games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


The Memory Card .09: A Christmas gift photo

For years, gamers have waxed poetic about how certain videogame moments have made them cry. Whether it is killing off a beloved character or presenting a poignant plot twist, it seems more and more games nowadays are trying their best to get the most hardcore gamers around the world to shed a collective tear.

But, in all honesty, how many games have resulted in actual, physical sobbing? Getting a little extra emotional or slightly teary-eyed during a scene is a whole lot different than actually letting the waterworks flow.

While I would definitely agree that there have been numerous virtual moments over the years that have got me pretty choked up (heck, most of these Memory Card moments fall in that category), there has only been one specific sequence in the history of videogames that has resulted in actual tears emitting from my eyes and streaming down my ashamed, horribly embarrassed visage.

Hit the jump to experience one of the saddest and most touching videogame moments ever from one of the most unlikely of candidates, Elite Beat Agents for the Nintendo DS.

I know, I know – please try to contain your laughter before continuing on … just trust me on this one …

The Set-Up

For those of you not familiar with the greatness that is Elite Beat Agents, let me explain the basic premise: Elite Beat Agents is a rhythm game on the Nintendo DS that has you tapping, sliding, and spinning your stylus to keep the beat with a handful of popular songs.

While this main rhythm-centric gameplay sounds almost too basic to be engrossing, what makes Elite Beat Agents extra unique is how each “level” is presented.

In the game, you play as three members of a fictional government agency who are assigned to help people in their time of need. But instead of helping these troubled citizens directly, the agents use their power of dance and song to motivate each individual to perform whatever task he or she is having trouble with. I know, it sounds pretty ridiculous, but the concept suits the game perfectly.

Each level in Elite Beat Agents is a different song, and at the beginning of each song a cutscene sets up the story. The cutscenes are presented as amazingly well-done comic book style vignettes. The art work and direction is really spot-on and really sets the perfect tone for each level.

Throughout the entire game, the agents are involved in mostly lighthearted moments. From a guy asking for help scoring a winning touchdown to a babysitter needing assistance taking care of a gaggle of kids, each level offers jovial storylines to go with the usually upbeat songs.

Not to get too off track, but to say the game is addictive is an understatement. Even when certain songs are presented that are almost unknown or, even worse, ridiculously cheesy (*cough* "Y.M.C.A." *cough*), having the entire sequence bookend with these awesome little stories makes the entire experience surprising and very entertaining.

All of this harmless merriment pretty much guarantees you will have a huge smile on your face when playing Elite Beat Agents. Its goofiness and genuine appeal is nothing short of intoxicating.

But as the game nears the end (and your head bobbing and toe tapping have reached maximum levels), one sequence comes out of nowhere that really throws your emotions for a loop.

It is with great humility that I present to you all the next Memory Card inductee: the “Christmas gift” sequence.

The Moment

As one of the later levels starts, the tone changes considerably. Instead of a wacky, over-the-top character doing something even more wacky and over-the-top, the traditional opening cutscene begins by showing a little girl, Lucy, right before Christmas, saying good-bye to her father, Mr. Stevens, who is heading off on a last minute business trip.

The little girl’s father has his cute daughter make a wish to Santa about what she wants as a gift for the upcoming holiday.

After thinking for a second, Lucy holds up her stuffed bear and says, “A girlfriend for Teddy.”

Smiling at his precious girl’s response, Mr. Steven’s says a final farewell and walks out the front door, promising his wife and daughter that he will be back by Christmas.

It is with this that the scene fades out …

Cut to six months later: Lucy picks up a picture of her father on a side table and asks her mother when daddy will be getting home. Mrs. Stevens, her mother, mildly scolds Lucy, asking her to not talk about her dad.

It is this moment when you find out that Mr. Stevens was in an accident (assumed car crash) when he left on his business trip months ago and was killed. Obviously, he never made it home on Christmas to spend the day with his loving family.

*small tears*

Lucy then proceeds to yell at her mother, confused as to why her father promised to come home and never did. Mrs. Stevens, distraught and overwhelmed, retreats out of the room, leaving her daughter all alone with her ridiculously sad thoughts.

