This moment was so amazing - getting the master sword in other Zelda games is so anticlimactic compared to this.
4knuckleshuffle's Avatar - Comment posted on 05/22/2008 22:30
4knuckleshuffle
I felt that the one in TP was the best I've seen, and the one in the original was the worst.
ace of knaves's Avatar - Comment posted on 05/22/2008 23:07
ace of knaves
Nice to finally see LTTP get a Memory Card. I'm going to take a wild guess and say it's not the last time we'll see it here.
NihonTiger90's Avatar - Comment posted on 05/22/2008 23:25
NihonTiger90
I remember this the first time I saw it when I was 7. It's one of the best moments in the game and one of the best moments in the franchise. They've never been able to successfully re-capture that feeling you get the first time you pull out the Master Sword. Not even in Ocarina of Time.
Robert's Avatar - Comment posted on 05/23/2008 00:29
Robert
The SNES definitely is beautiful.
16bitmonster's Avatar - Comment posted on 05/23/2008 01:16
16bitmonster
snes is the definition of beauty.

as cliche as this sounds its completely true The legend of zelda a link to the past is and always will be my favorite game of all time. :] the master sword sequence alone STILL to this day gives me chills even more then any other games versions. Just walking into the forest clearing and seeing all the animals scurry...oh my <3.

also, this memory card made my insides smile.
Tug Your God Out's Avatar - Comment posted on 05/23/2008 02:24
Tug Your God Out
I didn't even read the post. I don't even have to. The scene is premanently etched into my memory.

I'm really shocked it took you this long to get to it actually.

And now I'm getting a little teary eyed. Gotta go see if I still have the GBA version lying around somewhere.
Lukich's Avatar - Comment posted on 05/23/2008 03:01
Lukich
Best Zelda ever, done.

Like was mentioned before, the moment doesn't end after you pull it out. At the very end of the game, one of the last things that happens is Link placing the Master Sword back in the stone. Fucking fantastic
RJG's Avatar - Comment posted on 05/23/2008 05:46
RJG
Next Memory Card should be about the finale, and how it shows all the people Link encounters and what happens to them after he saves them, culminating in Link replacing the sword in the pedestal and returning to ordinary life in a peaceful kingdom.

And the Master Sword sleeps...

FOREVER!
catsithx's Avatar - Comment posted on 05/23/2008 07:23
catsithx
Great game and great memory. Legend of Zelds lttp has always been a great game I still have snes copy and my gba copy. I always love playing that one more than the rest. and yes most of the gamkes coming out for thegb nowseem to look like snes games
Demtor's Avatar - Comment posted on 05/23/2008 07:35
Demtor
Zelda:LttP was one of the first games that made me look at my SNES and go "I LOVE YOU!" I then hugged it tightly and cried, "where have you been all my life?" I always wanted to pick up one of those little critters, pack them in my backpack and take him with me. Link is always so alone :(

Easily one of the most satisfying moments of any Zelda game for me. That and the ending. Being able to see all of the colorful and creative characters throughout the game mixed in with all the beautiful scenery was just breath taking even today. Excellent choice again Chad!
ScottyG's Avatar - Comment posted on 05/23/2008 08:02
ScottyG
Awesome memory card Chad. LttP was probably the first actual epic game. Perfectly combined graphics, sound and storytelling to make a perfect experience. That moment when you get the Master Sword and think you're nearing the end of your journey, only to soon after realize you've just begun. I agree with some of the other people that the ending is more memorable, but this still deserves mention. :)

Oh, and did you ever try to attack the animals in the clearing? After the umpteenth play though I started doing things like that. :p
Chad Concelmo's Avatar - Comment posted on 05/23/2008 11:12
Chad Concelmo
@Scary Womanizing Pig Mask,
Ha ha ha. Many times. Actually, it is going off while I am typing this as well ... :)
Mxyzptlk's Avatar - Comment posted on 05/23/2008 12:20
Mxyzptlk
Probably my favorite moment from any Zelda game.
KyleGamgee's Avatar - Comment posted on 05/23/2008 14:46
KyleGamgee
Incredilbe game. Now that Donna has beaten Phantom Hourglass, I wonder if it's time for her to go Old School...
The Grudge's Avatar - Comment posted on 05/23/2008 16:51
The Grudge
Still have my SNES cart and a put away SNES to play it on. It is by far one of my all time favorite games. This game was epic and that Master Sword scene is amazing.
Scary Womanizing Pig Mask's Avatar - Comment posted on 05/23/2008 17:10
Scary Womanizing Pig Mask
@Chad
Dee Doo Duh Duh Doo Duh Duh Duh!
Edco's Avatar - Comment posted on 05/23/2008 19:20
Edco
Memories.

Chad, your ability to distill such classic gamer moments into paragraphs of excitment and wonder so many years later is... amazing. Keep them coming!
Elitechief27's Avatar - Comment posted on 05/29/2008 16:27
Elitechief27
I love this game, but I am stuck in the first dungeon after fighting Aghiemn[mispellings FTW]. I am out of kays and can't seem to get any more. I even have the hammer and don't know what to do.
donkeykong's Avatar - Comment posted on 05/29/2008 23:13
donkeykong
I'd put LttP near the top of my list for "games I've beaten the most times". The only reason it doesn't have the number one top spot is that I can beat a couple of the old mario games every time I turn them on, it only takes a few minutes, but those games are more party trick than actual gaming.
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