When he said "So, you like Castlevania?", I shat bricks.
Great shit.
But man, if Hideo Kojima and Grant Morrison ever team up, it'll be the end of the fourth wall as we know it.
http://www.youtube.com/watch?v=xFLeNTM9SG4
That there is the Twin Snakes version. I have both. But twin snakes was even more of a cinematic thrill with the better graphics and voicing. I really enjoyed the entire game on a higher level then the ps1 version.
Not to mention that in the office, there are tiny mario and yoshi statues on the desk.
Awesome.
That said, as a matter of personal taste, I tend to greatly dislike when a game breaks (or attempts to break) the Fourth Wall. You have this involved story, and suddenly, the Colonel is saying, "Oh, and Snake: Be sure to hit the X button to do whatever and whatnot." It's like characters from Saving Private Ryan turn to the camera in middle of a battle scene to remind us that Twizzlers are sold in the lobby. It's fucking retarded.
If you're gonna give tutorial advice, have it pop up in someway that separates it from the plotline.*All* fictional stories hinge absolutely on the suspension of disbelief. Break that, and no matter *how* clever it seemed at the time, you will fuck up the atmosphere every damn time.
Maybe this seems silly, but when Psycho Mantis asked me to put the controller down, I got pissed, of all things. I remember thinking, "What fucking controller?! There's just Snake there! *I* don't exist to you, Scripted Program! There is *no* X button! No Square, or Circle! There are no joysticks! Are you a bullshit software gimmick, or a goddamn character in a story?!"
Atomu, I remember Azure Dreams, but I barely played it.
@Kyle: ROFL
Do more of these.
Too bad if you only had a copy of the game...
3 for 3 on these articles so far
fuck damn I love dtoid.
When he says "Let me read your mind" and then comments on what kind of a warrior you are, how many traps you've set, if you've saved often - all those are actual readings and change according to how many times you've fucked up playing and gone into ALERT mode, how many times you've saved, and how many continues you've used.
Also, another cool breaking of the fourth wall was in the detention cell, after you as a player have been pressing the damn circle button to endure the torture (which is fairly torturous on Extreme) Naomi will offer to increase your meds, and tells you to "Put your controller up against your arm - don't worry, it'll feel good". When you put the DualShock controller correctly on your button mashing wrist that's probably sore from the experience, the vibration function will engage and will actually massage your wrist, in fact, making it feel better.
It's one of the best games ever really. Anyone who pisses and moans about it either didn't have a PS1 or they were too stupid to figure out how to play it proper.
This story makes me want to dust off my old copy of MGS, and play through it again.
I do remember that the Official Playstation Magazine in Europe did something utterly bastardly. They did a picture series with all the best moments from the game on a double-page spread. They warned the reader beforehand that it would spoil the game for them, but... I still wonder how many got the entire freakin' game spoiled to them by that one.
"It's like characters from Saving Private Ryan turn to the camera in middle of a battle scene to remind us that Twizzlers are sold in the lobby. It's fucking retarded."
haha dont give advertisers any ideas man. i can see that being the new thing, it probably already is.
Anyhow, great column, it really was one of the... most inspiring moments. I dont even know how to describe it, but i remember when it happened i was just awestruck by how freaking cool it was. Although, I didnt have any saves from other konami games, so i didnt know about that til just now, but psycho mantis was definitely one of the coolest bosses ever, maybe THE coolest. Did anyone get those sick action figures that came out, I wanna get him.
There's a whole subplot with him involving how he dove into the mind of a serial killer and came out with the killer's traits, causing him to become the psychopath we now know. Didn't seem to make the game, but it's a seriously cool idea.
HA! I've beaten Psycho Mantis with all rations and ammunition I could collect. Man, those were the times, I barely made it with maybe 10% left in my energy bar.
After I finished the game I read about the #2 controller port trick and used it the second time through the game, which made the whole boss fight easy.
You know, I almost peed my pants when I realized I used up all my ammo, rations, and almost killed Meryl in the process. And that Mantis was literally messing with my cranium.
And then the Colonel called: "Snake, put the controller in controller port #2! NOW!"
And so I did.
Man, did I feel weird. Used, even.
It was the first time I'd glimpsed the true potential of video games as a meium...you can't do that shit in any other medium.
That's why I really don't want a movie made...
Psycho Mantis was the best boss fight in gaming history. If you've played the actual game to that point (Legit as in PS1) Have a hardwood table and play a few konami games, this is even more incredible. Critics: Go play Metal Gear Solid and see why every sane person calls this a masterpiece.
Psycho Mantis was the best boss fight in gaming history. If you've played the actual game to that point (Legit as in PS1) Have a hardwood table and play a few konami games, this is even more incredible. Critics: Go play Metal Gear Solid and see why every sane person calls this a masterpiece.

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