No joke, Lucy then actually looks to the sky and says, “Daddy … please come home” as the cutscene fades out … (are you kidding me with this, Nintendo?) …

*grabbing heart*

On this morbid note, the playable level begins, this time to the song “You’re the Inspiration” by the band Chicago.

Like always, the agents leap into action as they try to help Lucy mourn and get her ultimate wish: to see her father one last time.

One thing that is cool about Elite Beat Agents is, as you play each song, there are small breaks that continue the story on the top screen. Depending on how many points you score and how well you have kept up with the beat, the story will reflect your in-game performance. If you do well, things go great for the character you are trying to help – do poorly, and your assignment runs into some unfortunate luck.

Needless to say, when you are trying to control the emotions of a little girl who has just lost her father, you have a lot of motivation to do well and make sure she is happy.

Assuming you are playing like a pro, the first break in the song shows Lucy and her mother cleaning the late Mr. Stevens’s room. As they pick up one of his books, a picture falls out.

When Lucy and her mother look at the picture they realize that it is a photo of them. Mr. Stevens obviously loved them very much and always wanted to keep a picture of them with him at all times.

*grabbing a tissue*

The in-game cutscenes get more heart wrenching as they go along. Taking place over a time span of a few months, one story sequence has Lucy baking a cake for her deceased father on his birthday. If you are doing well in the song, a starry breeze will come through the kitchen window, blowing out the candles that Lucy lights on the cake. It is at this moment that Lucy, almost teary-eyed, responds with a quiet “Daddy blew out the candles!”

*openly sobbing*

As “You’re the Inspiration” finally comes to a close, and after all of this, the next Christmas finally rolls around, with Lucy and her mother decorating the tree.

Suddenly, there is a knock at the door. Surprised, Lucy and her mother look up and see the ghost of Mr. Stevens standing in the doorway. And, of course, in his hands he is holding … wait for it … a stuffed bear girlfriend for Teddy, wrapped and ready to be put under the tree.

*curled up in a ball on the floor, shaking*

As the newly reunited family embraces, the level comes to a close, ending one of the most emotionally out-of-nowhere moments in the history of videogames.

Open your jaded, cold heart for a second and check out the entire sequence here – hopefully you will agree that it packs a pretty surprising emotional punch:

The Impact

I can’t necessarily say I hate the band Chicago, I just never really knew enough about them to warrant a solid opinion. Sure, I had heard some of their songs, but I never really thought twice about the chart-topping group from the late 70s and early 80s.

Well, after playing Elite Beat Agents, I really can’t hear one of their arguably biggest hits, “You’re the Inspiration,” without balling like the little girl I am.

Seriously, I don’t know what it is about that scene, but it gets me every time.

And it really shouldn’t! Every single awful cliché is in full effect during this entire level: from the sappy song to the doe-eyed, helpless girl losing her loving father – from the opening, dramatic good-bye to the final shot of the two teddy bears together. I have no idea how this sequence actually works and doesn’t come across as being the cheesiest thing, well, ever. Heck, that alone is reason enough to triumph it as a success.

Breaking the scene down -- if you are a fan or have at least played Elite Beat Agents in the past, you must know that there are certain “triggers” you tap with your stylus that make a clapping sound that goes along with the song being played.

One thing that is cool about this scene (and helps make it work so perfectly) is that those loud, distracting claps are replaced with soft, melodious chimes that only add to the touching mood of everything happening on-screen. Really, the entire tone of the entire game (even down to the little gameplay details) is flipped on its side during this sequence.

Another reason this scene really stands out as being almost (again, try not to laugh) revolutionary is that it occurs in a musical rhythm game. Think about that: a game akin to something like Dance Dance Revolution that actually has the power to elicit a genuinely emotional response out of the player? That is pretty impressive and an obvious testament to the power that even "simple" videogames possess.

While most people may shrug this scene off as nothing but fluff, I have an intuition (and some shaky confidence) that there are others that feel the same awkwardly-timed emotions when playing this “Christmas gift” sequence.

Although I am a little (translation: very!) embarrassed to admit I actually cried while playing this level, that doesn’t change the fact that this is an unbelievably powerful sequence (especially for a handheld videogame!) and really will be remembered as one of the greatest videogame moments of all time.

The Memory Card Save Files


Continue: More The Memory Card stories





prev next

43 comments | showing # 1 to 43

Joe Burling's Avatar - Comment posted on 06/28/2007 09:41
Joe Burling
Elite Beat Agents is the best game ever released on the DS. Period. Disagree and them's fightin words.
Snaileb 's Avatar - Comment posted on 06/28/2007 09:43
Snaileb
Buck : I truly disagree. Am I the only one who couldn't wrap his brain around this game? I don't like it very much..
Tempus's Avatar - Comment posted on 06/28/2007 09:49
Tempus
Well said Cocococococolocorocomoco, though I didn't actually cry at this sequence, you're not the only one to feel the awkwardly timed emotions.
imcowman's Avatar - Comment posted on 06/28/2007 10:01
imcowman
ha! I knew it! yeah I sobbed at this part. no full blown crying, by i had to wipe away the teariness.
worst part: I was on a train, and the old lady next to me asked if I was okay.
not only the most touching moment, but also my most embarassed gaming moment. *sigh*

Buck: I mostly agree. Definately an amazing game, but Mario Kart DS is a better game in terms of content. Id say its a dead tie for me.
Topher Cantler's Avatar - Comment posted on 06/28/2007 11:01
Topher Cantler
You found it! :D
ElfAngel7's Avatar - Comment posted on 06/28/2007 11:13
ElfAngel7
Buck: I'd have to disagree with you there. Though EBA is very high on my list, my fav is still Phoenix Wright. It's still the game I pimp to everybody who's looking for a great game for their new DS.

I as well sobbed when playing this part, to the point where my mom walked in and was wondering why I was teary eyed bent over my DS.
Chad Concelmo's Avatar - Comment posted on 06/28/2007 11:19
Chad Concelmo
@BuckF1tches,
Totally! Best DS game ever! :)
SchickOuttaShape's Avatar - Comment posted on 06/28/2007 11:27
SchickOuttaShape
this is my favorite entry for the memory card so far CC. i loved your sincerity in sharing the emotionalness that made this a worthy gaming moment for you, and others. i'm a sobby pathetic nerd too!!!!

didn't you love how in the final levels where all the characters are included, lucy's dad is sort of present too? lol. i thought it was really funny.
RICHARD BLOCKER's Avatar - Comment posted on 06/28/2007 11:46
RICHARD BLOCKER
Wow. Chad, man up a little you sissy. I did mist up a little though at the crocodile hunters televised funeral event. When his daughter read that note to him. But crying over a game? I might have cried when I dropped my nintendo, losing all of my FF1 data, but I was 11.
shipero's Avatar - Comment posted on 06/28/2007 11:49
shipero
This level also has a special place in my heart as it featured one of the few songs in the game that I didn't despise. Great game, but man did I ever hate the soundtrack.
Winston Churchill's Avatar - Comment posted on 06/28/2007 11:54
Winston Churchill
This was emotional but the level in Ouendan 1 with the guy who goes back to visit his girlfriend was both muscially great and heart-tuggingly sad/joyful, so I'd say it was better.
Mxyzptlk's Avatar - Comment posted on 06/28/2007 12:01
Mxyzptlk
This level is definitely worth playing through and losing each stage for the lulz. With the dropped photo example, if you screw up it shows the dad dressed in bikini briefs flexing like a body builder, and mom and daughter are both weirded out. At the blowing out the candles bit, when you fail the wind blows so hard the cake goes flying right into the mom's face. The worst ending to the song is extremely depressing too.
Niero's Avatar - Comment posted on 06/28/2007 12:06
Niero
Me too! I was bopping along and then this stage hit and nearly cut my veins with the stylus.
Niero's Avatar - Comment posted on 06/28/2007 12:13
Niero
The other thing worth mentioning is that its different watching the youtube video than having the DS right up in your face using your senses to move through the stage. Its impossible to detach yourself from it
OutrageousToob's Avatar - Comment posted on 06/28/2007 12:25
OutrageousToob
I got 20 minutes into this game before I quit, the music and/or gameplay annoyed the hell out of me. Though to be honest, this article makes me want to give it another shot; hell, it made me tear up at work.

By the way people... The saddest moment in all of gaming takes place within the first few hours of Final Fantasy VI.

Cyan: No!!! Elayne! Owain!!
Sabin: Cyan! Is that your wife and child? Departing!?
Cyan: Please wait! *Chasing the Phantom Train*
Elayne: My love... You made me so happy... Don't forget me...
Owain: Dad, don't worry! I'll take care of mom!!

*silence*

God... That scene still to this day makes every strand of hair of my body stand up... and I'm pretty frekin hairy.
OutrageousToob's Avatar - Comment posted on 06/28/2007 12:36
OutrageousToob
Come to think of there were some scenes in Planescape Torment that made me almost cry. There was one moment in which The Nameless One places his hands on a sensory orb, then re-experiences events from previous lives. Needless to say, most of the above mentioned events are utterly heartwrenching and/or quite violent. While the game is almost almost entirely text based (aside from the mouse) it works to great effect.
Chad Concelmo's Avatar - Comment posted on 06/28/2007 12:53
Chad Concelmo
@RICHARD BLOCKER,
I know, I hang my head in shame ... :(
A New Challenger's Avatar - Comment posted on 06/28/2007 12:53
A New Challenger
Oh God, this stage really hit me, too. Your write-up really nailed it... this scene just comes out of nowhere after all this wacky-ass crap, and then you're even more surprised at yourself for crying during a RHYTHM GAME, of all things.

Tracing out the star is an epic finale as well; IIRC it's the only path in the game that's a symbol of any kind.
topgeargorilla's Avatar - Comment posted on 06/28/2007 12:55
topgeargorilla
i always play that song so that i lose and it's like daddy dies twice. it's great. I like the serious song from oendan better.
Jordan Devore's Avatar - Comment posted on 06/28/2007 13:03
Jordan Devore
This is the only DS game I actually play.
SLiFE's Avatar - Comment posted on 06/28/2007 14:06
SLiFE
This stage was terrible.
I've played it once on each difficulty, and that's it.
Cyprus's Avatar - Comment posted on 06/28/2007 14:17
Cyprus
Eh, I prefer the Ouendan games to this one.

My time on the Internet has consequently made me feel no emotion towards the girl (unless you count a pedo disposition).
duckdealer's Avatar - Comment posted on 06/28/2007 14:29
duckdealer
I agree and don't get me started on what happends when you fail the tage.
charliesuh's Avatar - Comment posted on 06/28/2007 14:44
charliesuh
Yay! Kokomo, this was a really good Memory Card! I felt the same way! Intense... and from a rhythm game too! Who woulda known, haha. Now you gotta go play Ouendan, that one has a pretty dramatic middle stage along with an emotional song as well.
AKK's Avatar - Comment posted on 06/28/2007 14:44
AKK
I was incredibly glad that after the depressing intro that the boss man didn't say "AGENTS ARE GO!" That would have ruined the mood, and I pumped my fist into the air when he didn't.

I just played it again, because of this post. I love it. It nearly made me cry.
l_neiman's Avatar - Comment posted on 06/28/2007 14:53
l_neiman
Wow, nice timing. I just bought Elite Beat Agents earlier this week (figured I'd take advantage of the "Buy 2 Get 1 Free" deal on DS games at Toys R Us), and I just played this level last night.

While it didn't make me cry (and I'm neither ashamed of crying during video games nor a stranger to that happening!), it did make me sad. I just couldn't believe that this light-hearted game all of a sudden got so heavy and emotionally-manipulating (I mean, who expects this from Elite Beat Agents?!). When I told my girlfriend about it she had my same reaction, and I'm sure that when she plays this level she'll be a big ball of weeping, ;-).

I lovelovelove these articles, Chad. Keep 'em coming!

Luis
Dexter345's Avatar - Comment posted on 06/28/2007 16:17
Dexter345
Honestly Chad, that level never did anything for me when I played through the game, but your retelling of it brought a few tears out. Maybe you should do a Memory Card of this Memory Card.
Chad Concelmo's Avatar - Comment posted on 06/28/2007 17:11
Chad Concelmo
@Dexter345,
LOL. That would be the most obnoxious/amazing thing ever! Ha ha. :)
RJG's Avatar - Comment posted on 06/28/2007 18:20
RJG
Definitely a touching moment. I wonder if the Memory Card will ever do Cubone from Pokemon. Goddamnit, I swear, everytime I hear that description of Cubone with his mother it just kills me.

And yes, I played EBA and this is my favourite level from the game, bar none. I loved it.
bobthecat23's Avatar - Comment posted on 06/28/2007 18:39
bobthecat23
wtf is this piece of garbage doing in here WTF this weekly postr is now dead because of this piece of crap
BA Chieftain's Avatar - Comment posted on 06/29/2007 01:39
BA Chieftain
There was a level with a guy trying to score a touchdown? Or was that supposed to be combined with the baby sitter level?

Anyway, my ex girlfriend bought me this game and loved watching me play it (she sucked at it). I get to this level, and I can barely compose myself enough to finish it... yeah, I got made fun of a lot. Glad that other people sympathize with how well this game tugged on emotions - anyone else remember the last two songs? Holy crap, I was pumped and ready to kick Rhombulan ass.
dprim3's Avatar - Comment posted on 06/29/2007 23:49
dprim3
Never games. An episode of Digimon, though.
formated 4 tv's Avatar - Comment posted on 08/23/2007 23:37
formated 4 tv
Haha, that definately made me tear up too, but the part about the Phantom Train in FF is also a heartbreaker.

And as a random addition, not so much that it was a heartbreaker, but when Jenny dies in The Darkness, I've never been so motivated to beat a game before, as to get revenge on Paulie. The scene where he's laying in her lap, and she says "I can't forgive you, because it's not your fault", is the perfect closure.
biz's Avatar - Comment posted on 08/30/2007 15:34
biz
Ever time Dig-Dug dies I wipes me away a tear. Oh Dig-Dug, you were so beautiful to me.
CreamyGoodness7's Avatar - Comment posted on 10/03/2007 17:45
CreamyGoodness7
I never really got sad just really weirded out I mean jesus christ that shit was just completely unexpected
ArrestedDeveloper's Avatar - Comment posted on 10/04/2007 17:35
ArrestedDeveloper
You know Jimi Hendrix said that the guitarist of Chicago was better than him. Unfortunatley that guitarest blew his brains out while saying "Don't worry, there's no ammo in it".
Chaosye's Avatar - Comment posted on 11/22/2007 22:16
Chaosye
I miss mah dad.
sheltered77's Avatar - Comment posted on 02/24/2008 17:41
sheltered77
Wow... that song makes me cry quite a bit too... but that's probably because any deaths near the Christmas time do that to me (because of personal stuff)
lucashoal's Avatar - Comment posted on 05/01/2008 20:24
lucashoal
I love your Memory Card's Chad, srsly.

And damn you for reminding me of this song. It made me cry to...;-;.
fetusmilk's Avatar - Comment posted on 12/25/2008 16:05
fetusmilk
one of the best Santa appearances in a video game has to be Toe Jam and Earl. come on he has a jet pack to get around.

but i did like the SoM one as well.
ArchArbiter's Avatar - Comment posted on 04/12/2009 05:24
ArchArbiter
Old old old Memory card, but shee-it. I shed a tear reading this article. ;_;
It is all terribly cliche, but it still got me when I played. Hit me right in my blood-pumper.
grimlockfly's Avatar - Comment posted on 09/30/2009 15:03
grimlockfly
what I thought was amazing on top of this, the girl from this sequence is central to the finale, refusing to believe the agents are dead. (that and satisfaction, an awesome song in itself, is the triumphant return)
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50989 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Ashley Davis: Badass of the Month Club: Terry S. Taylor





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006